games101-hw/07/Assignment7/out/CMakeCache.txt

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# This is the CMakeCache file.
# For build in directory: f:/coding/games101_homework/07/Assignment7/out/build/x64-Clang-Release
# It was generated by CMake: E:/vs/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/bin/cmake.exe
# You can edit this file to change values found and used by cmake.
# If you do not want to change any of the values, simply exit the editor.
# If you do want to change a value, simply edit, save, and exit the editor.
# The syntax for the file is as follows:
# KEY:TYPE=VALUE
# KEY is the name of a variable in the cache.
# TYPE is a hint to GUIs for the type of VALUE, DO NOT EDIT TYPE!.
# VALUE is the current value for the KEY.
########################
# EXTERNAL cache entries
########################
//Path to a program.
CMAKE_AR:FILEPATH=E:/vs/VC/Tools/Llvm/x64/bin/llvm-lib.exe
//No help, variable specified on the command line.
CMAKE_BUILD_TYPE:STRING=RelWithDebInfo
//CXX compiler
CMAKE_CXX_COMPILER:STRING=E:/VS/VC/Tools/Llvm/x64/bin/clang-cl.exe
//LLVM archiver
CMAKE_CXX_COMPILER_AR:FILEPATH=E:/vs/VC/Tools/Llvm/x64/bin/llvm-ar.exe
//`clang-scan-deps` dependency scanner
CMAKE_CXX_COMPILER_CLANG_SCAN_DEPS:FILEPATH=E:/vs/VC/Tools/Llvm/x64/bin/clang-scan-deps.exe
//Generate index for LLVM archive
CMAKE_CXX_COMPILER_RANLIB:FILEPATH=E:/vs/VC/Tools/Llvm/x64/bin/llvm-ranlib.exe
//Flags used by the CXX compiler during all build types.
CMAKE_CXX_FLAGS:STRING=-m64 -fdiagnostics-absolute-paths /DWIN32 /D_WINDOWS /W3 /GR /EHsc
//Flags used by the CXX compiler during DEBUG builds.
CMAKE_CXX_FLAGS_DEBUG:STRING=/MDd /Zi /Ob0 /Od /RTC1
//Flags used by the CXX compiler during MINSIZEREL builds.
CMAKE_CXX_FLAGS_MINSIZEREL:STRING=/MD /O1 /Ob1 /DNDEBUG
//Flags used by the CXX compiler during RELEASE builds.
CMAKE_CXX_FLAGS_RELEASE:STRING=/MD /O2 /Ob2 /DNDEBUG
//Flags used by the CXX compiler during RELWITHDEBINFO builds.
CMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING=/MD /Zi /O2 /Ob1 /DNDEBUG
//Libraries linked by default with all C++ applications.
CMAKE_CXX_STANDARD_LIBRARIES:STRING=kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib
//C compiler
CMAKE_C_COMPILER:STRING=E:/VS/VC/Tools/Llvm/x64/bin/clang-cl.exe
//LLVM archiver
CMAKE_C_COMPILER_AR:FILEPATH=E:/vs/VC/Tools/Llvm/x64/bin/llvm-ar.exe
//`clang-scan-deps` dependency scanner
CMAKE_C_COMPILER_CLANG_SCAN_DEPS:FILEPATH=E:/vs/VC/Tools/Llvm/x64/bin/clang-scan-deps.exe
//Generate index for LLVM archive
CMAKE_C_COMPILER_RANLIB:FILEPATH=E:/vs/VC/Tools/Llvm/x64/bin/llvm-ranlib.exe
//Flags used by the C compiler during all build types.
CMAKE_C_FLAGS:STRING=-m64 -fdiagnostics-absolute-paths /DWIN32 /D_WINDOWS /W3
//Flags used by the C compiler during DEBUG builds.
CMAKE_C_FLAGS_DEBUG:STRING=/MDd /Zi /Ob0 /Od /RTC1
//Flags used by the C compiler during MINSIZEREL builds.
CMAKE_C_FLAGS_MINSIZEREL:STRING=/MD /O1 /Ob1 /DNDEBUG
//Flags used by the C compiler during RELEASE builds.
CMAKE_C_FLAGS_RELEASE:STRING=/MD /O2 /Ob2 /DNDEBUG
//Flags used by the C compiler during RELWITHDEBINFO builds.
CMAKE_C_FLAGS_RELWITHDEBINFO:STRING=/MD /Zi /O2 /Ob1 /DNDEBUG
//Libraries linked by default with all C applications.
CMAKE_C_STANDARD_LIBRARIES:STRING=kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib
//Flags used by the linker during all build types.
CMAKE_EXE_LINKER_FLAGS:STRING=/machine:x64
//Flags used by the linker during DEBUG builds.
CMAKE_EXE_LINKER_FLAGS_DEBUG:STRING=/debug /INCREMENTAL
//Flags used by the linker during MINSIZEREL builds.
CMAKE_EXE_LINKER_FLAGS_MINSIZEREL:STRING=/INCREMENTAL:NO
//Flags used by the linker during RELEASE builds.
CMAKE_EXE_LINKER_FLAGS_RELEASE:STRING=/INCREMENTAL:NO
//Flags used by the linker during RELWITHDEBINFO builds.
CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL
//Enable/Disable output of compile commands during generation.
CMAKE_EXPORT_COMPILE_COMMANDS:BOOL=
//Value Computed by CMake.
CMAKE_FIND_PACKAGE_REDIRECTS_DIR:STATIC=F:/coding/games101_homework/07/Assignment7/out/build/x64-Clang-Release/CMakeFiles/pkgRedirects
//No help, variable specified on the command line.
CMAKE_INSTALL_PREFIX:PATH=F:/coding/games101_homework/07/Assignment7/out/install/x64-Clang-Release
//Path to a program.
CMAKE_LINKER:FILEPATH=E:/vs/VC/Tools/Llvm/x64/bin/lld-link.exe
//No help, variable specified on the command line.
CMAKE_MAKE_PROGRAM:UNINITIALIZED=E:\VS\COMMON7\IDE\COMMONEXTENSIONS\MICROSOFT\CMAKE\Ninja\ninja.exe
//Flags used by the linker during the creation of modules during
// all build types.
CMAKE_MODULE_LINKER_FLAGS:STRING=/machine:x64
//Flags used by the linker during the creation of modules during
// DEBUG builds.
CMAKE_MODULE_LINKER_FLAGS_DEBUG:STRING=/debug /INCREMENTAL
//Flags used by the linker during the creation of modules during
// MINSIZEREL builds.
CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL:STRING=/INCREMENTAL:NO
//Flags used by the linker during the creation of modules during
// RELEASE builds.
CMAKE_MODULE_LINKER_FLAGS_RELEASE:STRING=/INCREMENTAL:NO
//Flags used by the linker during the creation of modules during
// RELWITHDEBINFO builds.
CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL
//Path to a program.
CMAKE_MT:FILEPATH=D:/Windows Kits/10/bin/10.0.22000.0/x64/mt.exe
//Path to a program.
CMAKE_NM:FILEPATH=E:/vs/VC/Tools/Llvm/x64/bin/llvm-nm.exe
//Value Computed by CMake
CMAKE_PROJECT_DESCRIPTION:STATIC=
//Value Computed by CMake
CMAKE_PROJECT_HOMEPAGE_URL:STATIC=
//Value Computed by CMake
CMAKE_PROJECT_NAME:STATIC=RayTracing
//RC compiler
CMAKE_RC_COMPILER:FILEPATH=D:/Windows Kits/10/bin/10.0.22000.0/x64/rc.exe
//Flags for Windows Resource Compiler during all build types.
CMAKE_RC_FLAGS:STRING=-DWIN32
//Flags for Windows Resource Compiler during DEBUG builds.
CMAKE_RC_FLAGS_DEBUG:STRING=-D_DEBUG
//Flags for Windows Resource Compiler during MINSIZEREL builds.
CMAKE_RC_FLAGS_MINSIZEREL:STRING=
//Flags for Windows Resource Compiler during RELEASE builds.
CMAKE_RC_FLAGS_RELEASE:STRING=
//Flags for Windows Resource Compiler during RELWITHDEBINFO builds.
CMAKE_RC_FLAGS_RELWITHDEBINFO:STRING=
//Flags used by the linker during the creation of shared libraries
// during all build types.
CMAKE_SHARED_LINKER_FLAGS:STRING=/machine:x64
//Flags used by the linker during the creation of shared libraries
// during DEBUG builds.
CMAKE_SHARED_LINKER_FLAGS_DEBUG:STRING=/debug /INCREMENTAL
//Flags used by the linker during the creation of shared libraries
// during MINSIZEREL builds.
CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL:STRING=/INCREMENTAL:NO
//Flags used by the linker during the creation of shared libraries
// during RELEASE builds.
CMAKE_SHARED_LINKER_FLAGS_RELEASE:STRING=/INCREMENTAL:NO
//Flags used by the linker during the creation of shared libraries
// during RELWITHDEBINFO builds.
CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL
//If set, runtime paths are not added when installing shared libraries,
// but are added when building.
CMAKE_SKIP_INSTALL_RPATH:BOOL=NO
//If set, runtime paths are not added when using shared libraries.
CMAKE_SKIP_RPATH:BOOL=NO
//Flags used by the linker during the creation of static libraries
// during all build types.
CMAKE_STATIC_LINKER_FLAGS:STRING=/machine:x64
//Flags used by the linker during the creation of static libraries
// during DEBUG builds.
CMAKE_STATIC_LINKER_FLAGS_DEBUG:STRING=
//Flags used by the linker during the creation of static libraries
// during MINSIZEREL builds.
CMAKE_STATIC_LINKER_FLAGS_MINSIZEREL:STRING=
//Flags used by the linker during the creation of static libraries
// during RELEASE builds.
CMAKE_STATIC_LINKER_FLAGS_RELEASE:STRING=
//Flags used by the linker during the creation of static libraries
// during RELWITHDEBINFO builds.
CMAKE_STATIC_LINKER_FLAGS_RELWITHDEBINFO:STRING=
//The CMake toolchain file
CMAKE_TOOLCHAIN_FILE:FILEPATH=C:/dev/vcpkg-master/vcpkg-master/scripts/buildsystems/vcpkg.cmake
//If this value is on, makefiles will be generated without the
// .SILENT directive, and all commands will be echoed to the console
// during the make. This is useful for debugging only. With Visual
// Studio IDE projects all commands are done without /nologo.
CMAKE_VERBOSE_MAKEFILE:BOOL=FALSE
//Value Computed by CMake
RayTracing_BINARY_DIR:STATIC=F:/coding/games101_homework/07/Assignment7/out/build/x64-Clang-Release
//Value Computed by CMake
RayTracing_IS_TOP_LEVEL:STATIC=ON
//Value Computed by CMake
RayTracing_SOURCE_DIR:STATIC=F:/coding/games101_homework/07/Assignment7
//Automatically copy dependencies into the output directory for
// executables.
VCPKG_APPLOCAL_DEPS:BOOL=ON
//The directory which contains the installed libraries for each
// triplet
VCPKG_INSTALLED_DIR:PATH=C:/dev/vcpkg-master/vcpkg-master/installed
//The path to the vcpkg manifest directory.
VCPKG_MANIFEST_DIR:PATH=
//Use manifest mode, as opposed to classic mode.
VCPKG_MANIFEST_MODE:BOOL=OFF
//Appends the vcpkg paths to CMAKE_PREFIX_PATH, CMAKE_LIBRARY_PATH
// and CMAKE_FIND_ROOT_PATH so that vcpkg libraries/packages are
// found after toolchain/system libraries/packages.
VCPKG_PREFER_SYSTEM_LIBS:BOOL=OFF
//Enable the setup of CMAKE_PROGRAM_PATH to vcpkg paths
VCPKG_SETUP_CMAKE_PROGRAM_PATH:BOOL=ON
//Vcpkg target triplet (ex. x86-windows)
VCPKG_TARGET_TRIPLET:STRING=x64-windows
//Trace calls to find_package()
VCPKG_TRACE_FIND_PACKAGE:BOOL=OFF
//Enables messages from the VCPKG toolchain for debugging purposes.
VCPKG_VERBOSE:BOOL=OFF
//(experimental) Automatically copy dependencies into the install
// target directory for executables. Requires CMake 3.14.
X_VCPKG_APPLOCAL_DEPS_INSTALL:BOOL=OFF
//(experimental) Add USES_TERMINAL to VCPKG_APPLOCAL_DEPS to force
// serialization.
X_VCPKG_APPLOCAL_DEPS_SERIALIZED:BOOL=OFF
//Path to a program.
Z_VCPKG_BUILTIN_POWERSHELL_PATH:FILEPATH=C:/Windows/System32/WindowsPowerShell/v1.0/powershell.exe
//Path to a program.
Z_VCPKG_CL:FILEPATH=E:/vs/VC/Tools/MSVC/14.36.32532/bin/Hostx64/x64/cl.exe
//Path to a program.
Z_VCPKG_PWSH_PATH:FILEPATH=Z_VCPKG_PWSH_PATH-NOTFOUND
//The directory which contains the installed libraries for each
// triplet
_VCPKG_INSTALLED_DIR:PATH=C:/dev/vcpkg-master/vcpkg-master/installed
########################
# INTERNAL cache entries
########################
//ADVANCED property for variable: CMAKE_AR
CMAKE_AR-ADVANCED:INTERNAL=1
//This is the directory where this CMakeCache.txt was created
CMAKE_CACHEFILE_DIR:INTERNAL=f:/coding/games101_homework/07/Assignment7/out/build/x64-Clang-Release
//Major version of cmake used to create the current loaded cache
CMAKE_CACHE_MAJOR_VERSION:INTERNAL=3
//Minor version of cmake used to create the current loaded cache
CMAKE_CACHE_MINOR_VERSION:INTERNAL=26
//Patch version of cmake used to create the current loaded cache
CMAKE_CACHE_PATCH_VERSION:INTERNAL=0
//Path to CMake executable.
CMAKE_COMMAND:INTERNAL=E:/vs/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/bin/cmake.exe
//Path to cpack program executable.
CMAKE_CPACK_COMMAND:INTERNAL=E:/vs/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/bin/cpack.exe
//Path to ctest program executable.
CMAKE_CTEST_COMMAND:INTERNAL=E:/vs/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/bin/ctest.exe
//ADVANCED property for variable: CMAKE_CXX_COMPILER
CMAKE_CXX_COMPILER-ADVANCED:INTERNAL=1
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