399 lines
12 KiB
C++
399 lines
12 KiB
C++
/// @ref ext_vec1
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/// @file glm/ext/vec1.hpp
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///
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/// @see core (dependence)
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///
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/// @defgroup ext_vec1 GLM_EXT_vec1
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/// @ingroup ext
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///
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/// Include <glm/ext/vec1.hpp> to use the features of this extension.
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///
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/// Add vec1, ivec1, uvec1 and bvec1 types.
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#pragma once
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#include "../fwd.hpp"
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#include "../detail/type_vec.hpp"
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#if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
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# if GLM_HAS_UNRESTRICTED_UNIONS
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# include "../detail/_swizzle.hpp"
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# else
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# include "../detail/_swizzle_func.hpp"
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# endif
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#endif //GLM_SWIZZLE
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#include <cstddef>
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#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
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# pragma message("GLM: GLM_EXT_vec1 extension included")
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#endif
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namespace glm
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{
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/// @addtogroup ext_vec1
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/// @{
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template<typename T, qualifier Q>
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struct vec<1, T, Q>
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{
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// -- Implementation detail --
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typedef T value_type;
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typedef vec type;
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typedef vec<1, bool, Q> bool_type;
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// -- Data --
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# if GLM_HAS_ONLY_XYZW
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T x;
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# elif GLM_HAS_ALIGNED_TYPE
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# if GLM_COMPILER & GLM_COMPILER_GCC
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# pragma GCC diagnostic push
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# pragma GCC diagnostic ignored "-Wpedantic"
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# endif
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# if GLM_COMPILER & GLM_COMPILER_CLANG
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# pragma clang diagnostic push
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# pragma clang diagnostic ignored "-Wgnu-anonymous-struct"
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# pragma clang diagnostic ignored "-Wnested-anon-types"
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# endif
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union
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{
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T x;
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T r;
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T s;
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/*
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# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
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_GLM_SWIZZLE1_2_MEMBERS(T, Q, tvec2, x)
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_GLM_SWIZZLE1_2_MEMBERS(T, Q, tvec2, r)
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_GLM_SWIZZLE1_2_MEMBERS(T, Q, tvec2, s)
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_GLM_SWIZZLE1_3_MEMBERS(T, Q, tvec3, x)
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_GLM_SWIZZLE1_3_MEMBERS(T, Q, tvec3, r)
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_GLM_SWIZZLE1_3_MEMBERS(T, Q, tvec3, s)
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_GLM_SWIZZLE1_4_MEMBERS(T, Q, tvec4, x)
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_GLM_SWIZZLE1_4_MEMBERS(T, Q, tvec4, r)
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_GLM_SWIZZLE1_4_MEMBERS(T, Q, tvec4, s)
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# endif//GLM_SWIZZLE*/
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};
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# if GLM_COMPILER & GLM_COMPILER_CLANG
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# pragma clang diagnostic pop
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# endif
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# if GLM_COMPILER & GLM_COMPILER_GCC
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# pragma GCC diagnostic pop
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# endif
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# else
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union {T x, r, s;};
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/*
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# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
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GLM_SWIZZLE_GEN_VEC_FROM_VEC1(T, P, tvec2, tvec2, tvec3, tvec4)
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# endif//GLM_SWIZZLE*/
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# endif
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// -- Component accesses --
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/// Return the count of components of the vector
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typedef length_t length_type;
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GLM_FUNC_DECL static GLM_CONSTEXPR length_type length(){return 1;}
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GLM_FUNC_DECL T & operator[](length_type i);
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GLM_FUNC_DECL T const& operator[](length_type i) const;
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// -- Implicit basic constructors --
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GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec() GLM_DEFAULT;
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GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(vec const& v) GLM_DEFAULT;
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template<qualifier P>
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GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(vec<1, T, P> const& v);
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// -- Explicit basic constructors --
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GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit vec(T scalar);
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// -- Conversion vector constructors --
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/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
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template<typename U, qualifier P>
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GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT vec(vec<2, U, P> const& v);
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/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
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template<typename U, qualifier P>
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GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT vec(vec<3, U, P> const& v);
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/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
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template<typename U, qualifier P>
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GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT vec(vec<4, U, P> const& v);
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/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
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template<typename U, qualifier P>
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GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT vec(vec<1, U, P> const& v);
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// -- Swizzle constructors --
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/*
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# if(GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED))
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template<int E0>
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GLM_FUNC_DECL tvec(detail::_swizzle<1, T, Q, tvec1, E0, -1,-2,-3> const& that)
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{
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*this = that();
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}
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# endif//(GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED))
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*/
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// -- Unary arithmetic operators --
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GLM_FUNC_DECL vec & operator=(vec const& v) GLM_DEFAULT;
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template<typename U>
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GLM_FUNC_DECL vec & operator=(vec<1, U, Q> const& v);
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template<typename U>
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GLM_FUNC_DECL vec & operator+=(U scalar);
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template<typename U>
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GLM_FUNC_DECL vec & operator+=(vec<1, U, Q> const& v);
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template<typename U>
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GLM_FUNC_DECL vec & operator-=(U scalar);
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template<typename U>
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GLM_FUNC_DECL vec & operator-=(vec<1, U, Q> const& v);
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template<typename U>
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GLM_FUNC_DECL vec & operator*=(U scalar);
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template<typename U>
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GLM_FUNC_DECL vec & operator*=(vec<1, U, Q> const& v);
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template<typename U>
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GLM_FUNC_DECL vec & operator/=(U scalar);
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template<typename U>
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GLM_FUNC_DECL vec & operator/=(vec<1, U, Q> const& v);
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// -- Increment and decrement operators --
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GLM_FUNC_DECL vec & operator++();
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GLM_FUNC_DECL vec & operator--();
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GLM_FUNC_DECL vec operator++(int);
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GLM_FUNC_DECL vec operator--(int);
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// -- Unary bit operators --
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template<typename U>
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GLM_FUNC_DECL vec & operator%=(U scalar);
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template<typename U>
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GLM_FUNC_DECL vec & operator%=(vec<1, U, Q> const& v);
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template<typename U>
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GLM_FUNC_DECL vec & operator&=(U scalar);
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template<typename U>
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GLM_FUNC_DECL vec & operator&=(vec<1, U, Q> const& v);
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template<typename U>
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GLM_FUNC_DECL vec & operator|=(U scalar);
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template<typename U>
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GLM_FUNC_DECL vec & operator|=(vec<1, U, Q> const& v);
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template<typename U>
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GLM_FUNC_DECL vec & operator^=(U scalar);
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template<typename U>
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GLM_FUNC_DECL vec & operator^=(vec<1, U, Q> const& v);
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template<typename U>
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GLM_FUNC_DECL vec & operator<<=(U scalar);
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template<typename U>
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GLM_FUNC_DECL vec & operator<<=(vec<1, U, Q> const& v);
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template<typename U>
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GLM_FUNC_DECL vec & operator>>=(U scalar);
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template<typename U>
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GLM_FUNC_DECL vec & operator>>=(vec<1, U, Q> const& v);
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};
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// -- Unary operators --
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<1, T, Q> operator+(vec<1, T, Q> const& v);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<1, T, Q> operator-(vec<1, T, Q> const& v);
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// -- Binary operators --
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<1, T, Q> operator+(vec<1, T, Q> const& v, T scalar);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<1, T, Q> operator+(T scalar, vec<1, T, Q> const& v);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<1, T, Q> operator+(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<1, T, Q> operator-(vec<1, T, Q> const& v, T scalar);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<1, T, Q> operator-(T scalar, vec<1, T, Q> const& v);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<1, T, Q> operator-(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<1, T, Q> operator*(vec<1, T, Q> const& v, T scalar);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<1, T, Q> operator*(T scalar, vec<1, T, Q> const& v);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<1, T, Q> operator*(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<1, T, Q> operator/(vec<1, T, Q> const& v, T scalar);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<1, T, Q> operator/(T scalar, vec<1, T, Q> const& v);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<1, T, Q> operator/(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<1, T, Q> operator%(vec<1, T, Q> const& v, T scalar);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<1, T, Q> operator%(T scalar, vec<1, T, Q> const& v);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<1, T, Q> operator%(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<1, T, Q> operator&(vec<1, T, Q> const& v, T scalar);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<1, T, Q> operator&(T scalar, vec<1, T, Q> const& v);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<1, T, Q> operator&(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<1, T, Q> operator|(vec<1, T, Q> const& v, T scalar);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<1, T, Q> operator|(T scalar, vec<1, T, Q> const& v);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<1, T, Q> operator|(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<1, T, Q> operator^(vec<1, T, Q> const& v, T scalar);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<1, T, Q> operator^(T scalar, vec<1, T, Q> const& v);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<1, T, Q> operator^(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<1, T, Q> operator<<(vec<1, T, Q> const& v, T scalar);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<1, T, Q> operator<<(T scalar, vec<1, T, Q> const& v);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<1, T, Q> operator<<(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<1, T, Q> operator>>(vec<1, T, Q> const& v, T scalar);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<1, T, Q> operator>>(T scalar, vec<1, T, Q> const& v);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<1, T, Q> operator>>(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<1, T, Q> operator~(vec<1, T, Q> const& v);
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// -- Boolean operators --
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template<typename T, qualifier Q>
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GLM_FUNC_DECL bool operator==(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL bool operator!=(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
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template<qualifier Q>
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GLM_FUNC_DECL vec<1, bool, Q> operator&&(vec<1, bool, Q> const& v1, vec<1, bool, Q> const& v2);
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template<qualifier Q>
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GLM_FUNC_DECL vec<1, bool, Q> operator||(vec<1, bool, Q> const& v1, vec<1, bool, Q> const& v2);
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/// 1 component vector of single-precision floating-point numbers using high precision arithmetic in term of ULPs.
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///
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/// @see ext_vec1
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typedef vec<1, float, highp> highp_vec1;
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/// 1 component vector of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.
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///
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/// @see ext_vec1
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typedef vec<1, float, mediump> mediump_vec1;
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/// 1 component vector of single-precision floating-point numbers using low precision arithmetic in term of ULPs.
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///
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/// @see ext_vec1
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typedef vec<1, float, lowp> lowp_vec1;
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/// 1 component vector of double-precision floating-point numbers using high precision arithmetic in term of ULPs.
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///
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/// @see ext_vec1
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typedef vec<1, double, highp> highp_dvec1;
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/// 1 component vector of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
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///
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/// @see ext_vec1
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typedef vec<1, double, mediump> mediump_dvec1;
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/// 1 component vector of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
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///
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/// @see ext_vec1
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typedef vec<1, double, lowp> lowp_dvec1;
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/// 1 component vector of signed integer numbers.
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///
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/// @see ext_vec1
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typedef vec<1, int, highp> highp_ivec1;
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/// 1 component vector of signed integer numbers.
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///
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/// @see ext_vec1
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typedef vec<1, int, mediump> mediump_ivec1;
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/// 1 component vector of signed integer numbers.
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///
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/// @see ext_vec1
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typedef vec<1, int, lowp> lowp_ivec1;
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/// 1 component vector of unsigned integer numbers.
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///
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/// @see ext_vec1
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typedef vec<1, uint, highp> highp_uvec1;
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/// 1 component vector of unsigned integer numbers.
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///
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/// @see ext_vec1
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typedef vec<1, uint, mediump> mediump_uvec1;
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/// 1 component vector of unsigned integer numbers.
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///
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/// @see ext_vec1
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typedef vec<1, uint, lowp> lowp_uvec1;
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/// 1 component vector of bool values.
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///
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/// @see ext_vec1
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typedef vec<1, bool, highp> highp_bvec1;
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/// 1 component vector of bool values.
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///
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/// @see ext_vec1
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typedef vec<1, bool, mediump> mediump_bvec1;
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/// 1 component vector of bool values.
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///
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/// @see ext_vec1
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typedef vec<1, bool, lowp> lowp_bvec1;
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#if GLM_HAS_TEMPLATE_ALIASES
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template <typename T, qualifier Q = defaultp> using tvec1 = vec<1, T, Q>;
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#endif//GLM_HAS_TEMPLATE_ALIASES
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/// @}
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}//namespace glm
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#ifndef GLM_EXTERNAL_TEMPLATE
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#include "../detail/type_vec1.inl"
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#endif//GLM_EXTERNAL_TEMPLATE
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