plumageRender/external/spdlog/sinks/udp_sink.h

75 lines
1.8 KiB
C++

// Copyright(c) 2015-present, Gabi Melman & spdlog contributors.
// Distributed under the MIT License (http://opensource.org/licenses/MIT)
#pragma once
#include <spdlog/common.h>
#include <spdlog/sinks/base_sink.h>
#include <spdlog/details/null_mutex.h>
#ifdef _WIN32
# include <spdlog/details/udp_client-windows.h>
#else
# include <spdlog/details/udp_client.h>
#endif
#include <mutex>
#include <string>
#include <chrono>
#include <functional>
// Simple udp client sink
// Sends formatted log via udp
namespace spdlog {
namespace sinks {
struct udp_sink_config
{
std::string server_host;
uint16_t server_port;
udp_sink_config(std::string host, uint16_t port)
: server_host{std::move(host)}
, server_port{port}
{}
};
template<typename Mutex>
class udp_sink : public spdlog::sinks::base_sink<Mutex>
{
public:
// host can be hostname or ip address
explicit udp_sink(udp_sink_config sink_config)
: client_{sink_config.server_host, sink_config.server_port}
{}
~udp_sink() override = default;
protected:
void sink_it_(const spdlog::details::log_msg &msg) override
{
spdlog::memory_buf_t formatted;
spdlog::sinks::base_sink<Mutex>::formatter_->format(msg, formatted);
client_.send(formatted.data(), formatted.size());
}
void flush_() override {}
details::udp_client client_;
};
using udp_sink_mt = udp_sink<std::mutex>;
using udp_sink_st = udp_sink<spdlog::details::null_mutex>;
} // namespace sinks
//
// factory functions
//
template<typename Factory = spdlog::synchronous_factory>
inline std::shared_ptr<logger> udp_logger_mt(const std::string &logger_name, sinks::udp_sink_config skin_config)
{
return Factory::template create<sinks::udp_sink_mt>(logger_name, skin_config);
}
} // namespace spdlog