games202-hw/hw2/prt/README.md

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## Nori Version 2
![Build status](https://github.com/wjakob/nori/workflows/Build/badge.svg)
Nori is a simple ray tracer written in C++. It runs on Windows, Linux, and
Mac OS and provides basic functionality that is required to complete the
assignments in the course Advanced Computer Graphics taught at EPFL.
### Course information and framework documentation
For access to course information including slides and reading material, visit the main [Advanced Computer Graphics website](https://rgl.epfl.ch/courses/ACG17). The Nori 2 framework and coding assignments will be described on the [Nori website](https://wjakob.github.io/nori).
### Note to researchers and students from other institutions
Last year's version of Nori including a full set of assignment descriptions can
be found in the following [archive](https://github.com/wjakob/nori-old).
### Known Issues
There is a known issue with the NanoGUI version that Nori uses: on Linux systems with an integrated Intel GPU, a bug in the Mesa graphics drivers causes the GUI to freeze on startup. A workaround is to temporarily switch to an older Mesa driver to run Nori. This can be done by running
```
export MESA_LOADER_DRIVER_OVERRIDE=i965
```