17         bool save(texture 
const & Texture, 
char const * Path);
 
   25         bool save(texture 
const & Texture, std::string 
const & Path);
 
   28 #include "./core/save.inl" 
Include to save DDS textures to files or memory. 
 
bool save(texture const &Texture, char const *Path)
Save a texture storage_linear to file. 
 
Include to save KTX textures to files or memory. 
 
Namespace where all the classes and functions provided by GLI are exposed.