/* This file is part of Nori, a simple educational ray tracer Copyright (c) 2015 by Wenzel Jakob Nori is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License Version 3 as published by the Free Software Foundation. Nori is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #pragma once #include #include NORI_NAMESPACE_BEGIN class NoriScreen : public nanogui::Screen { public: NoriScreen(const ImageBlock &block); void draw_contents() override; private: const ImageBlock &m_block; nanogui::ref m_shader; nanogui::ref m_texture; nanogui::ref m_renderPass; float m_scale = 1.f; }; NORI_NAMESPACE_END