games202-hw/hw2/prt/ext/eigen/demos/opengl
ink-soul f449127608 init commit ready for homework framwork 2023-06-16 09:48:28 +08:00
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CMakeLists.txt init commit ready for homework framwork 2023-06-16 09:48:28 +08:00
README init commit ready for homework framwork 2023-06-16 09:48:28 +08:00
camera.cpp init commit ready for homework framwork 2023-06-16 09:48:28 +08:00
camera.h init commit ready for homework framwork 2023-06-16 09:48:28 +08:00
gpuhelper.cpp init commit ready for homework framwork 2023-06-16 09:48:28 +08:00
gpuhelper.h init commit ready for homework framwork 2023-06-16 09:48:28 +08:00
icosphere.cpp init commit ready for homework framwork 2023-06-16 09:48:28 +08:00
icosphere.h init commit ready for homework framwork 2023-06-16 09:48:28 +08:00
quaternion_demo.cpp init commit ready for homework framwork 2023-06-16 09:48:28 +08:00
quaternion_demo.h init commit ready for homework framwork 2023-06-16 09:48:28 +08:00
trackball.cpp init commit ready for homework framwork 2023-06-16 09:48:28 +08:00
trackball.h init commit ready for homework framwork 2023-06-16 09:48:28 +08:00

README

Navigation:
 left button:           rotate around the target
 middle button:         zoom
 left button + ctrl     quake rotate (rotate around camera position)
 middle button + ctrl   walk (progress along camera's z direction)
 left button:           pan (translate in the XY camera's plane)

R : move the camera to initial position
A : start/stop animation
C : clear the animation
G : add a key frame