16         bool save_kmg(texture 
const & Texture, 
char const * Path);
 
   24         bool save_kmg(texture 
const & Texture, std::string 
const & Path);
 
   31         bool save_kmg(texture 
const & Texture, std::vector<char> & Memory);
 
   34 #include "./core/save_kmg.inl" 
Include to use generic textures which can represent any texture target but they don't have target spe...
 
bool save_kmg(texture const &Texture, char const *Path)
Save a texture storage_linear to a KMG (Khronos Image) file. 
 
Namespace where all the classes and functions provided by GLI are exposed.