plumageRender/data
InkSoul ce3f433d55 补充必要天空盒cube模型 2023-07-16 20:27:09 +08:00
..
environments 添加数据文件,确保拉取后直接编译运行 2023-07-16 20:19:37 +08:00
models 补充必要天空盒cube模型 2023-07-16 20:27:09 +08:00
shaders 添加数据文件,确保拉取后直接编译运行 2023-07-16 20:19:37 +08:00
textures 添加数据文件,确保拉取后直接编译运行 2023-07-16 20:19:37 +08:00
README.md 添加数据文件,确保拉取后直接编译运行 2023-07-16 20:19:37 +08:00
README_asset_pack.md 添加数据文件,确保拉取后直接编译运行 2023-07-16 20:19:37 +08:00
Robot-Medium-license.txt 添加数据文件,确保拉取后直接编译运行 2023-07-16 20:19:37 +08:00
Roboto-Medium.ttf 添加数据文件,确保拉取后直接编译运行 2023-07-16 20:19:37 +08:00
STXINWEI.TTF 添加数据文件,确保拉取后直接编译运行 2023-07-16 20:19:37 +08:00
Visually Lossless Content and Motion Adaptive Shading in Games.pdf 添加数据文件,确保拉取后直接编译运行 2023-07-16 20:19:37 +08:00
font.fnt 添加数据文件,确保拉取后直接编译运行 2023-07-16 20:19:37 +08:00

README.md

Getting the assets

Binary assets (models, textures, etc.) are not stored in this repository and need to be downloaded manually.

Downloading the assets

Option 1: Run the python script

Run the download_assets.py python script which will download the asset pack and unpacks it into the appropriate folder.

Option 2: Manual download

Download the asset pack from https://vulkan.gpuinfo.org/downloads/vulkan_asset_pack_gltf.zip and extract it in the data directory.