plumageRender/src/render/glTFAnimationChannel.h

28 lines
407 B
C++

#ifndef GLTFANIMATIONCHANNEL_H
#define GLTFANIMATIONCHANNEL_H
#include "glTFModel_Marco.h"
#include "glTFModel_common.h"
#include "glTFNode.h"
GLTFLOADER_NAMESPACE_BEGIN
class glTFAnimationChannel
{
public:
glTFAnimationChannel();
~glTFAnimationChannel();
private:
AnimationPathType path;
glTFNode* node;
uint32_t samplerIndex;
};
GLTFLOADER_NAMESPACE_END
#endif // !GLTFANIMATIONCHANNEL_H