diff --git a/enc_temp_folder/807fde3af9bee5f15fd89631b7f414c/GUIFunction.cpp b/enc_temp_folder/807fde3af9bee5f15fd89631b7f414c/GUIFunction.cpp deleted file mode 100644 index 2887964..0000000 --- a/enc_temp_folder/807fde3af9bee5f15fd89631b7f414c/GUIFunction.cpp +++ /dev/null @@ -1,68 +0,0 @@ - -#include "GUIFunction.h" - - -// win32 api IFileOpenDialog - - -// TO DO: rewrite this function to bool and get file path through public value -bool GUIFunction::openFileFolderDialog() -{ - //initialize COM lib - - HRESULT hResult = CoInitializeEx(NULL, COINIT_APARTMENTTHREADED | COINIT_DISABLE_OLE1DDE); - - if (SUCCEEDED(hResult)) - { - IFileOpenDialog* pFileOpen = nullptr; - - hResult = CoCreateInstance(CLSID_FileOpenDialog, NULL, CLSCTX_ALL, IID_IFileOpenDialog, reinterpret_cast(&pFileOpen)); - - DWORD fileFormatFlag; - hResult = pFileOpen->GetOptions(&fileFormatFlag); - hResult = pFileOpen->SetOptions(fileFormatFlag | FOS_FORCEFILESYSTEM); - - COMDLG_FILTERSPEC fileType[] = - { - {L"gltf model files",L"*.gltf*"}, - {L"gltf model files",L"*.GLTF*"}, - - }; - hResult = pFileOpen->SetFileTypes(ARRAYSIZE(fileType), fileType); - hResult = pFileOpen->SetFileTypeIndex(0); - if (SUCCEEDED(hResult)) - { - // Show the Open dialog box. - hResult = pFileOpen->Show(NULL); - - // Get the file name from the dialog box. - if (SUCCEEDED(hResult)) - { - IShellItem* pItem; - hResult = pFileOpen->GetResult(&pItem); - if (SUCCEEDED(hResult)) - { - PWSTR pszFilePath; - hResult = pItem->GetDisplayName(SIGDN_FILESYSPATH, &pszFilePath); - filePath = pszFilePath; - // Display the file name to the user. - if (SUCCEEDED(hResult)) - { - MessageBoxW(NULL, pszFilePath, L"File Path", MB_OK); - CoTaskMemFree(pszFilePath); - - } - pItem->Release(); - } - return true; - } - pFileOpen->Release(); - return false; - } - - CoUninitialize(); - return false; - } - return false; - -}; \ No newline at end of file diff --git a/enc_temp_folder/b77599a76dd1293b893934e2c8a2df13/render.cpp b/enc_temp_folder/b77599a76dd1293b893934e2c8a2df13/render.cpp deleted file mode 100644 index f7dac2b..0000000 --- a/enc_temp_folder/b77599a76dd1293b893934e2c8a2df13/render.cpp +++ /dev/null @@ -1,1674 +0,0 @@ - -/* -* Vulkan Example - glTF scene loading and rendering -* -* Copyright (C) 2020-2022 by Sascha Willems - www.saschawillems.de -* -* This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT) -*/ -/* - * Shows how to load and display a simple scene from a glTF file - * Note that this isn't a complete glTF loader and only basic functions are shown here - * This means no complex materials, no animations, no skins, etc. - * For details on how glTF 2.0 works, see the official spec at https://github.com/KhronosGroup/glTF/tree/master/specification/2.0 - * - * Other samples will load models using a dedicated model loader with more features (see base/VulkanglTFModel.hpp) - * - * If you are looking for a complete glTF implementation, check out https://github.com/SaschaWillems/Vulkan-glTF-PBR/ - */ - -#ifndef TINYGLTF_IMPLEMENTATION -#define TINYGLTF_IMPLEMENTATION -#endif -#ifndef STB_IMAGE_IMPLEMENTATION -#define STB_IMAGE_IMPLEMENTATION -#endif - -#ifndef TINYGLTF_NO_STB_IMAGE_WRITE -#define TINYGLTF_NO_STB_IMAGE_WRITE -#endif - - -#include "render.h" -#include "GUIFunction.h" - - - - VulkanExample::VulkanExample(): - VulkanExampleBase(ENABLE_VALIDATION) - { - title = "render"; - camera.type = Camera::CameraType::lookat; - camera.flipY = true; - camera.setPosition(glm::vec3(0.0f, -0.1f, -1.0f)); - camera.setRotation(glm::vec3(0.0f, 45.0f, 0.0f)); - camera.setPerspective(60.0f, (float)width / (float)height, 0.1f, 256.0f); - } - - void VulkanExample::getEnabledFeatures() - { - // Fill mode non solid is required for wireframe display - if (deviceFeatures.fillModeNonSolid) { - enabledFeatures.fillModeNonSolid = VK_TRUE; - }; - } - - void VulkanExample::setupFrameBuffer() - { - VulkanExampleBase::setupFrameBuffer(); - if (pbrFrameBuffer.bCreate && (pbrFrameBuffer.fbo.width != width || pbrFrameBuffer.fbo.height != height)) - { - pbrFrameBuffer.color.destroy(device); - pbrFrameBuffer.depth.destroy(device); - pbrFrameBuffer.fbo.destroy(device); - vkDestroySampler(device, colorSampler, nullptr); - } - - //Create image color attachment - pbrFrameBuffer.fbo.setSize(width, height); - VkFormat attDepthFormat; - VkBool32 validDepthFormat = vks::tools::getSupportedDepthFormat(physicalDevice, &attDepthFormat); - assert(validDepthFormat); - - createAttachment(VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, &pbrFrameBuffer.color, width, height); - createAttachment(attDepthFormat, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, &pbrFrameBuffer.depth, width, height); - { - std::array attachs = {}; - for (uint32_t i = 0; i < static_cast(attachs.size()); ++i) - { - attachs[i].samples = VK_SAMPLE_COUNT_1_BIT; - attachs[i].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; - attachs[i].storeOp = VK_ATTACHMENT_STORE_OP_STORE; - attachs[i].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; - attachs[i].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; - attachs[i].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; - attachs[i].finalLayout = i == 1 ? VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL : VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; - } - attachs[0].format = pbrFrameBuffer.color.format; - attachs[1].format = pbrFrameBuffer.depth.format; - - VkAttachmentReference colorReference = {}; - colorReference.attachment = 0; - colorReference.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; - - VkAttachmentReference depthReference = {}; - depthReference.attachment = 1; - depthReference.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; - - VkSubpassDescription subpass = {}; - subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS; - subpass.pColorAttachments = &colorReference; - subpass.colorAttachmentCount = 1; - subpass.pDepthStencilAttachment = &depthReference; - - std::array dependencies; - //To test src 0 - dependencies[0].srcSubpass = VK_SUBPASS_EXTERNAL; - dependencies[0].dstSubpass = 0; - dependencies[0].srcStageMask = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT; - dependencies[0].dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; - dependencies[0].srcAccessMask = VK_ACCESS_SHADER_READ_BIT; - dependencies[0].dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; - dependencies[0].dependencyFlags = VK_DEPENDENCY_BY_REGION_BIT; - - dependencies[1].srcSubpass = 0; - dependencies[1].dstSubpass = VK_SUBPASS_EXTERNAL; - dependencies[1].srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; - dependencies[1].dstStageMask = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT; - dependencies[1].srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; - dependencies[1].dstAccessMask = VK_ACCESS_SHADER_READ_BIT; - dependencies[1].dependencyFlags = VK_DEPENDENCY_BY_REGION_BIT; - - VkRenderPassCreateInfo renderPassCI = {}; - renderPassCI.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO; - renderPassCI.pAttachments = attachs.data(); - renderPassCI.attachmentCount = static_cast(attachs.size()); - renderPassCI.pSubpasses = &subpass; - renderPassCI.subpassCount = 1; - renderPassCI.pDependencies = dependencies.data(); - renderPassCI.dependencyCount = 2; - VK_CHECK_RESULT(vkCreateRenderPass(device, &renderPassCI, nullptr, &pbrFrameBuffer.fbo.renderPass)); - - //Create FBO - VkImageView attachments[2] = { pbrFrameBuffer.color.imageView, pbrFrameBuffer.depth.imageView }; - VkFramebufferCreateInfo fbufCreateInfo = vks::initializers::framebufferCreateInfo(); - fbufCreateInfo.renderPass = pbrFrameBuffer.fbo.renderPass; - fbufCreateInfo.pAttachments = attachments; - fbufCreateInfo.attachmentCount = 2; - fbufCreateInfo.width = pbrFrameBuffer.fbo.width; - fbufCreateInfo.height = pbrFrameBuffer.fbo.height; - fbufCreateInfo.layers = 1; - VK_CHECK_RESULT(vkCreateFramebuffer(device, &fbufCreateInfo, nullptr, &pbrFrameBuffer.fbo.frameBuffer)); - } - - //Create Image sampler - VkSamplerCreateInfo samplerCI = vks::initializers::samplerCreateInfo(); - samplerCI.magFilter = VK_FILTER_NEAREST; - samplerCI.minFilter = VK_FILTER_NEAREST; - samplerCI.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR; - samplerCI.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; - samplerCI.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; - samplerCI.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; - //samplerCI.mipLodBias = 0.0f; - //samplerCI.maxAnisotropy = 1.0f; - samplerCI.minLod = 0.0f; - samplerCI.maxLod = 1.0f; - samplerCI.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE; - VK_CHECK_RESULT(vkCreateSampler(device, &samplerCI, nullptr, &colorSampler)); - - if (tonemappingDescriptorSet != VK_NULL_HANDLE) //Bad logic - { - auto imageInfo = vks::initializers::descriptorImageInfo(colorSampler, pbrFrameBuffer.color.imageView, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL); - VkWriteDescriptorSet writeDescriptorSet = vks::initializers::writeDescriptorSet(tonemappingDescriptorSet, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 0, &imageInfo); - vkUpdateDescriptorSets(device, 1, &writeDescriptorSet, 0, nullptr); - } - pbrFrameBuffer.bCreate = true; - } - - void VulkanExample::buildCommandBuffers() - { - VkCommandBufferBeginInfo cmdBufInfo = vks::initializers::commandBufferBeginInfo(); - - VkClearValue clearValues[2]; - clearValues[0].color = defaultClearColor; - clearValues[0].color = { { 0.25f, 0.25f, 0.25f, 1.0f } }; - clearValues[1].depthStencil = { 1.0f, 0 }; - - VkRenderPassBeginInfo renderPassBeginInfo = vks::initializers::renderPassBeginInfo(); - renderPassBeginInfo.renderPass = pbrFrameBuffer.fbo.renderPass; - renderPassBeginInfo.renderArea.offset.x = 0; - renderPassBeginInfo.renderArea.offset.y = 0; - renderPassBeginInfo.renderArea.extent.width = width; - renderPassBeginInfo.renderArea.extent.height = height; - renderPassBeginInfo.clearValueCount = 2; - renderPassBeginInfo.pClearValues = clearValues; - - const VkViewport viewport = vks::initializers::viewport((float)width, (float)height, 0.0f, 1.0f); - const VkRect2D scissor = vks::initializers::rect2D(width, height, 0, 0); - - for (int32_t i = 0; i < drawCmdBuffers.size(); ++i) - { - renderPassBeginInfo.framebuffer = pbrFrameBuffer.fbo.frameBuffer; - VK_CHECK_RESULT(vkBeginCommandBuffer(drawCmdBuffers[i], &cmdBufInfo)); - vkCmdBeginRenderPass(drawCmdBuffers[i], &renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE); - vkCmdSetViewport(drawCmdBuffers[i], 0, 1, &viewport); - vkCmdSetScissor(drawCmdBuffers[i], 0, 1, &scissor); - // Bind scene matrices descriptor to set 0 - vkCmdBindDescriptorSets(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayouts.pbrLayout, 0, 1, &descriptorSet, 0, nullptr); - vkCmdBindDescriptorSets(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayouts.pbrLayout, 6, 1, &skinDescriptorSet, 0, nullptr); - vkCmdBindPipeline(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, wireframe ? pipelines.wireframe : pipelines.solid); - glTFModel.draw(drawCmdBuffers[i], pipelineLayouts.pbrLayout,false); - vkCmdEndRenderPass(drawCmdBuffers[i]); - - { - VkRenderPassBeginInfo renderPassBeginInfo = vks::initializers::renderPassBeginInfo(); - renderPassBeginInfo.renderPass = renderPass; - renderPassBeginInfo.framebuffer = VulkanExampleBase::frameBuffers[i]; - renderPassBeginInfo.renderArea.extent.width = width; - renderPassBeginInfo.renderArea.extent.height = height; - renderPassBeginInfo.clearValueCount = 2; - renderPassBeginInfo.pClearValues = clearValues; - - vkCmdBeginRenderPass(drawCmdBuffers[i], &renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE); - vkCmdSetViewport(drawCmdBuffers[i], 0, 1, &viewport); - vkCmdSetScissor(drawCmdBuffers[i], 0, 1, &scissor); - vkCmdBindDescriptorSets(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayouts.tonemappingLayout, 0, 1, &tonemappingDescriptorSet, 0, NULL); - vkCmdBindPipeline(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelines.toneMapping); - vkCmdDraw(drawCmdBuffers[i], 3, 1, 0, 0); - drawUI(drawCmdBuffers[i]); - vkCmdEndRenderPass(drawCmdBuffers[i]); - } - VK_CHECK_RESULT(vkEndCommandBuffer(drawCmdBuffers[i])); - } - } - - void VulkanExample::loadglTFFile(std::string filename, VulkanglTFModel& model, bool bSkyboxFlag = false) - { - tinygltf::Model glTFInput; - tinygltf::TinyGLTF gltfContext; - std::string error, warning; - - this->device = device; - -#if defined(__ANDROID__) - // On Android all assets are packed with the apk in a compressed form, so we need to open them using the asset manager - // We let tinygltf handle this, by passing the asset manager of our app - tinygltf::asset_manager = androidApp->activity->assetManager; -#endif - bool fileLoaded = gltfContext.LoadASCIIFromFile(&glTFInput, &error, &warning, filename); - - // Pass some Vulkan resources required for setup and rendering to the glTF model loading class - model.vulkanDevice = vulkanDevice; - model.copyQueue = queue; - - std::vector indexBuffer; - std::vector vertexBuffer; - - if (fileLoaded) { - model.nodeCount = static_cast(glTFInput.nodes.size()); - model.loadImages(glTFInput); - model.loadMaterials(glTFInput); - model.loadTextures(glTFInput); - const tinygltf::Scene& scene = glTFInput.scenes[0]; - for (size_t i = 0; i < scene.nodes.size(); i++) { - const tinygltf::Node node = glTFInput.nodes[scene.nodes[i]]; - model.loadNode(node, glTFInput, nullptr, scene.nodes[i], indexBuffer, vertexBuffer); - } - model.loadAnimations(glTFInput); - } - else { - vks::tools::exitFatal("Could not open the glTF file.\n\nThe file is part of the additional asset pack.\n\nRun \"download_assets.py\" in the repository root to download the latest version.", -1); - return; - } - - // Create and upload vertex and index buffer - // We will be using one single vertex buffer and one single index buffer for the whole glTF scene - // Primitives (of the glTF model) will then index into these using index offsets - - size_t vertexBufferSize = vertexBuffer.size() * sizeof(VulkanglTFModel::Vertex); - size_t indexBufferSize = indexBuffer.size() * sizeof(uint32_t); - model.indices.count = static_cast(indexBuffer.size()); - - struct StagingBuffer { - VkBuffer buffer; - VkDeviceMemory memory; - } vertexStaging, indexStaging; - - // Create host visible staging buffers (source) - VK_CHECK_RESULT(vulkanDevice->createBuffer( - VK_BUFFER_USAGE_TRANSFER_SRC_BIT, - VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, - vertexBufferSize, - &vertexStaging.buffer, - &vertexStaging.memory, - vertexBuffer.data())); - // Index data - VK_CHECK_RESULT(vulkanDevice->createBuffer( - VK_BUFFER_USAGE_TRANSFER_SRC_BIT, - VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, - indexBufferSize, - &indexStaging.buffer, - &indexStaging.memory, - indexBuffer.data())); - - // Create device local buffers (target) - VK_CHECK_RESULT(vulkanDevice->createBuffer( - VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT, - VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, - vertexBufferSize, - &model.vertices.buffer, - &model.vertices.memory)); - VK_CHECK_RESULT(vulkanDevice->createBuffer( - VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT, - VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, - indexBufferSize, - &model.indices.buffer, - &model.indices.memory)); - - // Copy data from staging buffers (host) do device local buffer (gpu) - VkCommandBuffer copyCmd = vulkanDevice->createCommandBuffer(VK_COMMAND_BUFFER_LEVEL_PRIMARY, true); - VkBufferCopy copyRegion = {}; - - copyRegion.size = vertexBufferSize; - vkCmdCopyBuffer( - copyCmd, - vertexStaging.buffer, - model.vertices.buffer, - 1, - ©Region); - - copyRegion.size = indexBufferSize; - vkCmdCopyBuffer( - copyCmd, - indexStaging.buffer, - model.indices.buffer, - 1, - ©Region); - - vulkanDevice->flushCommandBuffer(copyCmd, queue, true); - - // Free staging resources - vkDestroyBuffer(device, vertexStaging.buffer, nullptr); - vkFreeMemory(device, vertexStaging.memory, nullptr); - vkDestroyBuffer(device, indexStaging.buffer, nullptr); - vkFreeMemory(device, indexStaging.memory, nullptr); - } - - void VulkanExample::loadAssets() - { - loadglTFFile(getAssetPath() + "buster_drone/busterDrone.gltf", glTFModel); - loadglTFFile(getAssetPath() + "models/cube.gltf", skyboxModel, true); - ibltextures.skyboxCube.loadFromFile(getAssetPath() + "textures/hdr/pisa_cube.ktx", VK_FORMAT_R16G16B16A16_SFLOAT, vulkanDevice, queue); - } - - void VulkanExample::setupDescriptors() - { - /* - This sample uses separate descriptor sets (and layouts) for the matrices and materials (textures) - */ - //Descriptor Pool Alloc - { - std::vector poolSizes = { - vks::initializers::descriptorPoolSize(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 4), - // One combined image sampler per model image/texture - vks::initializers::descriptorPoolSize(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, static_cast(glTFModel.images.size())), - vks::initializers::descriptorPoolSize(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 4), // Add aditional sampler descriptor - vks::initializers::descriptorPoolSize(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1) - }; - // One set for matrices and one per model image/texture - const uint32_t maxSetCount = static_cast(glTFModel.images.size()) + 6; - VkDescriptorPoolCreateInfo descriptorPoolInfo = vks::initializers::descriptorPoolCreateInfo(poolSizes, maxSetCount); - VK_CHECK_RESULT(vkCreateDescriptorPool(device, &descriptorPoolInfo, nullptr, &descriptorPool)); - } - - - // Descriptor set layout for passing matrices ---and precompute texture add in this descriptor - std::vector setLayoutBindings = - { - vks::initializers::descriptorSetLayoutBinding(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT, 0), - vks::initializers::descriptorSetLayoutBinding(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, VK_SHADER_STAGE_FRAGMENT_BIT, 1), - vks::initializers::descriptorSetLayoutBinding(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, VK_SHADER_STAGE_FRAGMENT_BIT, 2), - vks::initializers::descriptorSetLayoutBinding(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, VK_SHADER_STAGE_FRAGMENT_BIT, 3), - }; - VkDescriptorSetLayoutCreateInfo descriptorSetLayoutCI = vks::initializers::descriptorSetLayoutCreateInfo(setLayoutBindings); - VK_CHECK_RESULT(vkCreateDescriptorSetLayout(device, &descriptorSetLayoutCI, nullptr, &descriptorSetLayouts.matrices)); - - VkDescriptorSetLayoutBinding materialBufferLayoutBinding = vks::initializers::descriptorSetLayoutBinding(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, VK_SHADER_STAGE_FRAGMENT_BIT, 0); - descriptorSetLayoutCI = vks::initializers::descriptorSetLayoutCreateInfo(&materialBufferLayoutBinding, 1); - VK_CHECK_RESULT(vkCreateDescriptorSetLayout(device, &descriptorSetLayoutCI, nullptr, &descriptorSetLayouts.materialUniform)); - - // Descriptor set layout for passing material textures - VkDescriptorSetLayoutBinding setLayoutBinding = vks::initializers::descriptorSetLayoutBinding(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, VK_SHADER_STAGE_FRAGMENT_BIT, 0); - descriptorSetLayoutCI = vks::initializers::descriptorSetLayoutCreateInfo(&setLayoutBinding, 1); - VK_CHECK_RESULT(vkCreateDescriptorSetLayout(device, &descriptorSetLayoutCI, nullptr, &descriptorSetLayouts.textures)); - - setLayoutBinding = vks::initializers::descriptorSetLayoutBinding(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, VK_SHADER_STAGE_VERTEX_BIT, 0); - VK_CHECK_RESULT(vkCreateDescriptorSetLayout(device, &descriptorSetLayoutCI, nullptr, &descriptorSetLayouts.ssbo)); - //Pbr pipeline layout - { - // Pipeline layout using both descriptor sets (set 0 = matrices, set 1 = material) - std::array setLayouts = - { descriptorSetLayouts.matrices, - descriptorSetLayouts.textures, - descriptorSetLayouts.textures, - descriptorSetLayouts.textures, - descriptorSetLayouts.textures, - descriptorSetLayouts.materialUniform, - descriptorSetLayouts.ssbo - }; - VkPipelineLayoutCreateInfo pipelineLayoutCI = vks::initializers::pipelineLayoutCreateInfo(setLayouts.data(), static_cast(setLayouts.size())); - VK_CHECK_RESULT(vkCreatePipelineLayout(device, &pipelineLayoutCI, nullptr, &pipelineLayouts.pbrLayout)); - - // Descriptor set for scene matrices - VkDescriptorSetAllocateInfo allocInfo = vks::initializers::descriptorSetAllocateInfo(descriptorPool, &descriptorSetLayouts.matrices, 1); - VK_CHECK_RESULT(vkAllocateDescriptorSets(device, &allocInfo, &descriptorSet)); - std::vector writeDescriptorSets = - { - vks::initializers::writeDescriptorSet(descriptorSet, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 0, &shaderData.buffer.descriptor), - vks::initializers::writeDescriptorSet(descriptorSet, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, &ibltextures.irradianceCube.descriptor), - vks::initializers::writeDescriptorSet(descriptorSet, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 2, &ibltextures.lutBrdf.descriptor), - vks::initializers::writeDescriptorSet(descriptorSet, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 3, &ibltextures.prefilteredCube.descriptor), - }; - vkUpdateDescriptorSets(device, 4, writeDescriptorSets.data(), 0, nullptr); - - for (auto& material : glTFModel.materials) - { - const VkDescriptorSetAllocateInfo allocInfo = vks::initializers::descriptorSetAllocateInfo(descriptorPool, &descriptorSetLayouts.materialUniform, 1); - VK_CHECK_RESULT(vkAllocateDescriptorSets(device, &allocInfo, &material.materialData.descriptorSet)); - VkWriteDescriptorSet writeDescriptorSet = vks::initializers::writeDescriptorSet( - material.materialData.descriptorSet, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 0, &material.materialData.buffer.descriptor); - vkUpdateDescriptorSets(device, 1, &writeDescriptorSet, 0, nullptr); - } - - // Descriptor sets for materials - for (auto& image : glTFModel.images) { - const VkDescriptorSetAllocateInfo allocInfo = vks::initializers::descriptorSetAllocateInfo(descriptorPool, &descriptorSetLayouts.textures, 1); - VK_CHECK_RESULT(vkAllocateDescriptorSets(device, &allocInfo, &image.descriptorSet)); - VkWriteDescriptorSet writeDescriptorSet = vks::initializers::writeDescriptorSet(image.descriptorSet, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 0, &image.texture.descriptor); - vkUpdateDescriptorSets(device, 1, &writeDescriptorSet, 0, nullptr); - } - { - const VkDescriptorSetAllocateInfo allocInfo = vks::initializers::descriptorSetAllocateInfo(descriptorPool, &descriptorSetLayouts.ssbo, 1); - VK_CHECK_RESULT(vkAllocateDescriptorSets(device, &allocInfo, &skinDescriptorSet)); - VkWriteDescriptorSet writeDescriptorSet = vks::initializers::writeDescriptorSet(skinDescriptorSet, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 0, &shaderData.skinSSBO.descriptor); - vkUpdateDescriptorSets(device, 1, &writeDescriptorSet, 0, nullptr); - } - } - //Tone Mapping pipeline layout - { - auto pipelineLayoutCI = vks::initializers::pipelineLayoutCreateInfo(&descriptorSetLayouts.textures, 1); - VK_CHECK_RESULT(vkCreatePipelineLayout(device, &pipelineLayoutCI, nullptr, &pipelineLayouts.tonemappingLayout)); - - const VkDescriptorSetAllocateInfo allocInfo = vks::initializers::descriptorSetAllocateInfo(descriptorPool, &descriptorSetLayouts.textures, 1); - VK_CHECK_RESULT(vkAllocateDescriptorSets(device, &allocInfo, &tonemappingDescriptorSet)); - - auto imageInfo = vks::initializers::descriptorImageInfo(colorSampler, pbrFrameBuffer.color.imageView, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL); - VkWriteDescriptorSet writeDescriptorSet = vks::initializers::writeDescriptorSet(tonemappingDescriptorSet, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 0, &imageInfo); - vkUpdateDescriptorSets(device, 1, &writeDescriptorSet, 0, nullptr); - } - } - - void VulkanExample::preparePipelines() - { - VkPipelineInputAssemblyStateCreateInfo inputAssemblyStateCI = vks::initializers::pipelineInputAssemblyStateCreateInfo(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, 0, VK_FALSE); - VkPipelineRasterizationStateCreateInfo rasterizationStateCI = vks::initializers::pipelineRasterizationStateCreateInfo(VK_POLYGON_MODE_FILL, VK_CULL_MODE_BACK_BIT, VK_FRONT_FACE_COUNTER_CLOCKWISE, 0); - VkPipelineColorBlendAttachmentState blendAttachmentStateCI = vks::initializers::pipelineColorBlendAttachmentState(0xf, VK_FALSE); - VkPipelineColorBlendStateCreateInfo colorBlendStateCI = vks::initializers::pipelineColorBlendStateCreateInfo(1, &blendAttachmentStateCI); - VkPipelineDepthStencilStateCreateInfo depthStencilStateCI = vks::initializers::pipelineDepthStencilStateCreateInfo(VK_TRUE, VK_TRUE, VK_COMPARE_OP_LESS_OR_EQUAL); - VkPipelineViewportStateCreateInfo viewportStateCI = vks::initializers::pipelineViewportStateCreateInfo(1, 1, 0); - VkPipelineMultisampleStateCreateInfo multisampleStateCI = vks::initializers::pipelineMultisampleStateCreateInfo(VK_SAMPLE_COUNT_1_BIT, 0); - const std::vector dynamicStateEnables = { VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR }; - VkPipelineDynamicStateCreateInfo dynamicStateCI = vks::initializers::pipelineDynamicStateCreateInfo(dynamicStateEnables.data(), static_cast(dynamicStateEnables.size()), 0); - // Vertex input bindings and attributes - const std::vector vertexInputBindings = { - vks::initializers::vertexInputBindingDescription(0, sizeof(VulkanglTFModel::Vertex), VK_VERTEX_INPUT_RATE_VERTEX), - }; - const std::vector vertexInputAttributes = { - vks::initializers::vertexInputAttributeDescription(0, 0, VK_FORMAT_R32G32B32_SFLOAT, offsetof(VulkanglTFModel::Vertex, pos)), // Location 0: Position - vks::initializers::vertexInputAttributeDescription(0, 1, VK_FORMAT_R32G32B32_SFLOAT, offsetof(VulkanglTFModel::Vertex, normal)),// Location 1: Normal - vks::initializers::vertexInputAttributeDescription(0, 2, VK_FORMAT_R32G32B32_SFLOAT, offsetof(VulkanglTFModel::Vertex, uv)), // Location 2: Texture coordinates - vks::initializers::vertexInputAttributeDescription(0, 3, VK_FORMAT_R32G32B32_SFLOAT, offsetof(VulkanglTFModel::Vertex, color)), // Location 3: Color - vks::initializers::vertexInputAttributeDescription(0, 4, VK_FORMAT_R32G32B32_SFLOAT, offsetof(VulkanglTFModel::Vertex, tangent)), // Location 4 : Tangent - }; - VkPipelineVertexInputStateCreateInfo vertexInputStateCI = vks::initializers::pipelineVertexInputStateCreateInfo(); - vertexInputStateCI.vertexBindingDescriptionCount = static_cast(vertexInputBindings.size()); - vertexInputStateCI.pVertexBindingDescriptions = vertexInputBindings.data(); - vertexInputStateCI.vertexAttributeDescriptionCount = static_cast(vertexInputAttributes.size()); - vertexInputStateCI.pVertexAttributeDescriptions = vertexInputAttributes.data(); - - std::array shaderStages = { - loadShader(getHomeworkShadersPath() + "homework1/mesh.vert.spv", VK_SHADER_STAGE_VERTEX_BIT), - loadShader(getHomeworkShadersPath() + "homework1/mesh.frag.spv", VK_SHADER_STAGE_FRAGMENT_BIT) - }; - - VkGraphicsPipelineCreateInfo pipelineCI = vks::initializers::pipelineCreateInfo(pipelineLayouts.pbrLayout, pbrFrameBuffer.fbo.renderPass, 0); - pipelineCI.pVertexInputState = &vertexInputStateCI; - pipelineCI.pInputAssemblyState = &inputAssemblyStateCI; - pipelineCI.pRasterizationState = &rasterizationStateCI; - pipelineCI.pColorBlendState = &colorBlendStateCI; - pipelineCI.pMultisampleState = &multisampleStateCI; - pipelineCI.pViewportState = &viewportStateCI; - pipelineCI.pDepthStencilState = &depthStencilStateCI; - pipelineCI.pDynamicState = &dynamicStateCI; - pipelineCI.stageCount = static_cast(shaderStages.size()); - pipelineCI.pStages = shaderStages.data(); - - // Solid rendering pipeline - VK_CHECK_RESULT(vkCreateGraphicsPipelines(device, pipelineCache, 1, &pipelineCI, nullptr, &pipelines.solid)); - - // Wire frame rendering pipeline - if (deviceFeatures.fillModeNonSolid) { - rasterizationStateCI.polygonMode = VK_POLYGON_MODE_LINE; - rasterizationStateCI.lineWidth = 1.0f; - VK_CHECK_RESULT(vkCreateGraphicsPipelines(device, pipelineCache, 1, &pipelineCI, nullptr, &pipelines.wireframe)); - } - //Create Tone Mapping render pipeline - CreateToneMappingPipeline(); - } - - void VulkanExample::CreateToneMappingPipeline() - { - if (pipelines.toneMapping != VK_NULL_HANDLE) - { - vkDestroyPipeline(device, pipelines.toneMapping, nullptr); - pipelines.toneMapping = VK_NULL_HANDLE; - } - VkPipelineInputAssemblyStateCreateInfo inputAssemblyStateCI = vks::initializers::pipelineInputAssemblyStateCreateInfo(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, 0, VK_FALSE); - VkPipelineRasterizationStateCreateInfo rasterizationStateCI = vks::initializers::pipelineRasterizationStateCreateInfo(VK_POLYGON_MODE_FILL, VK_CULL_MODE_NONE, VK_FRONT_FACE_COUNTER_CLOCKWISE, 0); - VkPipelineColorBlendAttachmentState blendAttachmentStateCI = vks::initializers::pipelineColorBlendAttachmentState(0xf, VK_FALSE); - VkPipelineColorBlendStateCreateInfo colorBlendStateCI = vks::initializers::pipelineColorBlendStateCreateInfo(1, &blendAttachmentStateCI); - VkPipelineDepthStencilStateCreateInfo depthStencilStateCI = vks::initializers::pipelineDepthStencilStateCreateInfo(VK_FALSE, VK_FALSE, VK_COMPARE_OP_LESS_OR_EQUAL); - VkPipelineViewportStateCreateInfo viewportStateCI = vks::initializers::pipelineViewportStateCreateInfo(1, 1, 0); - VkPipelineMultisampleStateCreateInfo multisampleStateCI = vks::initializers::pipelineMultisampleStateCreateInfo(VK_SAMPLE_COUNT_1_BIT, 0); - const std::vector dynamicStateEnables = { VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR }; - VkPipelineDynamicStateCreateInfo dynamicStateCI = vks::initializers::pipelineDynamicStateCreateInfo(dynamicStateEnables.data(), static_cast(dynamicStateEnables.size()), 0); - VkPipelineVertexInputStateCreateInfo emptyInputState = vks::initializers::pipelineVertexInputStateCreateInfo(); - - - const std::string fragPath = ToneMapping ? "homework1/tonemapping_enable.frag.spv" : "homework1/tonemapping_disable.frag.spv"; - std::array shaderStages = { - loadShader(getHomeworkShadersPath() + "homework1/genbrdflut.vert.spv", VK_SHADER_STAGE_VERTEX_BIT), - loadShader(getHomeworkShadersPath() + fragPath, VK_SHADER_STAGE_FRAGMENT_BIT) - }; - - VkGraphicsPipelineCreateInfo pipelineCI = vks::initializers::pipelineCreateInfo(pipelineLayouts.tonemappingLayout, renderPass, 0); - pipelineCI.pVertexInputState = &emptyInputState; - pipelineCI.pInputAssemblyState = &inputAssemblyStateCI; - pipelineCI.pRasterizationState = &rasterizationStateCI; - pipelineCI.pColorBlendState = &colorBlendStateCI; - pipelineCI.pMultisampleState = &multisampleStateCI; - pipelineCI.pViewportState = &viewportStateCI; - pipelineCI.pDepthStencilState = &depthStencilStateCI; - pipelineCI.pDynamicState = &dynamicStateCI; - pipelineCI.stageCount = static_cast(shaderStages.size()); - pipelineCI.pStages = shaderStages.data(); - - VK_CHECK_RESULT(vkCreateGraphicsPipelines(device, pipelineCache, 1, &pipelineCI, nullptr, &pipelines.toneMapping)); - } - - - //----------------------------Prepare precompute Lighting or BRDF LUT-----------------------------------------------// - //Irradiance map for diffuse lighting - void VulkanExample::GenerateIrradianceCubemap() - { - auto tStart = std::chrono::high_resolution_clock::now(); - - constexpr VkFormat format = VK_FORMAT_R32G32B32A32_SFLOAT; - constexpr int32_t dim = 64; - const uint32_t numMips = static_cast(floor(log2(dim))) + 1; - - VkImageCreateInfo imageCI = vks::initializers::imageCreateInfo(); - imageCI.imageType = VK_IMAGE_TYPE_2D; - imageCI.format = format; - imageCI.extent.width = dim; - imageCI.extent.height = dim; - imageCI.extent.depth = 1; - imageCI.mipLevels = numMips; - imageCI.arrayLayers = 6; - imageCI.samples = VK_SAMPLE_COUNT_1_BIT; - imageCI.tiling = VK_IMAGE_TILING_OPTIMAL; - imageCI.usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT; - imageCI.flags = VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT; - VK_CHECK_RESULT(vkCreateImage(device, &imageCI, nullptr, &ibltextures.irradianceCube.image)) - VkMemoryAllocateInfo memAlloc = vks::initializers::memoryAllocateInfo(); - VkMemoryRequirements memReqs; - vkGetImageMemoryRequirements(device, ibltextures.irradianceCube.image, &memReqs); - memAlloc.allocationSize = memReqs.size; - memAlloc.memoryTypeIndex = vulkanDevice->getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT); - VK_CHECK_RESULT(vkAllocateMemory(device, &memAlloc, nullptr, &ibltextures.irradianceCube.deviceMemory)) - VK_CHECK_RESULT(vkBindImageMemory(device, ibltextures.irradianceCube.image, ibltextures.irradianceCube.deviceMemory, 0)) - VkImageViewCreateInfo viewCI = vks::initializers::imageViewCreateInfo(); - viewCI.viewType = VK_IMAGE_VIEW_TYPE_CUBE; - viewCI.format = format; - viewCI.subresourceRange = {}; - viewCI.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; - viewCI.subresourceRange.levelCount = numMips; - viewCI.subresourceRange.layerCount = 6; - viewCI.image = ibltextures.irradianceCube.image; - VK_CHECK_RESULT(vkCreateImageView(device, &viewCI, nullptr, &ibltextures.irradianceCube.view)) - - VkSamplerCreateInfo samplerCI = vks::initializers::samplerCreateInfo(); - samplerCI.magFilter = VK_FILTER_LINEAR; - samplerCI.minFilter = VK_FILTER_LINEAR; - samplerCI.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR; - samplerCI.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; - samplerCI.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; - samplerCI.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; - samplerCI.minLod = 0.0f; - samplerCI.maxLod = static_cast(numMips); - samplerCI.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE; - VK_CHECK_RESULT(vkCreateSampler(device, &samplerCI, nullptr, &ibltextures.irradianceCube.sampler)) - - ibltextures.irradianceCube.descriptor.imageView = ibltextures.irradianceCube.view; - ibltextures.irradianceCube.descriptor.sampler = ibltextures.irradianceCube.sampler; - ibltextures.irradianceCube.descriptor.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; - ibltextures.irradianceCube.device = vulkanDevice; - - //Setup Framebuffer and so on - VkAttachmentDescription attDesc = {}; - attDesc.format = format; - attDesc.samples = VK_SAMPLE_COUNT_1_BIT; - attDesc.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; - attDesc.storeOp = VK_ATTACHMENT_STORE_OP_STORE; - attDesc.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; - attDesc.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; - attDesc.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; - attDesc.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; - - VkAttachmentReference colorReference = { 0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL }; - VkSubpassDescription subpassDescription = {}; - subpassDescription.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS; - subpassDescription.colorAttachmentCount = 1; - subpassDescription.pColorAttachments = &colorReference; - - std::array dependencies; - dependencies[0].srcSubpass = VK_SUBPASS_EXTERNAL; - dependencies[0].dstSubpass = 0; - dependencies[0].srcStageMask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT; - dependencies[0].dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; - dependencies[0].srcAccessMask = VK_ACCESS_MEMORY_READ_BIT; - dependencies[0].dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; - dependencies[0].dependencyFlags = VK_DEPENDENCY_BY_REGION_BIT; - dependencies[1].srcSubpass = 0; - dependencies[1].dstSubpass = VK_SUBPASS_EXTERNAL; - dependencies[1].srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; - dependencies[1].dstStageMask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT; - dependencies[1].srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; - dependencies[1].dstAccessMask = VK_ACCESS_MEMORY_READ_BIT; - dependencies[1].dependencyFlags = VK_DEPENDENCY_BY_REGION_BIT; - - VkRenderPassCreateInfo renderPassCI = vks::initializers::renderPassCreateInfo(); - renderPassCI.attachmentCount = 1; - renderPassCI.pAttachments = &attDesc; - renderPassCI.subpassCount = 1; - renderPassCI.pSubpasses = &subpassDescription; - renderPassCI.dependencyCount = 2; - renderPassCI.pDependencies = dependencies.data(); - VkRenderPass renderpass; - VK_CHECK_RESULT(vkCreateRenderPass(device, &renderPassCI, nullptr, &renderpass)); - - { - VkImageCreateInfo imageCreateInfo = vks::initializers::imageCreateInfo(); - imageCreateInfo.imageType = VK_IMAGE_TYPE_2D; - imageCreateInfo.format = format; - imageCreateInfo.extent.width = dim; - imageCreateInfo.extent.height = dim; - imageCreateInfo.extent.depth = 1; - imageCreateInfo.mipLevels = 1; - imageCreateInfo.arrayLayers = 1; - imageCreateInfo.samples = VK_SAMPLE_COUNT_1_BIT; - imageCreateInfo.tiling = VK_IMAGE_TILING_OPTIMAL; - imageCreateInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; - imageCreateInfo.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT; - imageCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE; - VK_CHECK_RESULT(vkCreateImage(device, &imageCreateInfo, nullptr, &offscreen.image)) - - VkMemoryAllocateInfo memAlloc = vks::initializers::memoryAllocateInfo(); - VkMemoryRequirements memReqs; - vkGetImageMemoryRequirements(device, offscreen.image, &memReqs); - memAlloc.allocationSize = memReqs.size; - memAlloc.memoryTypeIndex = vulkanDevice->getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT); - VK_CHECK_RESULT(vkAllocateMemory(device, &memAlloc, nullptr, &offscreen.memory)) - VK_CHECK_RESULT(vkBindImageMemory(device, offscreen.image, offscreen.memory, 0)) - - VkImageViewCreateInfo colorImageView = vks::initializers::imageViewCreateInfo(); - colorImageView.viewType = VK_IMAGE_VIEW_TYPE_2D; - colorImageView.format = format; - colorImageView.flags = 0; - colorImageView.subresourceRange = {}; - colorImageView.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; - colorImageView.subresourceRange.baseMipLevel = 0; - colorImageView.subresourceRange.levelCount = 1; - colorImageView.subresourceRange.baseArrayLayer = 0; - colorImageView.subresourceRange.layerCount = 1; - colorImageView.image = offscreen.image; - VK_CHECK_RESULT(vkCreateImageView(device, &colorImageView, nullptr, &offscreen.view)) - - VkFramebufferCreateInfo fbufCreateInfo = vks::initializers::framebufferCreateInfo(); - fbufCreateInfo.renderPass = renderpass; - fbufCreateInfo.attachmentCount = 1; - fbufCreateInfo.pAttachments = &offscreen.view; - fbufCreateInfo.width = dim; - fbufCreateInfo.height = dim; - fbufCreateInfo.layers = 1; - VK_CHECK_RESULT(vkCreateFramebuffer(device, &fbufCreateInfo, nullptr, &offscreen.framebuffer)) - - VkCommandBuffer layoutCmd = vulkanDevice->createCommandBuffer(VK_COMMAND_BUFFER_LEVEL_PRIMARY, true); - vks::tools::setImageLayout( - layoutCmd, - offscreen.image, - VK_IMAGE_ASPECT_COLOR_BIT, - VK_IMAGE_LAYOUT_UNDEFINED, - VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL); - vulkanDevice->flushCommandBuffer(layoutCmd, queue, true); - } - VkDescriptorSetLayout descriptorsetlayout; - std::vector setLayoutBindings = - { - vks::initializers::descriptorSetLayoutBinding(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, VK_SHADER_STAGE_FRAGMENT_BIT, 0), - }; - VkDescriptorSetLayoutCreateInfo descriptorsetlayoutCI = vks::initializers::descriptorSetLayoutCreateInfo(setLayoutBindings); - VK_CHECK_RESULT(vkCreateDescriptorSetLayout(device, &descriptorsetlayoutCI, nullptr, &descriptorsetlayout)); - - std::vector poolSizes = { vks::initializers::descriptorPoolSize(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1) }; - VkDescriptorPoolCreateInfo descriptorPoolCI = vks::initializers::descriptorPoolCreateInfo(poolSizes, 2); - VkDescriptorPool descriptorpool; - VK_CHECK_RESULT(vkCreateDescriptorPool(device, &descriptorPoolCI, nullptr, &descriptorpool)); - - VkDescriptorSet descriptorset; - VkDescriptorSetAllocateInfo allocInfo = vks::initializers::descriptorSetAllocateInfo(descriptorpool, &descriptorsetlayout, 1); - VK_CHECK_RESULT(vkAllocateDescriptorSets(device, &allocInfo, &descriptorset)); - VkWriteDescriptorSet writeDescriptorSet = vks::initializers::writeDescriptorSet(descriptorset, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 0, &ibltextures.skyboxCube.descriptor); - vkUpdateDescriptorSets(device, 1, &writeDescriptorSet, 0, nullptr); - - - - VkPipelineLayout pipelinelayout; - std::vector pushConstantRanges = - { - vks::initializers::pushConstantRange(VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT, sizeof(IrradiancePushBlock), 0) - }; - VkPipelineLayoutCreateInfo pipelineLayoutCI = vks::initializers::pipelineLayoutCreateInfo(&descriptorsetlayout, 1); - pipelineLayoutCI.pushConstantRangeCount = 1; - pipelineLayoutCI.pPushConstantRanges = pushConstantRanges.data(); - VK_CHECK_RESULT(vkCreatePipelineLayout(device, &pipelineLayoutCI, nullptr, &pipelinelayout)); - - //Pipeline Setting - VkPipelineInputAssemblyStateCreateInfo inputAssemblyState = vks::initializers::pipelineInputAssemblyStateCreateInfo(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, 0, VK_FALSE); - VkPipelineRasterizationStateCreateInfo rasterizationState = vks::initializers::pipelineRasterizationStateCreateInfo(VK_POLYGON_MODE_FILL, VK_CULL_MODE_NONE, VK_FRONT_FACE_COUNTER_CLOCKWISE); - VkPipelineColorBlendAttachmentState blendAttachmentState = vks::initializers::pipelineColorBlendAttachmentState(0xf, VK_FALSE); - VkPipelineColorBlendStateCreateInfo colorBlendState = vks::initializers::pipelineColorBlendStateCreateInfo(1, &blendAttachmentState); - VkPipelineDepthStencilStateCreateInfo depthStencilState = vks::initializers::pipelineDepthStencilStateCreateInfo(VK_FALSE, VK_FALSE, VK_COMPARE_OP_LESS_OR_EQUAL); - VkPipelineViewportStateCreateInfo viewportState = vks::initializers::pipelineViewportStateCreateInfo(1, 1); - VkPipelineMultisampleStateCreateInfo multisampleState = vks::initializers::pipelineMultisampleStateCreateInfo(VK_SAMPLE_COUNT_1_BIT); - std::vector dynamicStateEnables = { VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR }; - VkPipelineDynamicStateCreateInfo dynamicState = vks::initializers::pipelineDynamicStateCreateInfo(dynamicStateEnables); - std::array shaderStages; - - const std::vector vertexInputBindings = - { - vks::initializers::vertexInputBindingDescription(0, sizeof(VulkanglTFModel::Vertex), VK_VERTEX_INPUT_RATE_VERTEX), - }; - - const std::vector vertexInputAttributes = { - vks::initializers::vertexInputAttributeDescription(0, 0, VK_FORMAT_R32G32B32_SFLOAT, offsetof(VulkanglTFModel::Vertex, pos)), // Location 0: Position - //vks::initializers::vertexInputAttributeDescription(0, 1, VK_FORMAT_R32G32B32_SFLOAT, offsetof(VulkanglTFModel::Vertex, normal)),// Location 1: Normal - //vks::initializers::vertexInputAttributeDescription(0, 2, VK_FORMAT_R32G32B32_SFLOAT, offsetof(VulkanglTFModel::Vertex, uv)), // Location 2: Texture coordinates - //vks::initializers::vertexInputAttributeDescription(0, 3, VK_FORMAT_R32G32B32_SFLOAT, offsetof(VulkanglTFModel::Vertex, color)), // Location 3: Color - //vks::initializers::vertexInputAttributeDescription(0, 4, VK_FORMAT_R32G32B32_SFLOAT, offsetof(VulkanglTFModel::Vertex, tangent)), // Location 4 : Tangent - }; - VkPipelineVertexInputStateCreateInfo vertexInputStateCI = vks::initializers::pipelineVertexInputStateCreateInfo(); - vertexInputStateCI.vertexBindingDescriptionCount = static_cast(vertexInputBindings.size()); - vertexInputStateCI.pVertexBindingDescriptions = vertexInputBindings.data(); - vertexInputStateCI.vertexAttributeDescriptionCount = static_cast(vertexInputAttributes.size()); - vertexInputStateCI.pVertexAttributeDescriptions = vertexInputAttributes.data(); - - VkGraphicsPipelineCreateInfo pipelineCI = vks::initializers::pipelineCreateInfo(pipelinelayout, renderpass); - pipelineCI.pInputAssemblyState = &inputAssemblyState; - pipelineCI.pRasterizationState = &rasterizationState; - pipelineCI.pColorBlendState = &colorBlendState; - pipelineCI.pMultisampleState = &multisampleState; - pipelineCI.pViewportState = &viewportState; - pipelineCI.pDepthStencilState = &depthStencilState; - pipelineCI.pDynamicState = &dynamicState; - pipelineCI.stageCount = 2; - pipelineCI.pStages = shaderStages.data(); - pipelineCI.renderPass = renderpass; - - pipelineCI.pVertexInputState = &vertexInputStateCI; - shaderStages[0] = loadShader(getHomeworkShadersPath() + "homework1/filtercube.vert.spv", VK_SHADER_STAGE_VERTEX_BIT); - shaderStages[1] = loadShader(getHomeworkShadersPath() + "homework1/irradiancecube.frag.spv", VK_SHADER_STAGE_FRAGMENT_BIT); - VkPipeline pipeline; - VK_CHECK_RESULT(vkCreateGraphicsPipelines(device, pipelineCache, 1, &pipelineCI, nullptr, &pipeline)); - - //Render - VkClearValue clearValues[1]; - clearValues[0].color = { { 0.0f, 0.0f, 0.2f, 0.0f } }; - VkRenderPassBeginInfo renderPassBeginInfo = vks::initializers::renderPassBeginInfo(); - renderPassBeginInfo.renderPass = renderpass; - renderPassBeginInfo.framebuffer = offscreen.framebuffer; - renderPassBeginInfo.renderArea.extent.width = dim; - renderPassBeginInfo.renderArea.extent.height = dim; - renderPassBeginInfo.clearValueCount = 1; - renderPassBeginInfo.pClearValues = clearValues; - - //six face in cube map - std::vector matrices = { - // POSITIVE_X - glm::rotate(glm::rotate(glm::mat4(1.0f), glm::radians(90.0f), glm::vec3(0.0f, 1.0f, 0.0f)), glm::radians(180.0f), glm::vec3(1.0f, 0.0f, 0.0f)), - // NEGATIVE_X - glm::rotate(glm::rotate(glm::mat4(1.0f), glm::radians(-90.0f), glm::vec3(0.0f, 1.0f, 0.0f)), glm::radians(180.0f), glm::vec3(1.0f, 0.0f, 0.0f)), - // POSITIVE_Y - glm::rotate(glm::mat4(1.0f), glm::radians(-90.0f), glm::vec3(1.0f, 0.0f, 0.0f)), - // NEGATIVE_Y - glm::rotate(glm::mat4(1.0f), glm::radians(90.0f), glm::vec3(1.0f, 0.0f, 0.0f)), - // POSITIVE_Z - glm::rotate(glm::mat4(1.0f), glm::radians(180.0f), glm::vec3(1.0f, 0.0f, 0.0f)), - // NEGATIVE_Z - glm::rotate(glm::mat4(1.0f), glm::radians(180.0f), glm::vec3(0.0f, 0.0f, 1.0f)), - }; - VkCommandBuffer cmdBuf = vulkanDevice->createCommandBuffer(VK_COMMAND_BUFFER_LEVEL_PRIMARY, true); - VkViewport viewport = vks::initializers::viewport((float)dim, (float)dim, 0.0f, 1.0f); - VkRect2D scissor = vks::initializers::rect2D(dim, dim, 0, 0); - - vkCmdSetViewport(cmdBuf, 0, 1, &viewport); - vkCmdSetScissor(cmdBuf, 0, 1, &scissor); - - VkImageSubresourceRange subresourceRange = {}; - subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; - subresourceRange.baseMipLevel = 0; - subresourceRange.levelCount = numMips; - subresourceRange.layerCount = 6; - - vks::tools::setImageLayout( - cmdBuf, - ibltextures.irradianceCube.image, - VK_IMAGE_LAYOUT_UNDEFINED, - VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, - subresourceRange); - - for(uint32_t m = 0; m < numMips; ++m) - { - for(uint32_t f = 0; f < 6; ++f) - { - viewport.width = static_cast(dim * std::pow(0.5f, m)); - viewport.height = static_cast(dim * std::pow(0.5f, m)); - vkCmdSetViewport(cmdBuf, 0, 1, &viewport); - // Render scene from cube face's point of view - vkCmdBeginRenderPass(cmdBuf, &renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE); - irradiancePushBlock.mvp = glm::perspective((float)(M_PI / 2.0), 1.0f, 0.1f, 512.0f) * matrices[f]; - vkCmdPushConstants(cmdBuf, pipelinelayout, VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT, 0, sizeof(IrradiancePushBlock), &irradiancePushBlock); - - vkCmdBindPipeline(cmdBuf, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline); - vkCmdBindDescriptorSets(cmdBuf, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelinelayout, 0, 1, &descriptorset, 0, NULL); - skyboxModel.draw(cmdBuf, pipelinelayout, false); - vkCmdEndRenderPass(cmdBuf); - - vks::tools::setImageLayout( - cmdBuf, - offscreen.image, - VK_IMAGE_ASPECT_COLOR_BIT, - VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, - VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL); - - VkImageCopy copyRegion = {}; - copyRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; - copyRegion.srcSubresource.layerCount = 1; - copyRegion.srcSubresource.mipLevel = 0; - copyRegion.srcSubresource.baseArrayLayer = 0; - - copyRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; - copyRegion.dstSubresource.layerCount = 1; - copyRegion.dstSubresource.mipLevel = m; - copyRegion.dstSubresource.baseArrayLayer = f; - - copyRegion.extent.width = static_cast(viewport.width); - copyRegion.extent.height = static_cast(viewport.height); - copyRegion.extent.depth = 1; - - vkCmdCopyImage( - cmdBuf, - offscreen.image, - VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, - ibltextures.irradianceCube.image, - VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, - 1, - ©Region); - vks::tools::setImageLayout(cmdBuf, - offscreen.image, - VK_IMAGE_ASPECT_COLOR_BIT, - VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, - VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL - ); - } - } - - vks::tools::setImageLayout(cmdBuf, - ibltextures.irradianceCube.image, - VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, - VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, - subresourceRange); - vulkanDevice->flushCommandBuffer(cmdBuf, queue); - - vkDestroyRenderPass(device, renderpass, nullptr); - vkDestroyFramebuffer(device, offscreen.framebuffer, nullptr); - vkFreeMemory(device, offscreen.memory, nullptr); - vkDestroyImageView(device, offscreen.view, nullptr); - vkDestroyImage(device, offscreen.image, nullptr); - vkDestroyDescriptorPool(device, descriptorpool, nullptr); - vkDestroyDescriptorSetLayout(device, descriptorsetlayout, nullptr); - vkDestroyPipeline(device, pipeline, nullptr); - vkDestroyPipelineLayout(device, pipelinelayout, nullptr); - - auto tEnd = std::chrono::high_resolution_clock::now(); - auto tDiff = std::chrono::duration(tEnd - tStart).count(); - std::cout << "Generating irradiance cube with " << numMips << " mip levels took " << tDiff << " ms" << std::endl; - } - - void VulkanExample::GeneratePrefilteredCubemap() - { - auto tStart = std::chrono::high_resolution_clock::now(); - - constexpr VkFormat format = VK_FORMAT_R32G32B32A32_SFLOAT; - constexpr int32_t dim = 512; - const uint32_t numMips = static_cast(floor(log2(dim))) + 1; - - VkImageCreateInfo imageCI = vks::initializers::imageCreateInfo(); - imageCI.imageType = VK_IMAGE_TYPE_2D; - imageCI.format = format; - imageCI.extent.width = dim; - imageCI.extent.height = dim; - imageCI.extent.depth = 1; - imageCI.mipLevels = numMips; - imageCI.arrayLayers = 6; - imageCI.samples = VK_SAMPLE_COUNT_1_BIT; - imageCI.tiling = VK_IMAGE_TILING_OPTIMAL; - imageCI.usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT; - imageCI.flags = VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT; - - VK_CHECK_RESULT(vkCreateImage(device, &imageCI, nullptr, &ibltextures.prefilteredCube.image)); - VkMemoryAllocateInfo memAlloc = vks::initializers::memoryAllocateInfo(); - VkMemoryRequirements memReqs; - vkGetImageMemoryRequirements(device, ibltextures.prefilteredCube.image, &memReqs); - memAlloc.allocationSize = memReqs.size; - memAlloc.memoryTypeIndex = vulkanDevice->getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT); - VK_CHECK_RESULT(vkAllocateMemory(device, &memAlloc, nullptr, &ibltextures.prefilteredCube.deviceMemory)); - VK_CHECK_RESULT(vkBindImageMemory(device, ibltextures.prefilteredCube.image, ibltextures.prefilteredCube.deviceMemory, 0)); - - // Image view - VkImageViewCreateInfo viewCI = vks::initializers::imageViewCreateInfo(); - viewCI.viewType = VK_IMAGE_VIEW_TYPE_CUBE; - viewCI.format = format; - viewCI.subresourceRange = {}; - viewCI.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; - viewCI.subresourceRange.levelCount = numMips; - viewCI.subresourceRange.layerCount = 6; - viewCI.image = ibltextures.prefilteredCube.image; - VK_CHECK_RESULT(vkCreateImageView(device, &viewCI, nullptr, &ibltextures.prefilteredCube.view)); - - // Sampler - VkSamplerCreateInfo samplerCI = vks::initializers::samplerCreateInfo(); - samplerCI.magFilter = VK_FILTER_LINEAR; - samplerCI.minFilter = VK_FILTER_LINEAR; - samplerCI.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR; - samplerCI.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; - samplerCI.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; - samplerCI.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; - samplerCI.minLod = 0.0f; - samplerCI.maxLod = static_cast(numMips); - samplerCI.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE; - VK_CHECK_RESULT(vkCreateSampler(device, &samplerCI, nullptr, &ibltextures.prefilteredCube.sampler)); - - ibltextures.prefilteredCube.descriptor.imageView = ibltextures.prefilteredCube.view; - ibltextures.prefilteredCube.descriptor.sampler = ibltextures.prefilteredCube.sampler; - ibltextures.prefilteredCube.descriptor.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; - ibltextures.prefilteredCube.device = vulkanDevice; - - // FB, Att, RP, Pipe, etc. - VkAttachmentDescription attDesc = {}; - // Color attachment - attDesc.format = format; - attDesc.samples = VK_SAMPLE_COUNT_1_BIT; - attDesc.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; - attDesc.storeOp = VK_ATTACHMENT_STORE_OP_STORE; - attDesc.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; - attDesc.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; - attDesc.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; - attDesc.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; - VkAttachmentReference colorReference = { 0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL }; - - VkSubpassDescription subpassDescription = {}; - subpassDescription.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS; - subpassDescription.colorAttachmentCount = 1; - subpassDescription.pColorAttachments = &colorReference; - - // Use subpass dependencies for layout transitions - std::array dependencies; - dependencies[0].srcSubpass = VK_SUBPASS_EXTERNAL; - dependencies[0].dstSubpass = 0; - dependencies[0].srcStageMask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT; - dependencies[0].dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; - dependencies[0].srcAccessMask = VK_ACCESS_MEMORY_READ_BIT; - dependencies[0].dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; - dependencies[0].dependencyFlags = VK_DEPENDENCY_BY_REGION_BIT; - dependencies[1].srcSubpass = 0; - dependencies[1].dstSubpass = VK_SUBPASS_EXTERNAL; - dependencies[1].srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; - dependencies[1].dstStageMask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT; - dependencies[1].srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; - dependencies[1].dstAccessMask = VK_ACCESS_MEMORY_READ_BIT; - dependencies[1].dependencyFlags = VK_DEPENDENCY_BY_REGION_BIT; - - // Renderpass - VkRenderPassCreateInfo renderPassCI = vks::initializers::renderPassCreateInfo(); - renderPassCI.attachmentCount = 1; - renderPassCI.pAttachments = &attDesc; - renderPassCI.subpassCount = 1; - renderPassCI.pSubpasses = &subpassDescription; - renderPassCI.dependencyCount = 2; - renderPassCI.pDependencies = dependencies.data(); - VkRenderPass renderpass; - VK_CHECK_RESULT(vkCreateRenderPass(device, &renderPassCI, nullptr, &renderpass)); - - struct { - VkImage image; - VkImageView view; - VkDeviceMemory memory; - VkFramebuffer framebuffer; - } offscreen; - //framebuffer - { - // Color attachment - VkImageCreateInfo imageCreateInfo = vks::initializers::imageCreateInfo(); - imageCreateInfo.imageType = VK_IMAGE_TYPE_2D; - imageCreateInfo.format = format; - imageCreateInfo.extent.width = dim; - imageCreateInfo.extent.height = dim; - imageCreateInfo.extent.depth = 1; - imageCreateInfo.mipLevels = 1; - imageCreateInfo.arrayLayers = 1; - imageCreateInfo.samples = VK_SAMPLE_COUNT_1_BIT; - imageCreateInfo.tiling = VK_IMAGE_TILING_OPTIMAL; - imageCreateInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; - imageCreateInfo.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT; - imageCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE; - VK_CHECK_RESULT(vkCreateImage(device, &imageCreateInfo, nullptr, &offscreen.image)); - - VkMemoryAllocateInfo memAlloc = vks::initializers::memoryAllocateInfo(); - VkMemoryRequirements memReqs; - vkGetImageMemoryRequirements(device, offscreen.image, &memReqs); - memAlloc.allocationSize = memReqs.size; - memAlloc.memoryTypeIndex = vulkanDevice->getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT); - VK_CHECK_RESULT(vkAllocateMemory(device, &memAlloc, nullptr, &offscreen.memory)); - VK_CHECK_RESULT(vkBindImageMemory(device, offscreen.image, offscreen.memory, 0)); - - VkImageViewCreateInfo colorImageView = vks::initializers::imageViewCreateInfo(); - colorImageView.viewType = VK_IMAGE_VIEW_TYPE_2D; - colorImageView.format = format; - colorImageView.flags = 0; - colorImageView.subresourceRange = {}; - colorImageView.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; - colorImageView.subresourceRange.baseMipLevel = 0; - colorImageView.subresourceRange.levelCount = 1; - colorImageView.subresourceRange.baseArrayLayer = 0; - colorImageView.subresourceRange.layerCount = 1; - colorImageView.image = offscreen.image; - VK_CHECK_RESULT(vkCreateImageView(device, &colorImageView, nullptr, &offscreen.view)); - - VkFramebufferCreateInfo fbufCreateInfo = vks::initializers::framebufferCreateInfo(); - fbufCreateInfo.renderPass = renderpass; - fbufCreateInfo.attachmentCount = 1; - fbufCreateInfo.pAttachments = &offscreen.view; - fbufCreateInfo.width = dim; - fbufCreateInfo.height = dim; - fbufCreateInfo.layers = 1; - VK_CHECK_RESULT(vkCreateFramebuffer(device, &fbufCreateInfo, nullptr, &offscreen.framebuffer)); - - VkCommandBuffer layoutCmd = vulkanDevice->createCommandBuffer(VK_COMMAND_BUFFER_LEVEL_PRIMARY, true); - vks::tools::setImageLayout( - layoutCmd, - offscreen.image, - VK_IMAGE_ASPECT_COLOR_BIT, - VK_IMAGE_LAYOUT_UNDEFINED, - VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL); - vulkanDevice->flushCommandBuffer(layoutCmd, queue, true); - } - - // Descriptors - VkDescriptorSetLayout descriptorsetlayout; - std::vector setLayoutBindings = { - vks::initializers::descriptorSetLayoutBinding(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, VK_SHADER_STAGE_FRAGMENT_BIT, 0), - }; - VkDescriptorSetLayoutCreateInfo descriptorsetlayoutCI = vks::initializers::descriptorSetLayoutCreateInfo(setLayoutBindings); - VK_CHECK_RESULT(vkCreateDescriptorSetLayout(device, &descriptorsetlayoutCI, nullptr, &descriptorsetlayout)); - - // Descriptor Pool - std::vector poolSizes = { vks::initializers::descriptorPoolSize(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1) }; - VkDescriptorPoolCreateInfo descriptorPoolCI = vks::initializers::descriptorPoolCreateInfo(poolSizes, 2); - VkDescriptorPool descriptorpool; - VK_CHECK_RESULT(vkCreateDescriptorPool(device, &descriptorPoolCI, nullptr, &descriptorpool)); - - VkDescriptorSet descriptorset; - VkDescriptorSetAllocateInfo allocInfo = vks::initializers::descriptorSetAllocateInfo(descriptorpool, &descriptorsetlayout, 1); - VK_CHECK_RESULT(vkAllocateDescriptorSets(device, &allocInfo, &descriptorset)); - VkWriteDescriptorSet writeDescriptorSet = vks::initializers::writeDescriptorSet(descriptorset, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 0, &ibltextures.skyboxCube.descriptor); - vkUpdateDescriptorSets(device, 1, &writeDescriptorSet, 0, nullptr); - - struct PushBlock { - glm::mat4 mvp; - float roughness; - uint32_t numSamples = 32u; - } pushBlock; - - std::vector pushConstantRanges = { - vks::initializers::pushConstantRange(VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT, sizeof(PushBlock), 0), - }; - VkPipelineLayoutCreateInfo pipelineLayoutCI = vks::initializers::pipelineLayoutCreateInfo(&descriptorsetlayout, 1); - pipelineLayoutCI.pushConstantRangeCount = 1; - pipelineLayoutCI.pPushConstantRanges = pushConstantRanges.data(); - VkPipelineLayout pipelinelayout; - VK_CHECK_RESULT(vkCreatePipelineLayout(device, &pipelineLayoutCI, nullptr, &pipelinelayout)); - - VkPipelineInputAssemblyStateCreateInfo inputAssemblyState = vks::initializers::pipelineInputAssemblyStateCreateInfo(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, 0, VK_FALSE); - VkPipelineRasterizationStateCreateInfo rasterizationState = vks::initializers::pipelineRasterizationStateCreateInfo(VK_POLYGON_MODE_FILL, VK_CULL_MODE_NONE, VK_FRONT_FACE_COUNTER_CLOCKWISE); - VkPipelineColorBlendAttachmentState blendAttachmentState = vks::initializers::pipelineColorBlendAttachmentState(0xf, VK_FALSE); - VkPipelineColorBlendStateCreateInfo colorBlendState = vks::initializers::pipelineColorBlendStateCreateInfo(1, &blendAttachmentState); - VkPipelineDepthStencilStateCreateInfo depthStencilState = vks::initializers::pipelineDepthStencilStateCreateInfo(VK_FALSE, VK_FALSE, VK_COMPARE_OP_LESS_OR_EQUAL); - VkPipelineViewportStateCreateInfo viewportState = vks::initializers::pipelineViewportStateCreateInfo(1, 1); - VkPipelineMultisampleStateCreateInfo multisampleState = vks::initializers::pipelineMultisampleStateCreateInfo(VK_SAMPLE_COUNT_1_BIT); - std::vector dynamicStateEnables = { VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR }; - VkPipelineDynamicStateCreateInfo dynamicState = vks::initializers::pipelineDynamicStateCreateInfo(dynamicStateEnables); - std::array shaderStages; - - const std::vector vertexInputBindings = - { - vks::initializers::vertexInputBindingDescription(0, sizeof(VulkanglTFModel::Vertex), VK_VERTEX_INPUT_RATE_VERTEX), - }; - - const std::vector vertexInputAttributes = { - vks::initializers::vertexInputAttributeDescription(0, 0, VK_FORMAT_R32G32B32_SFLOAT, offsetof(VulkanglTFModel::Vertex, pos)), // Location 0: Position - }; - VkPipelineVertexInputStateCreateInfo vertexInputStateCI = vks::initializers::pipelineVertexInputStateCreateInfo(); - vertexInputStateCI.vertexBindingDescriptionCount = static_cast(vertexInputBindings.size()); - vertexInputStateCI.pVertexBindingDescriptions = vertexInputBindings.data(); - vertexInputStateCI.vertexAttributeDescriptionCount = static_cast(vertexInputAttributes.size()); - vertexInputStateCI.pVertexAttributeDescriptions = vertexInputAttributes.data(); - - VkGraphicsPipelineCreateInfo pipelineCI = vks::initializers::pipelineCreateInfo(pipelinelayout, renderpass); - pipelineCI.pInputAssemblyState = &inputAssemblyState; - pipelineCI.pRasterizationState = &rasterizationState; - pipelineCI.pColorBlendState = &colorBlendState; - pipelineCI.pMultisampleState = &multisampleState; - pipelineCI.pViewportState = &viewportState; - pipelineCI.pDepthStencilState = &depthStencilState; - pipelineCI.pDynamicState = &dynamicState; - pipelineCI.stageCount = 2; - pipelineCI.pStages = shaderStages.data(); - pipelineCI.renderPass = renderpass; - pipelineCI.pVertexInputState = &vertexInputStateCI; - - shaderStages[0] = loadShader(getHomeworkShadersPath() + "homework1/filtercube.vert.spv", VK_SHADER_STAGE_VERTEX_BIT); - shaderStages[1] = loadShader(getHomeworkShadersPath() + "homework1/prefilterenvmap.frag.spv", VK_SHADER_STAGE_FRAGMENT_BIT); - - VkPipeline pipeline; - VK_CHECK_RESULT(vkCreateGraphicsPipelines(device, pipelineCache, 1, &pipelineCI, nullptr, &pipeline)); - - //Render & build cmd - VkClearValue clearValues[1]; - clearValues[0].color = { { 0.0f, 0.0f, 0.2f, 0.0f } }; - - VkRenderPassBeginInfo renderPassBeginInfo = vks::initializers::renderPassBeginInfo(); - // Reuse render pass from example pass - renderPassBeginInfo.renderPass = renderpass; - renderPassBeginInfo.framebuffer = offscreen.framebuffer; - renderPassBeginInfo.renderArea.extent.width = dim; - renderPassBeginInfo.renderArea.extent.height = dim; - renderPassBeginInfo.clearValueCount = 1; - renderPassBeginInfo.pClearValues = clearValues; - - std::vector matrices = { - // POSITIVE_X - glm::rotate(glm::rotate(glm::mat4(1.0f), glm::radians(90.0f), glm::vec3(0.0f, 1.0f, 0.0f)), glm::radians(180.0f), glm::vec3(1.0f, 0.0f, 0.0f)), - // NEGATIVE_X - glm::rotate(glm::rotate(glm::mat4(1.0f), glm::radians(-90.0f), glm::vec3(0.0f, 1.0f, 0.0f)), glm::radians(180.0f), glm::vec3(1.0f, 0.0f, 0.0f)), - // POSITIVE_Y - glm::rotate(glm::mat4(1.0f), glm::radians(-90.0f), glm::vec3(1.0f, 0.0f, 0.0f)), - // NEGATIVE_Y - glm::rotate(glm::mat4(1.0f), glm::radians(90.0f), glm::vec3(1.0f, 0.0f, 0.0f)), - // POSITIVE_Z - glm::rotate(glm::mat4(1.0f), glm::radians(180.0f), glm::vec3(1.0f, 0.0f, 0.0f)), - // NEGATIVE_Z - glm::rotate(glm::mat4(1.0f), glm::radians(180.0f), glm::vec3(0.0f, 0.0f, 1.0f)), - }; - VkCommandBuffer cmdBuf = vulkanDevice->createCommandBuffer(VK_COMMAND_BUFFER_LEVEL_PRIMARY, true); - - VkViewport viewport = vks::initializers::viewport((float)dim, (float)dim, 0.0f, 1.0f); - VkRect2D scissor = vks::initializers::rect2D(dim, dim, 0, 0); - - vkCmdSetViewport(cmdBuf, 0, 1, &viewport); - vkCmdSetScissor(cmdBuf, 0, 1, &scissor); - - VkImageSubresourceRange subresourceRange = {}; - subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; - subresourceRange.baseMipLevel = 0; - subresourceRange.levelCount = numMips; - subresourceRange.layerCount = 6; - - vks::tools::setImageLayout( - cmdBuf, - ibltextures.prefilteredCube.image, - VK_IMAGE_LAYOUT_UNDEFINED, - VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, - subresourceRange); - - for (uint32_t m = 0; m < numMips; ++m) - { - //mip level according to roughness - pushBlock.roughness = float(m) / float(numMips - 1); - for (uint32_t f = 0; f < 6; ++f) - { - viewport.width = static_cast(dim * std::pow(0.5f, m)); - viewport.height = static_cast(dim * std::pow(0.5f, m)); - vkCmdSetViewport(cmdBuf, 0, 1, &viewport); - // Render scene from cube face's point of view - vkCmdBeginRenderPass(cmdBuf, &renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE); - - // Update shader push constant block - pushBlock.mvp = glm::perspective((float)(M_PI / 2.0), 1.0f, 0.1f, 512.0f) * matrices[f]; - - vkCmdPushConstants(cmdBuf, pipelinelayout, VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT, 0, sizeof(PushBlock), &pushBlock); - vkCmdBindPipeline(cmdBuf, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline); - vkCmdBindDescriptorSets(cmdBuf, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelinelayout, 0, 1, &descriptorset, 0, nullptr); - skyboxModel.draw(cmdBuf, pipelinelayout, false); - vkCmdEndRenderPass(cmdBuf); - - vks::tools::setImageLayout( - cmdBuf, - offscreen.image, - VK_IMAGE_ASPECT_COLOR_BIT, - VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, - VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL); - - VkImageCopy copyRegion{}; - copyRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; - copyRegion.srcSubresource.baseArrayLayer = 0; - copyRegion.srcSubresource.mipLevel = 0; - copyRegion.srcSubresource.layerCount = 1; - copyRegion.srcOffset = { 0, 0, 0 }; - - copyRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; - copyRegion.dstSubresource.baseArrayLayer = f; - copyRegion.dstSubresource.mipLevel = m; - copyRegion.dstSubresource.layerCount = 1; - copyRegion.dstOffset = { 0, 0, 0 }; - - copyRegion.extent.width = static_cast(viewport.width); - copyRegion.extent.height = static_cast(viewport.height); - copyRegion.extent.depth = 1; - - vkCmdCopyImage( - cmdBuf, - offscreen.image, - VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, - ibltextures.prefilteredCube.image, - VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, - 1, - ©Region); - - //Reset frame buffer image layout - vks::tools::setImageLayout( - cmdBuf, - offscreen.image, - VK_IMAGE_ASPECT_COLOR_BIT, - VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, - VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL); - } - } - - //Set format shader read - vks::tools::setImageLayout( - cmdBuf, - ibltextures.prefilteredCube.image, - VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, - VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, - subresourceRange); - - vulkanDevice->flushCommandBuffer(cmdBuf, queue); - - vkDestroyRenderPass(device, renderpass, nullptr); - vkDestroyFramebuffer(device, offscreen.framebuffer, nullptr); - vkFreeMemory(device, offscreen.memory, nullptr); - vkDestroyImageView(device, offscreen.view, nullptr); - vkDestroyImage(device, offscreen.image, nullptr); - vkDestroyDescriptorPool(device, descriptorpool, nullptr); - vkDestroyDescriptorSetLayout(device, descriptorsetlayout, nullptr); - vkDestroyPipeline(device, pipeline, nullptr); - vkDestroyPipelineLayout(device, pipelinelayout, nullptr); - - auto tEnd = std::chrono::high_resolution_clock::now(); - auto tDiff = std::chrono::duration(tEnd - tStart).count(); - std::cout << "Generating pre-filtered environment cube with " << numMips << " mip levels took " << tDiff << " ms" << std::endl; -} - - void VulkanExample::GenerateBRDFLUT() - { - auto tStart = std::chrono::high_resolution_clock::now(); - - constexpr VkFormat format = VK_FORMAT_R16G16_SFLOAT; - constexpr int32_t dim = 512; - - // Image - VkImageCreateInfo imageCI = vks::initializers::imageCreateInfo(); - imageCI.imageType = VK_IMAGE_TYPE_2D; - imageCI.format = format; - imageCI.extent.width = dim; - imageCI.extent.height = dim; - imageCI.extent.depth = 1; - imageCI.mipLevels = 1; - imageCI.arrayLayers = 1; - imageCI.samples = VK_SAMPLE_COUNT_1_BIT; - imageCI.tiling = VK_IMAGE_TILING_OPTIMAL; - imageCI.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT; - VK_CHECK_RESULT(vkCreateImage(device, &imageCI, nullptr, &ibltextures.lutBrdf.image)); - VkMemoryAllocateInfo memAlloc = vks::initializers::memoryAllocateInfo(); - VkMemoryRequirements memReqs; - vkGetImageMemoryRequirements(device, ibltextures.lutBrdf.image, &memReqs); - memAlloc.allocationSize = memReqs.size; - memAlloc.memoryTypeIndex = vulkanDevice->getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT); - VK_CHECK_RESULT(vkAllocateMemory(device, &memAlloc, nullptr, &ibltextures.lutBrdf.deviceMemory)); - VK_CHECK_RESULT(vkBindImageMemory(device, ibltextures.lutBrdf.image, ibltextures.lutBrdf.deviceMemory, 0)); - - // Image view - VkImageViewCreateInfo viewCI = vks::initializers::imageViewCreateInfo(); - viewCI.viewType = VK_IMAGE_VIEW_TYPE_2D; - viewCI.format = format; - viewCI.subresourceRange = {}; - viewCI.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; - viewCI.subresourceRange.levelCount = 1; - viewCI.subresourceRange.layerCount = 1; - viewCI.image = ibltextures.lutBrdf.image; - VK_CHECK_RESULT(vkCreateImageView(device, &viewCI, nullptr, &ibltextures.lutBrdf.view)); - - // Sampler - VkSamplerCreateInfo samplerCI = vks::initializers::samplerCreateInfo(); - samplerCI.magFilter = VK_FILTER_LINEAR; - samplerCI.minFilter = VK_FILTER_LINEAR; - samplerCI.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR; - samplerCI.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; - samplerCI.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; - samplerCI.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; - samplerCI.minLod = 0.0f; - samplerCI.maxLod = 1.0f; - samplerCI.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE; - VK_CHECK_RESULT(vkCreateSampler(device, &samplerCI, nullptr, &ibltextures.lutBrdf.sampler)); - - ibltextures.lutBrdf.descriptor.imageView = ibltextures.lutBrdf.view; - ibltextures.lutBrdf.descriptor.sampler = ibltextures.lutBrdf.sampler; - ibltextures.lutBrdf.descriptor.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; - ibltextures.lutBrdf.device = vulkanDevice; - - // FB, Att, RP, Pipe, etc. - VkAttachmentDescription attDesc = {}; - // Color attachment - attDesc.format = format; - attDesc.samples = VK_SAMPLE_COUNT_1_BIT; - attDesc.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; - attDesc.storeOp = VK_ATTACHMENT_STORE_OP_STORE; - attDesc.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; - attDesc.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; - attDesc.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; - attDesc.finalLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; - VkAttachmentReference colorReference = { 0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL }; - - VkSubpassDescription subpassDescription = {}; - subpassDescription.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS; - subpassDescription.colorAttachmentCount = 1; - subpassDescription.pColorAttachments = &colorReference; - - // Use subpass dependencies for layout transitions - std::array dependencies; - dependencies[0].srcSubpass = VK_SUBPASS_EXTERNAL; - dependencies[0].dstSubpass = 0; - dependencies[0].srcStageMask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT; - dependencies[0].dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; - dependencies[0].srcAccessMask = VK_ACCESS_MEMORY_READ_BIT; - dependencies[0].dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; - dependencies[0].dependencyFlags = VK_DEPENDENCY_BY_REGION_BIT; - dependencies[1].srcSubpass = 0; - dependencies[1].dstSubpass = VK_SUBPASS_EXTERNAL; - dependencies[1].srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; - dependencies[1].dstStageMask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT; - dependencies[1].srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; - dependencies[1].dstAccessMask = VK_ACCESS_MEMORY_READ_BIT; - dependencies[1].dependencyFlags = VK_DEPENDENCY_BY_REGION_BIT; - - // Create the actual render pass - VkRenderPassCreateInfo renderPassCI = vks::initializers::renderPassCreateInfo(); - renderPassCI.attachmentCount = 1; - renderPassCI.pAttachments = &attDesc; - renderPassCI.subpassCount = 1; - renderPassCI.pSubpasses = &subpassDescription; - renderPassCI.dependencyCount = 2; - renderPassCI.pDependencies = dependencies.data(); - - VkRenderPass renderpass; - VK_CHECK_RESULT(vkCreateRenderPass(device, &renderPassCI, nullptr, &renderpass)); - - VkFramebufferCreateInfo framebufferCI = vks::initializers::framebufferCreateInfo(); - framebufferCI.renderPass = renderpass; - framebufferCI.attachmentCount = 1; - framebufferCI.pAttachments = &ibltextures.lutBrdf.view; - framebufferCI.width = dim; - framebufferCI.height = dim; - framebufferCI.layers = 1; - - VkFramebuffer framebuffer; - VK_CHECK_RESULT(vkCreateFramebuffer(device, &framebufferCI, nullptr, &framebuffer)); - - // Descriptors - VkDescriptorSetLayout descriptorsetlayout; - std::vector setLayoutBindings = {}; - VkDescriptorSetLayoutCreateInfo descriptorsetlayoutCI = vks::initializers::descriptorSetLayoutCreateInfo(setLayoutBindings); - VK_CHECK_RESULT(vkCreateDescriptorSetLayout(device, &descriptorsetlayoutCI, nullptr, &descriptorsetlayout)); - - // Descriptor Pool - std::vector poolSizes = { vks::initializers::descriptorPoolSize(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1) }; - VkDescriptorPoolCreateInfo descriptorPoolCI = vks::initializers::descriptorPoolCreateInfo(poolSizes, 2); - VkDescriptorPool descriptorpool; - VK_CHECK_RESULT(vkCreateDescriptorPool(device, &descriptorPoolCI, nullptr, &descriptorpool)); - - // Descriptor sets - VkDescriptorSet descriptorset; - VkDescriptorSetAllocateInfo allocInfo = vks::initializers::descriptorSetAllocateInfo(descriptorpool, &descriptorsetlayout, 1); - VK_CHECK_RESULT(vkAllocateDescriptorSets(device, &allocInfo, &descriptorset)); - - // Pipeline layout - VkPipelineLayout pipelinelayout; - VkPipelineLayoutCreateInfo pipelineLayoutCI = vks::initializers::pipelineLayoutCreateInfo(&descriptorsetlayout, 1); - VK_CHECK_RESULT(vkCreatePipelineLayout(device, &pipelineLayoutCI, nullptr, &pipelinelayout)); - - // Pipeline - VkPipelineInputAssemblyStateCreateInfo inputAssemblyState = vks::initializers::pipelineInputAssemblyStateCreateInfo(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, 0, VK_FALSE); - VkPipelineRasterizationStateCreateInfo rasterizationState = vks::initializers::pipelineRasterizationStateCreateInfo(VK_POLYGON_MODE_FILL, VK_CULL_MODE_NONE, VK_FRONT_FACE_COUNTER_CLOCKWISE); - VkPipelineColorBlendAttachmentState blendAttachmentState = vks::initializers::pipelineColorBlendAttachmentState(0xf, VK_FALSE); - VkPipelineColorBlendStateCreateInfo colorBlendState = vks::initializers::pipelineColorBlendStateCreateInfo(1, &blendAttachmentState); - VkPipelineDepthStencilStateCreateInfo depthStencilState = vks::initializers::pipelineDepthStencilStateCreateInfo(VK_FALSE, VK_FALSE, VK_COMPARE_OP_LESS_OR_EQUAL); - VkPipelineViewportStateCreateInfo viewportState = vks::initializers::pipelineViewportStateCreateInfo(1, 1); - VkPipelineMultisampleStateCreateInfo multisampleState = vks::initializers::pipelineMultisampleStateCreateInfo(VK_SAMPLE_COUNT_1_BIT); - std::vector dynamicStateEnables = { VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR }; - VkPipelineDynamicStateCreateInfo dynamicState = vks::initializers::pipelineDynamicStateCreateInfo(dynamicStateEnables); - VkPipelineVertexInputStateCreateInfo emptyInputState = vks::initializers::pipelineVertexInputStateCreateInfo(); - std::array shaderStages; - - VkGraphicsPipelineCreateInfo pipelineCI = vks::initializers::pipelineCreateInfo(pipelinelayout, renderpass); - pipelineCI.pInputAssemblyState = &inputAssemblyState; - pipelineCI.pRasterizationState = &rasterizationState; - pipelineCI.pColorBlendState = &colorBlendState; - pipelineCI.pMultisampleState = &multisampleState; - pipelineCI.pViewportState = &viewportState; - pipelineCI.pDepthStencilState = &depthStencilState; - pipelineCI.pDynamicState = &dynamicState; - pipelineCI.stageCount = 2; - pipelineCI.pStages = shaderStages.data(); - pipelineCI.pVertexInputState = &emptyInputState; - - // Look-up-table (from BRDF) pipeline - shaderStages[0] = loadShader(getHomeworkShadersPath() + "homework1/genbrdflut.vert.spv", VK_SHADER_STAGE_VERTEX_BIT); - shaderStages[1] = loadShader(getHomeworkShadersPath() + "homework1/genbrdflut.frag.spv", VK_SHADER_STAGE_FRAGMENT_BIT); - VkPipeline pipeline; - VK_CHECK_RESULT(vkCreateGraphicsPipelines(device, pipelineCache, 1, &pipelineCI, nullptr, &pipeline)); - - // Render - VkClearValue clearValues[1]; - clearValues[0].color = { { 0.0f, 0.0f, 0.0f, 1.0f } }; - - VkRenderPassBeginInfo renderPassBeginInfo = vks::initializers::renderPassBeginInfo(); - renderPassBeginInfo.renderPass = renderpass; - renderPassBeginInfo.renderArea.extent.width = dim; - renderPassBeginInfo.renderArea.extent.height = dim; - renderPassBeginInfo.clearValueCount = 1; - renderPassBeginInfo.pClearValues = clearValues; - renderPassBeginInfo.framebuffer = framebuffer; - - VkCommandBuffer cmdBuf = vulkanDevice->createCommandBuffer(VK_COMMAND_BUFFER_LEVEL_PRIMARY, true); - vkCmdBeginRenderPass(cmdBuf, &renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE); - VkViewport viewport = vks::initializers::viewport((float)dim, (float)dim, 0.0f, 1.0f); - VkRect2D scissor = vks::initializers::rect2D(dim, dim, 0, 0); - vkCmdSetViewport(cmdBuf, 0, 1, &viewport); - vkCmdSetScissor(cmdBuf, 0, 1, &scissor); - vkCmdBindPipeline(cmdBuf, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline); - vkCmdDraw(cmdBuf, 3, 1, 0, 0); - vkCmdEndRenderPass(cmdBuf); - vulkanDevice->flushCommandBuffer(cmdBuf, queue); - - vkQueueWaitIdle(queue); - - vkDestroyPipeline(device, pipeline, nullptr); - vkDestroyPipelineLayout(device, pipelinelayout, nullptr); - vkDestroyRenderPass(device, renderpass, nullptr); - vkDestroyFramebuffer(device, framebuffer, nullptr); - vkDestroyDescriptorSetLayout(device, descriptorsetlayout, nullptr); - vkDestroyDescriptorPool(device, descriptorpool, nullptr); - - auto tEnd = std::chrono::high_resolution_clock::now(); - auto tDiff = std::chrono::duration(tEnd - tStart).count(); - std::cout << "Generating BRDF LUT took " << tDiff << " ms" << std::endl; - } - //----------------------------End Precompute brick------------------------------------------------------------------// -#pragma region pbr render pass setting - - void VulkanExample::createAttachment( - VkFormat format, - VkImageUsageFlagBits usage, - FrameBufferAttachment* attachment, - uint32_t width, - uint32_t height) - { - VkImageAspectFlags aspectMask = 0; - VkImageUsageFlags imageUsage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT; - attachment->format = format; - if (usage & VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT) - { - aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; - imageUsage |= VK_IMAGE_USAGE_SAMPLED_BIT; - } - if (usage & VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) - { - aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT; - if (format >= VK_FORMAT_D16_UNORM_S8_UINT) - aspectMask |= VK_IMAGE_ASPECT_STENCIL_BIT; - } - - assert(aspectMask > 0); - - VkImageCreateInfo image = vks::initializers::imageCreateInfo(); - image.imageType = VK_IMAGE_TYPE_2D; - image.format = format; - image.extent.width = width; - image.extent.height = height; - image.extent.depth = 1; - image.mipLevels = 1; - image.arrayLayers = 1; - image.samples = VK_SAMPLE_COUNT_1_BIT; - image.tiling = VK_IMAGE_TILING_OPTIMAL; - image.usage = imageUsage | usage; - - VkMemoryAllocateInfo memAlloc = vks::initializers::memoryAllocateInfo(); - VkMemoryRequirements memReqs; - - VK_CHECK_RESULT(vkCreateImage(device, &image, nullptr, &attachment->image)); - vkGetImageMemoryRequirements(device, attachment->image, &memReqs); - memAlloc.allocationSize = memReqs.size; - memAlloc.memoryTypeIndex = vulkanDevice->getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT); - VK_CHECK_RESULT(vkAllocateMemory(device, &memAlloc, nullptr, &attachment->deviceMemory)); - VK_CHECK_RESULT(vkBindImageMemory(device, attachment->image, attachment->deviceMemory, 0)); - - VkImageViewCreateInfo imageView = vks::initializers::imageViewCreateInfo(); - imageView.viewType = VK_IMAGE_VIEW_TYPE_2D; - imageView.format = format; - imageView.subresourceRange = {}; - imageView.subresourceRange.aspectMask = aspectMask; - imageView.subresourceRange.baseMipLevel = 0; - imageView.subresourceRange.levelCount = 1; - imageView.subresourceRange.baseArrayLayer = 0; - imageView.subresourceRange.layerCount = 1; - imageView.image = attachment->image; - VK_CHECK_RESULT(vkCreateImageView(device, &imageView, nullptr, &attachment->imageView)); - } - -#pragma endregion - // Prepare and initialize uniform buffer containing shader uniforms - void VulkanExample::prepareUniformBuffers() - { - // Vertex shader uniform buffer block - VK_CHECK_RESULT(vulkanDevice->createBuffer( - VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, - VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, - &shaderData.buffer, - sizeof(shaderData.values))); - - VK_CHECK_RESULT(vulkanDevice->createBuffer( - VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, - VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, - &shaderData.skinSSBO, - sizeof(glm::mat4) * glTFModel.nodeCount)); - - // Map persistent - VK_CHECK_RESULT(shaderData.buffer.map()); - VK_CHECK_RESULT(shaderData.skinSSBO.map()); - - for (auto& material : glTFModel.materials) - { - VK_CHECK_RESULT(vulkanDevice->createBuffer( - VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, - VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, - &material.materialData.buffer, - sizeof(VulkanglTFModel::MaterialData::Values), - &material.materialData.values)); - } - - updateUniformBuffers(); - } - - void VulkanExample::updateUniformBuffers() - { - shaderData.values.projection = camera.matrices.perspective; - shaderData.values.model = camera.matrices.view; - shaderData.values.viewPos = camera.viewPos; - shaderData.values.bFlagSet.x = normalMapping; - shaderData.values.bFlagSet.y = pbrEnabled; - memcpy(shaderData.buffer.mapped, &shaderData.values, sizeof(shaderData.values)); - } - - void VulkanExample::prepare() - { - VulkanExampleBase::prepare(); - loadAssets(); - GenerateBRDFLUT(); - GenerateIrradianceCubemap(); - GeneratePrefilteredCubemap(); - prepareUniformBuffers(); - setupDescriptors(); - preparePipelines(); - buildCommandBuffers(); - prepared = true; - } - - void VulkanExample::render() - { - renderFrame(); - if (camera.updated) { - updateUniformBuffers(); - } - if(!paused) - glTFModel.updateAnimation(frameTimer, shaderData.skinSSBO); - } - - void VulkanExample::viewChanged() - { - updateUniformBuffers(); - } - - void VulkanExample::OnUpdateUIOverlay(vks::UIOverlay *overlay) - { - if (overlay->header("Settings")) { - if (overlay->checkBox("Wireframe", &wireframe)) { - buildCommandBuffers(); - } - if (overlay->checkBox("NormalMapping", &normalMapping)) - { - } - if (overlay->checkBox("ToneMapping", &ToneMapping)) - { - CreateToneMappingPipeline(); - } - if (overlay->checkBox("PbrIndirect", &pbrEnabled)) - { - } - } - - if (overlay->header("Animation")) - { - overlay->checkBox("Pause", &paused); - } - - if (overlay->header("file")) - { - if (overlay->button("select model")) - { - GUIFunction guiFunc{}; - - if (guiFunc.openFileFolderDialog()) - { - MessageBoxW(NULL, guiFunc.filePath, L"File Path", MB_OK); - } - else - { - std::cerr << "file select error" << std::endl; - } - } - } - } - - -VULKAN_EXAMPLE_MAIN() diff --git a/src/render/GUIFunction.cpp b/src/render/GUIFunction.cpp index 2887964..d1f575b 100644 --- a/src/render/GUIFunction.cpp +++ b/src/render/GUIFunction.cpp @@ -5,11 +5,11 @@ // win32 api IFileOpenDialog -// TO DO: rewrite this function to bool and get file path through public value -bool GUIFunction::openFileFolderDialog() + +std::string GUIFunction::openFileFolderDialog() { //initialize COM lib - + std::string strFilePath = GUIFunction::strFilePath; HRESULT hResult = CoInitializeEx(NULL, COINIT_APARTMENTTHREADED | COINIT_DISABLE_OLE1DDE); if (SUCCEEDED(hResult)) @@ -43,26 +43,34 @@ bool GUIFunction::openFileFolderDialog() if (SUCCEEDED(hResult)) { PWSTR pszFilePath; + std::wstring wstrFilePath; + hResult = pItem->GetDisplayName(SIGDN_FILESYSPATH, &pszFilePath); - filePath = pszFilePath; + // Display the file name to the user. if (SUCCEEDED(hResult)) { - MessageBoxW(NULL, pszFilePath, L"File Path", MB_OK); + + wstrFilePath = pszFilePath; + CoTaskMemFree(pszFilePath); + using convert_type = std::codecvt_utf8; + std::wstring_convert converter; + strFilePath = converter.to_bytes(wstrFilePath); } + pItem->Release(); } - return true; + } pFileOpen->Release(); - return false; + } CoUninitialize(); - return false; + } - return false; + return strFilePath; }; \ No newline at end of file diff --git a/src/render/GUIFunction.h b/src/render/GUIFunction.h index 9227593..3eb4310 100644 --- a/src/render/GUIFunction.h +++ b/src/render/GUIFunction.h @@ -2,19 +2,23 @@ #include #include - +#include +#include #include #include +#include + class GUIFunction { public: - PWSTR filePath; + PWSTR glTFFilePath ; + std::string strFilePath = getAssetPath() + "buster_drone/busterDrone.gltf"; bool newModelFile; - bool openFileFolderDialog(); + std::string openFileFolderDialog(); private: }; diff --git a/src/render/render.cpp b/src/render/render.cpp index f7dac2b..f0389f6 100644 --- a/src/render/render.cpp +++ b/src/render/render.cpp @@ -1657,15 +1657,9 @@ if (overlay->button("select model")) { GUIFunction guiFunc{}; - - if (guiFunc.openFileFolderDialog()) - { - MessageBoxW(NULL, guiFunc.filePath, L"File Path", MB_OK); - } - else - { - std::cerr << "file select error" << std::endl; - } + std::string strModelFilePath; + strModelFilePath = guiFunc.openFileFolderDialog(); + std::cout << strModelFilePath << std::endl; } } }