Update ui.hpp
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/*
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* Vulkan Example - Physical based rendering a glTF 2.0 model with image based lighting
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*
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* Copyright (C) 2018 by Sascha Willems - www.saschawillems.de
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*
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* This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT)
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*/
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#include <vector>
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#include <vector>
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#include <array>
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#include <array>
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#include <map>
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#include <map>
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