225 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
			
		
		
	
	
			225 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
// This file is part of Eigen, a lightweight C++ template library
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// for linear algebra.
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//
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// Copyright (C) 2009 Gael Guennebaud <g.gael@free.fr>
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//
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// This Source Code Form is subject to the terms of the Mozilla
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// Public License v. 2.0. If a copy of the MPL was not distributed
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// with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef EIGEN_ALIGNED_VECTOR3
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#define EIGEN_ALIGNED_VECTOR3
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#include <Eigen/Geometry>
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namespace Eigen {
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/**
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  * \defgroup AlignedVector3_Module Aligned vector3 module
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  *
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  * \code
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  * #include <unsupported/Eigen/AlignedVector3>
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  * \endcode
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  */
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  //@{
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/** \class AlignedVector3
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  *
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  * \brief A vectorization friendly 3D vector
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  *
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  * This class represents a 3D vector internally using a 4D vector
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  * such that vectorization can be seamlessly enabled. Of course,
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  * the same result can be achieved by directly using a 4D vector.
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  * This class makes this process simpler.
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  *
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  */
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// TODO specialize Cwise
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template<typename _Scalar> class AlignedVector3;
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namespace internal {
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template<typename _Scalar> struct traits<AlignedVector3<_Scalar> >
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  : traits<Matrix<_Scalar,3,1,0,4,1> >
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{
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};
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}
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template<typename _Scalar> class AlignedVector3
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  : public MatrixBase<AlignedVector3<_Scalar> >
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{
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    typedef Matrix<_Scalar,4,1> CoeffType;
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    CoeffType m_coeffs;
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  public:
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    typedef MatrixBase<AlignedVector3<_Scalar> > Base;	
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    EIGEN_DENSE_PUBLIC_INTERFACE(AlignedVector3)
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    using Base::operator*;
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    inline Index rows() const { return 3; }
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    inline Index cols() const { return 1; }
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    Scalar* data() { return m_coeffs.data(); }
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    const Scalar* data() const { return m_coeffs.data(); }
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    Index innerStride() const { return 1; }
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    Index outerStride() const { return 3; }
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    inline const Scalar& coeff(Index row, Index col) const
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    { return m_coeffs.coeff(row, col); }
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    inline Scalar& coeffRef(Index row, Index col)
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    { return m_coeffs.coeffRef(row, col); }
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    inline const Scalar& coeff(Index index) const
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    { return m_coeffs.coeff(index); }
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    inline Scalar& coeffRef(Index index)
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    { return m_coeffs.coeffRef(index);}
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    inline AlignedVector3(const Scalar& x, const Scalar& y, const Scalar& z)
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      : m_coeffs(x, y, z, Scalar(0))
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    {}
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    inline AlignedVector3(const AlignedVector3& other)
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      : Base(), m_coeffs(other.m_coeffs)
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    {}
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    template<typename XprType, int Size=XprType::SizeAtCompileTime>
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    struct generic_assign_selector {};
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    template<typename XprType> struct generic_assign_selector<XprType,4>
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    {
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      inline static void run(AlignedVector3& dest, const XprType& src)
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      {
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        dest.m_coeffs = src;
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      }
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    };
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    template<typename XprType> struct generic_assign_selector<XprType,3>
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    {
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      inline static void run(AlignedVector3& dest, const XprType& src)
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      {
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        dest.m_coeffs.template head<3>() = src;
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        dest.m_coeffs.w() = Scalar(0);
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      }
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    };
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    template<typename Derived>
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    inline AlignedVector3(const MatrixBase<Derived>& other)
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    {
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      generic_assign_selector<Derived>::run(*this,other.derived());
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    }
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    inline AlignedVector3& operator=(const AlignedVector3& other)
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    { m_coeffs = other.m_coeffs; return *this; }
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    template <typename Derived>
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    inline AlignedVector3& operator=(const MatrixBase<Derived>& other)
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    {
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      generic_assign_selector<Derived>::run(*this,other.derived());
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      return *this;
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    }
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    inline AlignedVector3 operator+(const AlignedVector3& other) const
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    { return AlignedVector3(m_coeffs + other.m_coeffs); }
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    inline AlignedVector3& operator+=(const AlignedVector3& other)
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    { m_coeffs += other.m_coeffs; return *this; }
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    inline AlignedVector3 operator-(const AlignedVector3& other) const
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    { return AlignedVector3(m_coeffs - other.m_coeffs); }
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    inline AlignedVector3 operator-=(const AlignedVector3& other)
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    { m_coeffs -= other.m_coeffs; return *this; }
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    inline AlignedVector3 operator*(const Scalar& s) const
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    { return AlignedVector3(m_coeffs * s); }
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    inline friend AlignedVector3 operator*(const Scalar& s,const AlignedVector3& vec)
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    { return AlignedVector3(s * vec.m_coeffs); }
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    inline AlignedVector3& operator*=(const Scalar& s)
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    { m_coeffs *= s; return *this; }
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    inline AlignedVector3 operator/(const Scalar& s) const
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    { return AlignedVector3(m_coeffs / s); }
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    inline AlignedVector3& operator/=(const Scalar& s)
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    { m_coeffs /= s; return *this; }
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    inline Scalar dot(const AlignedVector3& other) const
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    {
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      eigen_assert(m_coeffs.w()==Scalar(0));
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      eigen_assert(other.m_coeffs.w()==Scalar(0));
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      return m_coeffs.dot(other.m_coeffs);
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    }
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    inline void normalize()
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    {
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      m_coeffs /= norm();
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    }
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    inline AlignedVector3 normalized() const
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    {
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      return AlignedVector3(m_coeffs / norm());
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    }
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    inline Scalar sum() const
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    {
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      eigen_assert(m_coeffs.w()==Scalar(0));
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      return m_coeffs.sum();
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    }
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    inline Scalar squaredNorm() const
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    {
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      eigen_assert(m_coeffs.w()==Scalar(0));
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      return m_coeffs.squaredNorm();
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    }
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    inline Scalar norm() const
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    {
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      using std::sqrt;
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      return sqrt(squaredNorm());
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    }
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    inline AlignedVector3 cross(const AlignedVector3& other) const
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    {
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      return AlignedVector3(m_coeffs.cross3(other.m_coeffs));
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    }
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    template<typename Derived>
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    inline bool isApprox(const MatrixBase<Derived>& other, const RealScalar& eps=NumTraits<Scalar>::dummy_precision()) const
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    {
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      return m_coeffs.template head<3>().isApprox(other,eps);
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    }
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    CoeffType& coeffs() { return m_coeffs; }
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    const CoeffType& coeffs() const { return m_coeffs; }
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};
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namespace internal {
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template<typename _Scalar>
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struct eval<AlignedVector3<_Scalar>, Dense>
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{
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 typedef const AlignedVector3<_Scalar>& type;
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};
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template<typename Scalar>
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struct evaluator<AlignedVector3<Scalar> >
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  : evaluator<Matrix<Scalar,4,1> >
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{
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  typedef AlignedVector3<Scalar> XprType;
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  typedef evaluator<Matrix<Scalar,4,1> > Base;
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  evaluator(const XprType &m) : Base(m.coeffs()) {}  
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};
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}
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//@}
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}
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#endif // EIGEN_ALIGNED_VECTOR3
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