plumageRender/external/ktx/lib/gles3_funcptrs.h

73 lines
2.5 KiB
C

/* -*- tab-width: 4; -*- */
/* vi: set sw=2 ts=4 expandtab: */
/* $Id: 81315679d0a7bf28f92251adeb0cfea199e013fe $ */
/*
* ©2010-2017 The khronos Group, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/*
* Author: Mark Callow based on code from Georg Kolling
*/
#ifndef GLES3_FUNCPTRS_H
#define GLES3_FUNCPTRS_H
#ifdef __cplusplus
extern "C" {
#endif
/* remove these where already defined as typedefs */
typedef void (GL_APIENTRY* PFNGLTEXIMAGE1DPROC) (
GLenum target, GLint level, GLint internalformat,
GLsizei width, GLint border, GLenum format,
GLenum type, const GLvoid *pixels
);
typedef void (GL_APIENTRY* PFNGLCOMPRESSEDTEXIMAGE1DPROC) (
GLenum target, GLint level, GLenum internalformat,
GLsizei width, GLint border, GLsizei imageSize,
const GLvoid *data
);
extern PFNGLTEXIMAGE1DPROC pfGlTexImage1D;
extern PFNGLTEXIMAGE3DPROC pfGlTexImage3D;
extern PFNGLCOMPRESSEDTEXIMAGE1DPROC pfGlCompressedTexImage1D;
extern PFNGLCOMPRESSEDTEXIMAGE3DPROC pfGlCompressedTexImage3D;
extern PFNGLGENERATEMIPMAPPROC pfGlGenerateMipmap;
extern PFNGLGETSTRINGIPROC pfGlGetStringi;
#define DECLARE_GL_FUNCPTRS \
PFNGLTEXIMAGE1DPROC pfGlTexImage1D; \
PFNGLTEXIMAGE3DPROC pfGlTexImage3D; \
PFNGLCOMPRESSEDTEXIMAGE1DPROC pfGlCompressedTexImage1D; \
PFNGLCOMPRESSEDTEXIMAGE3DPROC pfGlCompressedTexImage3D; \
PFNGLGENERATEMIPMAPPROC pfGlGenerateMipmap; \
PFNGLGETSTRINGIPROC pfGlGetStringi;
#define INITIALIZE_GL_FUNCPTRS \
pfGlTexImage1D = 0; \
pfGlTexImage3D = glTexImage3D; \
pfGlCompressedTexImage1D = 0; \
pfGlCompressedTexImage3D = glCompressedTexImage3D; \
pfGlGenerateMipmap = glGenerateMipmap; \
pfGlGetStringi = glGetStringi;
#ifdef __cplusplus
}
#endif
#endif /* GLES3_FUNCPTRS_H */