Update homework1.cpp

pull/2/head
ink-soul 2023-05-24 17:07:38 +08:00
parent 463ac6fe59
commit 11610c6a6b
1 changed files with 21 additions and 22 deletions

View File

@ -838,11 +838,6 @@ void VulkanExample::getEnabledFeatures()
this->device = device;
#if defined(__ANDROID__)
// On Android all assets are packed with the apk in a compressed form, so we need to open them using the asset manager
// We let tinygltf handle this, by passing the asset manager of our app
tinygltf::asset_manager = androidApp->activity->assetManager;
#endif
bool fileLoaded = gltfContext.LoadASCIIFromFile(&glTFInput, &error, &warning, filename);
// Pass some Vulkan resources required for setup and rendering to the glTF model loading class
@ -858,7 +853,7 @@ void VulkanExample::getEnabledFeatures()
glTFModel.loadImages(glTFInput);
glTFModel.loadMaterials(glTFInput);
glTFModel.loadTextures(glTFInput);
glTFModel.loadSkins(glTFInput);
//glTFModel.loadSkins(glTFInput);
const tinygltf::Scene& scene = glTFInput.scenes[0];
for (size_t i = 0; i < scene.nodes.size(); i++) {
const tinygltf::Node node = glTFInput.nodes[scene.nodes[i]];
@ -873,7 +868,7 @@ void VulkanExample::getEnabledFeatures()
{
glTFModel.updateJoints(node);
}*/
}
for (size_t i = 0; i < glTFModel.nodes.size(); i++)
{
@ -885,7 +880,7 @@ void VulkanExample::getEnabledFeatures()
{
continue;
}
}
}*/
}
else {
vks::tools::exitFatal("Could not open the glTF file.\n\nThe file is part of the additional asset pack.\n\nRun \"download_assets.py\" in the repository root to download the latest version.", -1);
@ -969,6 +964,7 @@ void VulkanExample::getEnabledFeatures()
loadglTFFile(getAssetPath() + "buster_drone/busterDrone.gltf",glTFModel);
loadglTFFile(getAssetPath() + "models/cube.gltf", skyboxModel, true);
ibltextures.skyboxCube.loadFromFile(getAssetPath() + "textures/hdr/pisa_cube.ktx", VK_FORMAT_R16G16B16A16_SFLOAT, vulkanDevice, queue);
}
void VulkanExample::setupDescriptors()
@ -982,15 +978,16 @@ void VulkanExample::getEnabledFeatures()
// One combined image sampler per material image/texture
vks::initializers::descriptorPoolSize(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, static_cast<uint32_t>(glTFModel.images.size())),
// One ssbo per skin
vks::initializers::descriptorPoolSize(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, static_cast<uint32_t>(glTFModel.skins.size())),
//vks::initializers::descriptorPoolSize(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, static_cast<uint32_t>(glTFModel.skins.size())),
// sampler descriptor
vks::initializers::descriptorPoolSize(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,4),
//animation storage buffer
vks::initializers::descriptorPoolSize(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,1)
};
const uint32_t maxSetCount = static_cast<uint32_t>(glTFModel.images.size()) + 6;
// Number of descriptor sets = One for the scene ubo + one per image + one per skin
const uint32_t maxSetCount = static_cast<uint32_t>(glTFModel.images.size()) + static_cast<uint32_t>(glTFModel.skins.size()) + 1;
//const uint32_t maxSetCount = static_cast<uint32_t>(glTFModel.images.size()) + static_cast<uint32_t>(glTFModel.skins.size()) + 1+ 6 ;
VkDescriptorPoolCreateInfo descriptorPoolInfo = vks::initializers::descriptorPoolCreateInfo(poolSizes, maxSetCount);
VK_CHECK_RESULT(vkCreateDescriptorPool(device, &descriptorPoolInfo, nullptr, &descriptorPool));
@ -1018,16 +1015,16 @@ void VulkanExample::getEnabledFeatures()
VK_CHECK_RESULT(vkCreateDescriptorSetLayout(device, &descriptorSetLayoutCI, nullptr, &descriptorSetLayouts.ssbo));
// Descriptor set layout for passing skin joint matrices
setLayoutBinding = vks::initializers::descriptorSetLayoutBinding(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, VK_SHADER_STAGE_VERTEX_BIT, 0);
VK_CHECK_RESULT(vkCreateDescriptorSetLayout(device, &descriptorSetLayoutCI, nullptr, &descriptorSetLayouts.jointMatrices));
//setLayoutBinding = vks::initializers::descriptorSetLayoutBinding(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, VK_SHADER_STAGE_VERTEX_BIT, 0);
//VK_CHECK_RESULT(vkCreateDescriptorSetLayout(device, &descriptorSetLayoutCI, nullptr, &descriptorSetLayouts.jointMatrices));
// The pipeline layout uses three sets:
// Set 0 = Scene matrices (VS)
// Set 1 = Joint matrices (VS)
// Set 2 = Material texture (FS)
std::array<VkDescriptorSetLayout, 8> setLayouts = {
std::array<VkDescriptorSetLayout, 7> setLayouts = {
descriptorSetLayouts.matrices,
descriptorSetLayouts.jointMatrices,
//descriptorSetLayouts.jointMatrices,
descriptorSetLayouts.textures,
descriptorSetLayouts.textures,
descriptorSetLayouts.textures,
@ -1127,14 +1124,14 @@ void VulkanExample::getEnabledFeatures()
vks::initializers::vertexInputBindingDescription(0, sizeof(VulkanglTFModel::Vertex), VK_VERTEX_INPUT_RATE_VERTEX),
};
const std::vector<VkVertexInputAttributeDescription> vertexInputAttributes = {
{0, 0, VK_FORMAT_R32G32B32_SFLOAT, offsetof(VulkanglTFModel::Vertex, pos)},
{1, 0, VK_FORMAT_R32G32B32_SFLOAT, offsetof(VulkanglTFModel::Vertex, normal)},
{2, 0, VK_FORMAT_R32G32B32_SFLOAT, offsetof(VulkanglTFModel::Vertex, uv)},
{3, 0, VK_FORMAT_R32G32B32_SFLOAT, offsetof(VulkanglTFModel::Vertex, color)},
{4, 0, VK_FORMAT_R32G32B32_SFLOAT, offsetof(VulkanglTFModel::Vertex, tangent)},
vks::initializers::vertexInputAttributeDescription(0, 0, VK_FORMAT_R32G32B32_SFLOAT, offsetof(VulkanglTFModel::Vertex, pos)), // Location 0: Position
vks::initializers::vertexInputAttributeDescription(0, 1, VK_FORMAT_R32G32B32_SFLOAT, offsetof(VulkanglTFModel::Vertex, normal)),// Location 1: Normal
vks::initializers::vertexInputAttributeDescription(0, 2, VK_FORMAT_R32G32B32_SFLOAT, offsetof(VulkanglTFModel::Vertex, uv)), // Location 2: Texture coordinates
vks::initializers::vertexInputAttributeDescription(0, 3, VK_FORMAT_R32G32B32_SFLOAT, offsetof(VulkanglTFModel::Vertex, color)), // Location 3: Color
vks::initializers::vertexInputAttributeDescription(0, 4, VK_FORMAT_R32G32B32_SFLOAT, offsetof(VulkanglTFModel::Vertex, tangent)), // Location 4 : Tangent
// POI: Per-Vertex Joint indices and weights are passed to the vertex shader
{5, 0, VK_FORMAT_R32G32B32A32_SFLOAT, offsetof(VulkanglTFModel::Vertex, jointIndices)},
{6, 0, VK_FORMAT_R32G32B32A32_SFLOAT, offsetof(VulkanglTFModel::Vertex, jointWeights)},
//{5, 0, VK_FORMAT_R32G32B32A32_SFLOAT, offsetof(VulkanglTFModel::Vertex, jointIndices)},
//{6, 0, VK_FORMAT_R32G32B32A32_SFLOAT, offsetof(VulkanglTFModel::Vertex, jointWeights)},
};
VkPipelineVertexInputStateCreateInfo vertexInputStateCI = vks::initializers::pipelineVertexInputStateCreateInfo();
vertexInputStateCI.vertexBindingDescriptionCount = static_cast<uint32_t>(vertexInputBindings.size());
@ -1147,7 +1144,7 @@ void VulkanExample::getEnabledFeatures()
loadShader(getHomeworkShadersPath() + "homework1/mesh.frag.spv", VK_SHADER_STAGE_FRAGMENT_BIT)
};
VkGraphicsPipelineCreateInfo pipelineCI = vks::initializers::pipelineCreateInfo(pipelineLayout, renderPass, 0);
VkGraphicsPipelineCreateInfo pipelineCI = vks::initializers::pipelineCreateInfo(pipelineLayouts.pbrLayout, pbrFrameBuffer.fbo.renderPass, 0);
pipelineCI.pVertexInputState = &vertexInputStateCI;
pipelineCI.pInputAssemblyState = &inputAssemblyStateCI;
pipelineCI.pRasterizationState = &rasterizationStateCI;
@ -1168,7 +1165,9 @@ void VulkanExample::getEnabledFeatures()
rasterizationStateCI.lineWidth = 1.0f;
VK_CHECK_RESULT(vkCreateGraphicsPipelines(device, pipelineCache, 1, &pipelineCI, nullptr, &pipelines.wireframe));
}
prepareToneMappingPipeline();
}
void VulkanExample::prepareToneMappingPipeline()
{
if (pipelines.toneMapping != VK_NULL_HANDLE)