games202-hw/hw2/prt/ext/pugixml/tests/data/truncation.xml

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<?xml version="1.0"?>
<!DOCTYPE é_+å + SYSTEM "weekly-utf-8.dtd">
<!-- é_+å +ã'÷ã__ã_-ã_< -->
<mesh name="mesh_root">
<!-- here is a mesh node -->
some text
<![CDATA[someothertext]]>
some more text
<node attr1="value1" attr2="value2" />
<node attr1="value2">
<æ+%è¯- å__å--="name" ä>·å__="value">ä¸-ç_æ_%å__å¤_è¯-è¨_ð¤-¢</æ+%è¯->
<innernode/>
</node>
<æ°_å__>
<æ°_>å++ç"°</æ°_>
<å__>太é__</å__>
</æ°_å__>
<?include somedata?>
</mesh>