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Author | SHA1 | Date |
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f380b7f6bb | |
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6e791134d7 | |
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8a36a4d721 | |
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efd42bdef7 | |
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04fb6d29e0 | |
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a0b8b66f2b | |
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20a30d9192 | |
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a3b62775cd | |
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9cbbb01a83 | |
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81c289ea9c |
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@ -42,3 +42,6 @@ vulkan_asset_pack_gltf.zip
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# vscode build file
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build/
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# output ppm image sequence
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*.ppm
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@ -3,7 +3,6 @@ cmake_policy(VERSION 3.5)
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake")
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set(NAME PlumageRender)
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project(${NAME})
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include_directories(external)
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@ -49,6 +48,7 @@ ELSEIF(LINUX)
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MESSAGE("Using bundled Vulkan library version")
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ENDIF()
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ENDIF()
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find_package(Threads REQUIRED)
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IF(USE_D2D_WSI)
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MESSAGE("Using direct to display extension...")
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@ -82,10 +82,11 @@ ELSEIF(LINUX)
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include_directories(${CMAKE_BINARY_DIR})
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ELSEIF(USE_HEADLESS)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DVK_USE_PLATFORM_HEADLESS_EXT")
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ELSE(USE_D2D_WSI)
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find_package(XCB REQUIRED)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DVK_USE_PLATFORM_XCB_KHR")
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#ELSE(USE_D2D_WSI)
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# find_package(XCB REQUIRED)
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# set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DVK_USE_PLATFORM_XCB_KHR")
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ENDIF(USE_D2D_WSI)
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ELSEIF(APPLE)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DVK_USE_PLATFORM_MACOS_MVK -DVK_EXAMPLE_XCODE_GENERATED")
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# Todo : android?
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@ -107,7 +108,7 @@ endif()
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add_definitions(-D_CRT_SECURE_NO_WARNINGS)
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set(CMAKE_CXX_STANDARD 11)
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set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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file(GLOB SOURCE *.cpp )
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|
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@ -42,8 +42,45 @@
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"cmakeCommandArgs": "",
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"buildCommandArgs": "",
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"ctestCommandArgs": "",
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"inheritEnvironments": [ "msvc_x64_x64" ],
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"variables": []
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"inheritEnvironments": [ "msvc_x64_x64" ]
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},
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{
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"name": "Linux-Clang-Debug",
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"generator": "Ninja",
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"configurationType": "Debug",
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"cmakeExecutable": "cmake",
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"remoteCopySourcesExclusionList": [ ".vs", ".git", "out" ],
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"cmakeCommandArgs": "",
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"buildCommandArgs": "",
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"ctestCommandArgs": "",
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"inheritEnvironments": [ "linux_clang_x64" ],
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"remoteMachineName": "${defaultRemoteMachineName}",
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"remoteCMakeListsRoot": "$HOME/.vs/${projectDirName}/${workspaceHash}/src",
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"remoteBuildRoot": "$HOME/.vs/${projectDirName}/${workspaceHash}/out/build/${name}",
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"remoteInstallRoot": "$HOME/.vs/${projectDirName}/${workspaceHash}/out/install/${name}",
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"remoteCopySources": true,
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"rsyncCommandArgs": "-t --delete",
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"remoteCopyBuildOutput": false,
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"remoteCopySourcesMethod": "rsync"
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},
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{
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"name": "Linux-GCC-Debug",
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"generator": "Ninja",
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"configurationType": "Debug",
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"cmakeExecutable": "cmake",
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"remoteCopySourcesExclusionList": [ ".vs", ".git", "out" ],
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"cmakeCommandArgs": "",
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"buildCommandArgs": "",
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"ctestCommandArgs": "",
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"inheritEnvironments": [ "linux_x64" ],
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"remoteMachineName": "${defaultRemoteMachineName}",
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"remoteCMakeListsRoot": "$HOME/.vs/${projectDirName}/${workspaceHash}/src",
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"remoteBuildRoot": "$HOME/.vs/${projectDirName}/${workspaceHash}/out/build/${name}",
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"remoteInstallRoot": "$HOME/.vs/${projectDirName}/${workspaceHash}/out/install/${name}",
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"remoteCopySources": true,
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"rsyncCommandArgs": "-t --delete",
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"remoteCopyBuildOutput": false,
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"remoteCopySourcesMethod": "rsync"
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}
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]
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}
|
10
ReadMe.md
10
ReadMe.md
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@ -10,6 +10,16 @@
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3. 支持模型的PBR材质渲染
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4. 使用基于IBL的环境光照
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#### 分支:add image output ToDo list
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1. 添加ppm格式图片序列输出
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2. 单帧输出,预览效果
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3. 接入ffmpeg将图片序列转图片
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#### todo list
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1. 参数化模板选择:维护一个模板数组,前端发送一个数组索引
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#### 展示
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展示使用录制的GIF并转换为animated webp,存在**画质损失**,仅供参考
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|
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@ -8,6 +8,7 @@
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#include "VulkanExampleBase.h"
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std::vector<const char*> VulkanExampleBase::args;
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VKAPI_ATTR VkBool32 VKAPI_CALL debugMessageCallback(VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objType, uint64_t srcObject, size_t location, int32_t msgCode, const char * pLayerPrefix, const char * pMsg, void * pUserData)
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@ -48,8 +49,15 @@ VkResult VulkanExampleBase::createInstance(bool enableValidation)
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appInfo.pEngineName = name.c_str();
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appInfo.apiVersion = VK_API_VERSION_1_0;
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std::vector<const char*> instanceExtensions = { VK_KHR_SURFACE_EXTENSION_NAME };
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std::vector<const char*> instanceExtensions = { };
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if (settings.headless)
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{
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instanceExtensions.push_back("VK_EXT_headless_surface");
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}
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else
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{
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instanceExtensions.push_back(VK_KHR_SURFACE_EXTENSION_NAME);
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// Enable surface extensions depending on os
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#if defined(_WIN32)
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instanceExtensions.push_back(VK_KHR_WIN32_SURFACE_EXTENSION_NAME);
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@ -70,6 +78,10 @@ VkResult VulkanExampleBase::createInstance(bool enableValidation)
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instanceExtensions.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
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#endif
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}
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VkInstanceCreateInfo instanceCreateInfo = {};
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instanceCreateInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
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instanceCreateInfo.pNext = NULL;
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@ -94,6 +106,8 @@ VkResult VulkanExampleBase::createInstance(bool enableValidation)
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instanceCreateInfo.ppEnabledLayerNames = validationLayerNames.data();
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}
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return vkCreateInstance(&instanceCreateInfo, nullptr, &instance);
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}
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void VulkanExampleBase::prepare()
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{
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@ -304,6 +318,7 @@ void VulkanExampleBase::renderFrame()
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auto tStart = std::chrono::high_resolution_clock::now();
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render();
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frameCounter++;
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auto tEnd = std::chrono::high_resolution_clock::now();
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auto tDiff = std::chrono::duration<double, std::milli>(tEnd - tStart).count();
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@ -625,13 +640,13 @@ void VulkanExampleBase::initVulkan()
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for (size_t i = 0; i < args.size(); i++) {
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if ((args[i] == std::string("-g")) || (args[i] == std::string("--gpu"))) {
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char* endptr;
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uint32_t index = strtol(args[i + 1], &endptr, 10);
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selectedPhysicalDeviceIndex = strtol(args[i + 1], &endptr, 10);
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if (endptr != args[i + 1]) {
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if (index > gpuCount - 1) {
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std::cerr << "Selected device index " << index << " is out of range, reverting to device 0 (use -listgpus to show available Vulkan devices)" << std::endl;
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if (selectedPhysicalDeviceIndex > gpuCount - 1) {
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std::cerr << "Selected device index " << selectedPhysicalDeviceIndex << " is out of range, reverting to device 0 (use -listgpus to show available Vulkan devices)" << std::endl;
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} else {
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std::cout << "Selected Vulkan device " << index << std::endl;
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selectedDevice = index;
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std::cout << "Selected Vulkan device " << selectedPhysicalDeviceIndex << std::endl;
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selectedDevice = selectedPhysicalDeviceIndex;
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}
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};
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break;
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|
|
|
@ -102,6 +102,7 @@ protected:
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void windowResize();
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public:
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static std::vector<const char*> args;
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uint32_t selectedPhysicalDeviceIndex = 0;
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bool prepared = false;
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uint32_t width = 1280;
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uint32_t height = 720;
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|
@ -112,11 +113,21 @@ public:
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uint32_t lastFPS = 0;
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struct Settings {
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bool validation = false;
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bool fullscreen = false;
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bool vsync = false;
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bool multiSampling = true;
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VkSampleCountFlagBits sampleCount = VK_SAMPLE_COUNT_4_BIT;
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bool validation = false; // 校验层开关
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bool fullscreen = false; // 全屏开关
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bool vsync = false; // 垂直同步开关
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bool multiSampling = true; // 多重采样
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bool rotateModel = true; // 模型自旋转(暂时失效)
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bool headless = false; // 无头开关
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bool enableSaveToImageSequeue = false; // 图片序列开关(暂时弃用)
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uint32_t outputFrameCount = 10; // 图片序列结束帧
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bool takeScreenShot = false; // 截屏(暂时弃用)
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uint32_t startFrameCount = 1; // 图片序列开始帧
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uint32_t videoFrameRate = 25;
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VkSampleCountFlagBits sampleCount = VK_SAMPLE_COUNT_4_BIT; // 多重采样倍率
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} settings;
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struct DepthStencil {
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|
|
Binary file not shown.
|
@ -0,0 +1,2 @@
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ffmpeg -y -r %1 -i %2 -b:v 1440k -vcodec libx264 -crf 18 %3
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|
@ -0,0 +1 @@
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ffmpeg -y -r $1 -i $2 -b:v 1440k -vcodec libx264 -crf 18 $3
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|
@ -34,7 +34,7 @@ function(buildHomework HOMEWORK_NAME)
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"render/glTFModel.h"
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"render/glTFModel.cpp"
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||||
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)
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"render/renderFoundation.h" "render/renderFoundation.cpp")
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target_link_libraries(${HOMEWORK_NAME} base ${Vulkan_LIBRARY} ${WINLIBS})
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else(WIN32)
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add_executable(${HOMEWORK_NAME} ${MAIN_CPP} ${SOURCE} ${MAIN_HEADER} ${SHADERS_GLSL} ${SHADERS_HLSL} ${README_FILES})
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|
|
|
@ -130,6 +130,8 @@ PlumageRender::PlumageRender()
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renderPassBeginInfo.clearValueCount = settings.multiSampling ? 3 : 2;
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renderPassBeginInfo.pClearValues = clearValues;
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||||
|
||||
|
||||
|
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for (uint32_t i = 0; i < commandBuffers.size(); ++i) {
|
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renderPassBeginInfo.framebuffer = frameBuffers[i];
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||||
|
@ -185,6 +187,7 @@ PlumageRender::PlumageRender()
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|
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vkCmdEndRenderPass(currentCB);
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VK_CHECK_RESULT(vkEndCommandBuffer(currentCB));
|
||||
|
||||
}
|
||||
}
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||||
|
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|
@ -300,7 +303,7 @@ PlumageRender::PlumageRender()
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uint32_t materialCount = 0;
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uint32_t meshCount = 0;
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|
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// Environment samplers (radiance, irradiance, brdf lut)
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// Environment samplers (radiance, irradiance, brdflut)
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imageSamplerCount += 3;
|
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|
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std::vector<glTFModel::Model*> modellist = { &models.skybox, &models.scene };
|
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|
@ -657,6 +660,9 @@ PlumageRender::PlumageRender()
|
|||
}
|
||||
//Create Tone Mapping render pipeline
|
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//CreateToneMappingPipeline();
|
||||
|
||||
|
||||
|
||||
}
|
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|
||||
// generate two cube maps
|
||||
|
@ -1572,6 +1578,309 @@ PlumageRender::PlumageRender()
|
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prepared = true;
|
||||
}
|
||||
|
||||
void PlumageRender::submitWork(VkCommandBuffer cmdBuffer, VkQueue queue)
|
||||
{
|
||||
VkSubmitInfo submitInfo = vks::initializers::submitInfo();
|
||||
submitInfo.commandBufferCount = 1;
|
||||
submitInfo.pCommandBuffers = &cmdBuffer;
|
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VkFenceCreateInfo fenceInfo = vks::initializers::fenceCreateInfo();
|
||||
VkFence fence;
|
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VK_CHECK_RESULT(vkCreateFence(device, &fenceInfo, nullptr, &fence));
|
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VK_CHECK_RESULT(vkQueueSubmit(queue, 1, &submitInfo, fence));
|
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VK_CHECK_RESULT(vkWaitForFences(device, 1, &fence, VK_TRUE, UINT64_MAX));
|
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vkDestroyFence(device, fence, nullptr);
|
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}
|
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|
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// todo :根据physicalDeviceIndex确定子文件夹路径,frameIndex确定fileName
|
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void PlumageRender::writeImageToFile(std::string filePath)
|
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{
|
||||
|
||||
bool screenshotSaved = false;
|
||||
bool supportsBlit = true;
|
||||
|
||||
// Check blit support for source and destination
|
||||
VkFormatProperties formatProps;
|
||||
|
||||
// Check if the device supports blitting from optimal images (the swapchain images are in optimal format)
|
||||
vkGetPhysicalDeviceFormatProperties(physicalDevice, swapChain.colorFormat, &formatProps);
|
||||
if (!(formatProps.optimalTilingFeatures & VK_FORMAT_FEATURE_BLIT_SRC_BIT)) {
|
||||
std::cerr << "Device does not support blitting from optimal tiled images, using copy instead of blit!" << std::endl;
|
||||
supportsBlit = false;
|
||||
}
|
||||
|
||||
// Check if the device supports blitting to linear images
|
||||
vkGetPhysicalDeviceFormatProperties(physicalDevice, VK_FORMAT_R8G8B8A8_UNORM, &formatProps);
|
||||
if (!(formatProps.linearTilingFeatures & VK_FORMAT_FEATURE_BLIT_DST_BIT)) {
|
||||
std::cerr << "Device does not support blitting to linear tiled images, using copy instead of blit!" << std::endl;
|
||||
supportsBlit = false;
|
||||
}
|
||||
|
||||
// Source for the copy is the last rendered swapchain image
|
||||
VkImage srcImage = swapChain.images[currentBuffer];
|
||||
|
||||
// Create the linear tiled destination image to copy to and to read the memory from
|
||||
VkImageCreateInfo imageCreateCI(vks::initializers::imageCreateInfo());
|
||||
imageCreateCI.imageType = VK_IMAGE_TYPE_2D;
|
||||
// Note that vkCmdBlitImage (if supported) will also do format conversions if the swapchain color format would differ
|
||||
imageCreateCI.format = VK_FORMAT_R8G8B8A8_UNORM;
|
||||
imageCreateCI.extent.width = width;
|
||||
imageCreateCI.extent.height = height;
|
||||
imageCreateCI.extent.depth = 1;
|
||||
imageCreateCI.arrayLayers = 1;
|
||||
imageCreateCI.mipLevels = 1;
|
||||
imageCreateCI.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
imageCreateCI.samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
imageCreateCI.tiling = VK_IMAGE_TILING_LINEAR;
|
||||
imageCreateCI.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT;
|
||||
// Create the image
|
||||
VkImage dstImage;
|
||||
VK_CHECK_RESULT(vkCreateImage(device, &imageCreateCI, nullptr, &dstImage));
|
||||
// Create memory to back up the image
|
||||
VkMemoryRequirements memRequirements;
|
||||
VkMemoryAllocateInfo memAllocInfo(vks::initializers::memoryAllocateInfo());
|
||||
VkDeviceMemory dstImageMemory;
|
||||
vkGetImageMemoryRequirements(device, dstImage, &memRequirements);
|
||||
memAllocInfo.allocationSize = memRequirements.size;
|
||||
// Memory must be host visible to copy from
|
||||
memAllocInfo.memoryTypeIndex = vulkanDevice->getMemoryType(memRequirements.memoryTypeBits, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
|
||||
VK_CHECK_RESULT(vkAllocateMemory(device, &memAllocInfo, nullptr, &dstImageMemory));
|
||||
VK_CHECK_RESULT(vkBindImageMemory(device, dstImage, dstImageMemory, 0));
|
||||
|
||||
// Do the actual blit from the swapchain image to our host visible destination image
|
||||
VkCommandBuffer copyCmd = vulkanDevice->createCommandBuffer(VK_COMMAND_BUFFER_LEVEL_PRIMARY, true);
|
||||
|
||||
// Transition destination image to transfer destination layout
|
||||
vks::tools::insertImageMemoryBarrier(
|
||||
copyCmd,
|
||||
dstImage,
|
||||
0,
|
||||
VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
VK_IMAGE_LAYOUT_UNDEFINED,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VkImageSubresourceRange{ VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 });
|
||||
|
||||
// Transition swapchain image from present to transfer source layout
|
||||
vks::tools::insertImageMemoryBarrier(
|
||||
copyCmd,
|
||||
srcImage,
|
||||
VK_ACCESS_MEMORY_READ_BIT,
|
||||
VK_ACCESS_TRANSFER_READ_BIT,
|
||||
VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VkImageSubresourceRange{ VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 });
|
||||
|
||||
// If source and destination support blit we'll blit as this also does automatic format conversion (e.g. from BGR to RGB)
|
||||
if (supportsBlit)
|
||||
{
|
||||
// Define the region to blit (we will blit the whole swapchain image)
|
||||
VkOffset3D blitSize;
|
||||
blitSize.x = width;
|
||||
blitSize.y = height;
|
||||
blitSize.z = 1;
|
||||
VkImageBlit imageBlitRegion{};
|
||||
imageBlitRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
imageBlitRegion.srcSubresource.layerCount = 1;
|
||||
imageBlitRegion.srcOffsets[1] = blitSize;
|
||||
imageBlitRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
imageBlitRegion.dstSubresource.layerCount = 1;
|
||||
imageBlitRegion.dstOffsets[1] = blitSize;
|
||||
|
||||
// Issue the blit command
|
||||
vkCmdBlitImage(
|
||||
copyCmd,
|
||||
srcImage, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
||||
dstImage, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
1,
|
||||
&imageBlitRegion,
|
||||
VK_FILTER_NEAREST);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Otherwise use image copy (requires us to manually flip components)
|
||||
VkImageCopy imageCopyRegion{};
|
||||
imageCopyRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
imageCopyRegion.srcSubresource.layerCount = 1;
|
||||
imageCopyRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
imageCopyRegion.dstSubresource.layerCount = 1;
|
||||
imageCopyRegion.extent.width = width;
|
||||
imageCopyRegion.extent.height = height;
|
||||
imageCopyRegion.extent.depth = 1;
|
||||
|
||||
// Issue the copy command
|
||||
vkCmdCopyImage(
|
||||
copyCmd,
|
||||
srcImage, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
||||
dstImage, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
1,
|
||||
&imageCopyRegion);
|
||||
}
|
||||
|
||||
// Transition destination image to general layout, which is the required layout for mapping the image memory later on
|
||||
vks::tools::insertImageMemoryBarrier(
|
||||
copyCmd,
|
||||
dstImage,
|
||||
VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
VK_ACCESS_MEMORY_READ_BIT,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
VK_IMAGE_LAYOUT_GENERAL,
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VkImageSubresourceRange{ VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 });
|
||||
|
||||
// Transition back the swap chain image after the blit is done
|
||||
vks::tools::insertImageMemoryBarrier(
|
||||
copyCmd,
|
||||
srcImage,
|
||||
VK_ACCESS_TRANSFER_READ_BIT,
|
||||
VK_ACCESS_MEMORY_READ_BIT,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
||||
VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VkImageSubresourceRange{ VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 });
|
||||
|
||||
vulkanDevice->flushCommandBuffer(copyCmd, queue);
|
||||
|
||||
// Get layout of the image (including row pitch)
|
||||
VkImageSubresource subResource{ VK_IMAGE_ASPECT_COLOR_BIT, 0, 0 };
|
||||
VkSubresourceLayout subResourceLayout;
|
||||
vkGetImageSubresourceLayout(device, dstImage, &subResource, &subResourceLayout);
|
||||
|
||||
// Map image memory so we can start copying from it
|
||||
const char* data;
|
||||
vkMapMemory(device, dstImageMemory, 0, VK_WHOLE_SIZE, 0, (void**)&data);
|
||||
data += subResourceLayout.offset;
|
||||
|
||||
std::ofstream file(filePath, std::ios::out | std::ios::binary);
|
||||
|
||||
// ppm header
|
||||
file << "P6\n" << width << "\n" << height << "\n" << 255 << "\n";
|
||||
|
||||
// If source is BGR (destination is always RGB) and we can't use blit (which does automatic conversion), we'll have to manually swizzle color components
|
||||
bool colorSwizzle = false;
|
||||
// Check if source is BGR
|
||||
// Note: Not complete, only contains most common and basic BGR surface formats for demonstration purposes
|
||||
if (!supportsBlit)
|
||||
{
|
||||
std::vector<VkFormat> formatsBGR = { VK_FORMAT_B8G8R8A8_SRGB, VK_FORMAT_B8G8R8A8_UNORM, VK_FORMAT_B8G8R8A8_SNORM };
|
||||
colorSwizzle = (std::find(formatsBGR.begin(), formatsBGR.end(), swapChain.colorFormat) != formatsBGR.end());
|
||||
}
|
||||
|
||||
// ppm binary pixel data
|
||||
for (uint32_t y = 0; y < height; y++)
|
||||
{
|
||||
unsigned int* row = (unsigned int*)data;
|
||||
for (uint32_t x = 0; x < width; x++)
|
||||
{
|
||||
if (colorSwizzle)
|
||||
{
|
||||
file.write((char*)row + 2, 1);
|
||||
file.write((char*)row + 1, 1);
|
||||
file.write((char*)row, 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
file.write((char*)row, 3);
|
||||
}
|
||||
row++;
|
||||
}
|
||||
data += subResourceLayout.rowPitch;
|
||||
}
|
||||
file.close();
|
||||
|
||||
std::cout << "Screenshot saved to " << filePath << std::endl;
|
||||
|
||||
// Clean up resources
|
||||
vkUnmapMemory(device, dstImageMemory);
|
||||
vkFreeMemory(device, dstImageMemory, nullptr);
|
||||
vkDestroyImage(device, dstImage, nullptr);
|
||||
|
||||
screenshotSaved = true;
|
||||
|
||||
}
|
||||
|
||||
void PlumageRender::outputImageSequence()
|
||||
{
|
||||
|
||||
std::string deviceFilePath = filePath.imageOutputPath + "/device" + std::to_string(selectedPhysicalDeviceIndex);
|
||||
|
||||
if (savedFrameCounter > settings.outputFrameCount)
|
||||
{
|
||||
if (signal.imageSequenceOutputComplete) // 避免重复改变为true
|
||||
{
|
||||
return;
|
||||
}
|
||||
signal.imageSequenceOutputComplete = true;
|
||||
std::string fileName = "/%dresult.ppm";
|
||||
filePath.totalImageOutputPath = deviceFilePath + fileName;
|
||||
return;
|
||||
}
|
||||
if (_access(deviceFilePath.c_str(), 0) == -1)
|
||||
{
|
||||
std::filesystem::create_directories(deviceFilePath.c_str());
|
||||
}
|
||||
std::string fileName = "/" + std::to_string(savedFrameCounter) + "result.ppm";
|
||||
filePath.totalImageOutputPath = deviceFilePath + fileName;
|
||||
//std::cout << outputPath << std::endl;
|
||||
writeImageToFile(filePath.totalImageOutputPath.c_str());
|
||||
savedFrameCounter++;
|
||||
}
|
||||
|
||||
void PlumageRender::imageSequenceToVideo()
|
||||
{
|
||||
if (!signal.imageSequenceOutputComplete)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (signal.imageSequenceToVideoComplete)
|
||||
{
|
||||
return;
|
||||
}
|
||||
std::string deviceFilePath = filePath.videoOutputPath + "/device" + std::to_string(selectedPhysicalDeviceIndex);
|
||||
if (_access(deviceFilePath.c_str(), 0) == -1)
|
||||
{
|
||||
std::filesystem::create_directories(deviceFilePath.c_str());
|
||||
}
|
||||
|
||||
std::string resultVideoPath = deviceFilePath + "/result.mp4";
|
||||
|
||||
std::string commandLineImageSequencePath = filePath.totalImageOutputPath;
|
||||
//std::string commandLineCodecAndResultPath = resultVideoPath;
|
||||
std::string commandLineFrameRate = std::to_string(settings.videoFrameRate);
|
||||
#if defined(_WIN32)
|
||||
std::string commandLine = filePath.image2videoBatFilePath + " " + commandLineFrameRate + " " + commandLineImageSequencePath + " " + resultVideoPath;
|
||||
#else
|
||||
std::string commandLine = filePath.image2videoShFilePath + " " + commandLineFrameRate + " " + commandLineImageSequencePath + " " + resultVideoPath;
|
||||
#endif
|
||||
std::cout << commandLine << std::endl;
|
||||
std::system(commandLine.c_str());
|
||||
|
||||
signal.imageSequenceToVideoComplete = true;
|
||||
std::cout << "vidoe codec complete,saved in:" << resultVideoPath << std::endl;
|
||||
}
|
||||
|
||||
uint32_t PlumageRender::getMemoryTypeIndex(uint32_t typeBits, VkMemoryPropertyFlags properties)
|
||||
{
|
||||
VkPhysicalDeviceMemoryProperties deviceMemoryProperties;
|
||||
vkGetPhysicalDeviceMemoryProperties(physicalDevice, &deviceMemoryProperties);
|
||||
for (uint32_t i = 0; i < deviceMemoryProperties.memoryTypeCount; i++)
|
||||
{
|
||||
if ((typeBits & 1) == 1)
|
||||
{
|
||||
if ((deviceMemoryProperties.memoryTypes[i].propertyFlags & properties) == properties)
|
||||
{
|
||||
return i;
|
||||
}
|
||||
}
|
||||
typeBits >>= 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void PlumageRender::render()
|
||||
{
|
||||
if (!prepared) {
|
||||
|
@ -1579,8 +1888,15 @@ PlumageRender::PlumageRender()
|
|||
}
|
||||
|
||||
updateUIOverlay();
|
||||
//加入写到文件的函数
|
||||
//swapChainImage = swapChain.images[frameIndex];
|
||||
//outputImageSequeue(swapChainImage,filePath.imageSequenceFilePath);
|
||||
|
||||
|
||||
|
||||
VK_CHECK_RESULT(vkWaitForFences(device, 1, &waitFences[frameIndex], VK_TRUE, UINT64_MAX));
|
||||
outputImageSequence();
|
||||
imageSequenceToVideo();
|
||||
VK_CHECK_RESULT(vkResetFences(device, 1, &waitFences[frameIndex]));
|
||||
|
||||
VkResult acquire = swapChain.acquireNextImage(presentCompleteSemaphores[frameIndex], ¤tBuffer);
|
||||
|
@ -1589,6 +1905,8 @@ PlumageRender::PlumageRender()
|
|||
}
|
||||
else {
|
||||
VK_CHECK_RESULT(acquire);
|
||||
|
||||
|
||||
}
|
||||
|
||||
// Update UBOs
|
||||
|
@ -1610,6 +1928,7 @@ PlumageRender::PlumageRender()
|
|||
submitInfo.commandBufferCount = 1;
|
||||
VK_CHECK_RESULT(vkQueueSubmit(queue, 1, &submitInfo, waitFences[frameIndex]));
|
||||
|
||||
//显示队列
|
||||
VkResult present = swapChain.queuePresent(queue, currentBuffer, renderCompleteSemaphores[frameIndex]);
|
||||
if (!((present == VK_SUCCESS) || (present == VK_SUBOPTIMAL_KHR))) {
|
||||
if (present == VK_ERROR_OUT_OF_DATE_KHR) {
|
||||
|
@ -1625,7 +1944,7 @@ PlumageRender::PlumageRender()
|
|||
frameIndex %= renderAhead;
|
||||
|
||||
if (!paused) {
|
||||
if (rotateModel) {
|
||||
if (settings.rotateModel) {
|
||||
modelrot.y += frameTimer * 35.0f;
|
||||
if (modelrot.y > 360.0f) {
|
||||
modelrot.y -= 360.0f;
|
||||
|
@ -1639,7 +1958,7 @@ PlumageRender::PlumageRender()
|
|||
models.scene.updateAnimation(animationIndex, animationTimer);
|
||||
}
|
||||
updateShaderData();
|
||||
if (rotateModel) {
|
||||
if (settings.rotateModel) {
|
||||
updateUniformBuffers();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,5 +1,16 @@
|
|||
#pragma once
|
||||
|
||||
|
||||
#if defined(_WIN32)
|
||||
#include <io.h>
|
||||
#include <direct.h>
|
||||
#else
|
||||
#include<sys/io.h>
|
||||
#include<dirent.h>
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
@ -7,11 +18,13 @@
|
|||
#include <vector>
|
||||
#include <chrono>
|
||||
#include <map>
|
||||
#include <io.h>
|
||||
|
||||
#include <locale>
|
||||
#include <codecvt>
|
||||
#include "algorithm"
|
||||
|
||||
#include <iostream>
|
||||
#include <sys/stat.h>
|
||||
#include <filesystem>
|
||||
|
||||
#include <vulkan/vulkan.h>
|
||||
#include "VulkanExampleBase.h"
|
||||
|
@ -38,6 +51,13 @@ public:
|
|||
|
||||
} info ;
|
||||
|
||||
struct Signal
|
||||
{
|
||||
bool imageSequenceOutputComplete = false;
|
||||
bool imageSequenceToVideoComplete = false;
|
||||
|
||||
}signal;
|
||||
|
||||
|
||||
struct Models
|
||||
{
|
||||
|
@ -159,12 +179,23 @@ public:
|
|||
//ttf file path
|
||||
std::string ttfFilePath = getAssetPath() + "/data/Roboto-Medium.ttf";
|
||||
|
||||
// output file path
|
||||
|
||||
std::string imageOutputPath = getAssetPath() + "output/imageSequence";
|
||||
std::string videoOutputPath = getAssetPath() + "output/video";
|
||||
std::string totalImageOutputPath;
|
||||
|
||||
// script file path
|
||||
std::string image2videoBatFilePath = getAssetPath() + "script/image2video.bat";
|
||||
std::string image2videoShFilePath = getAssetPath() + "script/image2video.sh";
|
||||
|
||||
} filePath;
|
||||
|
||||
bool rotateModel = false;
|
||||
|
||||
glm::vec3 modelrot = glm::vec3(0.0f);
|
||||
glm::vec3 modelPos = glm::vec3(0.0f);
|
||||
|
||||
|
||||
enum PBRWorkflows { PBR_WORKFLOW_METALLIC_ROUGHNESS = 0, PBR_WORKFLOW_SPECULAR_GLOSINESS = 1 };
|
||||
|
||||
|
||||
|
@ -209,13 +240,7 @@ public:
|
|||
VkDescriptorSet tonemappingDescriptorSet = VK_NULL_HANDLE;
|
||||
};
|
||||
|
||||
struct Settings {
|
||||
bool validation = false;
|
||||
bool fullscreen = false;
|
||||
bool vsync = false;
|
||||
bool multiSampling = true;
|
||||
VkSampleCountFlagBits sampleCount = VK_SAMPLE_COUNT_4_BIT;
|
||||
} settings;
|
||||
|
||||
|
||||
struct DescriptorSetLayouts {
|
||||
VkDescriptorSetLayout scene;
|
||||
|
@ -235,6 +260,8 @@ public:
|
|||
const uint32_t renderAhead = 2;
|
||||
uint32_t frameIndex = 0;
|
||||
|
||||
//VkImage swapChainImage;
|
||||
|
||||
int32_t animationIndex = 0;
|
||||
float animationTimer = 0.0f;
|
||||
bool animate = true;
|
||||
|
@ -273,6 +300,8 @@ public:
|
|||
|
||||
UI* gui;
|
||||
|
||||
uint64_t savedFrameCounter = settings.startFrameCount;
|
||||
|
||||
|
||||
PlumageRender();
|
||||
~PlumageRender()
|
||||
|
@ -331,6 +360,13 @@ public:
|
|||
void updateShaderData();
|
||||
void windowResized();
|
||||
void prepare();
|
||||
void submitWork(VkCommandBuffer cmdBuffer, VkQueue queue);
|
||||
|
||||
void writeImageToFile(std::string filePath);
|
||||
void outputImageSequence();
|
||||
void imageSequenceToVideo();
|
||||
//void outputScreenShot();
|
||||
uint32_t getMemoryTypeIndex(uint32_t typeBits, VkMemoryPropertyFlags properties);
|
||||
virtual void render();
|
||||
virtual void updateUIOverlay();
|
||||
virtual void fileDropped(std::string filename);
|
||||
|
|
|
@ -0,0 +1 @@
|
|||
#pragma once
|
Loading…
Reference in New Issue