vulkanTutorial/VulkanTutorial.cpp

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// VulkanTutorial.cpp: 定义应用程序的入口点。
//
#include "VulkanTutorial.h"
const int Width = 800;
const int Height = 600;
const std::vector<const char*> validationLayers = {
"VK_LAYER_KHRONOS_validation"
};
const std::vector<const char*> swapchainExtensions = {
VK_KHR_SWAPCHAIN_EXTENSION_NAME
};
#ifdef NDEBUG
const bool enableValidationLayers = false;
#else
const bool enableValidationLayers = true;
#endif // NDEBUG
//window init
void HelloTriangleApplication::initWindow(int Width, int Height) {
glfwInit();
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE);
window = glfwCreateWindow(Width, Height, "vulkan", nullptr, nullptr);
glfwSetWindowUserPointer(window, this);
glfwSetFramebufferSizeCallback(window, framebufferResizeCallback);
}
// vulkan instace create
void HelloTriangleApplication::createInstance() {
// check validation layers
if (enableValidationLayers && ! checkValidationLayerSupport())
{
throw std::runtime_error("validation layers requsted,but not available");
}
//setup appliaction info
VkApplicationInfo appInfo{};
appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
appInfo.pApplicationName = "Hello Triangle";
appInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
appInfo.pEngineName = "No_Engine";
appInfo.engineVersion = VK_MAKE_VERSION(1, 0, 0);
appInfo.apiVersion = VK_API_VERSION_1_0;
// setup createInfo
VkInstanceCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
createInfo.pApplicationInfo = &appInfo;
auto requiredExtensions = getRequiredExtensions();
createInfo.enabledExtensionCount = static_cast<uint32_t>(requiredExtensions.size());
createInfo.ppEnabledExtensionNames = requiredExtensions.data();
/* enable glfw extension in creatInfo
uint32_t glfwExtentionCount = 0;
const char** glfwExtensions;
glfwExtensions = glfwGetRequiredInstanceExtensions(&glfwExtentionCount);
createInfo.enabledExtensionCount = glfwExtentionCount;
createInfo.ppEnabledExtensionNames = glfwExtensions;
*/
// enable validation layer if available in createInfo
VkDebugUtilsMessengerCreateInfoEXT debugCreateInfo{};
if (enableValidationLayers)
{
createInfo.enabledLayerCount = static_cast<uint32_t>(validationLayers.size());
createInfo.ppEnabledLayerNames = validationLayers.data();
populateDebugMessengerCreateInfo(debugCreateInfo);
createInfo.pNext = (VkDebugUtilsMessengerCreateInfoEXT*) &debugCreateInfo;
}
else
{
createInfo.enabledLayerCount = 0;
createInfo.pNext = nullptr;
}
// throw error in creating instance
if (vkCreateInstance(&createInfo, nullptr, &instance)!=VK_SUCCESS)
{
throw std::runtime_error("failed to create instance");
}
}
void HelloTriangleApplication::initVulkan() {
createInstance();
//showAvailableExtension();
setupDebugMessenger();
createSurface();
pickPhysicalDevice();
createLogicalDevice();
createSwapChain();
createImageView();
createRenderPass();
createDescriptorSetLayout();
createGraphicPipeline();
creatFramebuffers();
createCommandPool();
createVertexBuffer();
createIndexBuffer();
createUniformBuffers();
createDescriptorPool();
createDescriptorSets();
createCommandBuffer();
createSyncObjects();
}
void HelloTriangleApplication::mainLoop(GLFWwindow* window){
while (!glfwWindowShouldClose(window))
{
glfwPollEvents();
drawFrame();
}
vkDeviceWaitIdle(device);
}
void HelloTriangleApplication::cleanup(GLFWwindow* window) {
std::cout << "\n======== start to destroy resource ========\n" << std::endl;
cleanupSwapChain();
for (size_t i = 0; i < MAX_FRAME_IN_FLIGHT; i++)
{
vkDestroyBuffer(device, uniformBuffers[i], nullptr);
vkFreeMemory(device, uniformBuffersMemory[i], nullptr);
}
vkDestroyDescriptorPool(device, descriptorPool, nullptr);
vkDestroyDescriptorSetLayout(device, descriptorSetLayout, nullptr);
vkDestroyBuffer(device, indexBuffer, nullptr);
vkFreeMemory(device, indexBufferMemory, nullptr);
vkDestroyBuffer(device, vertexBuffer, nullptr);
vkFreeMemory(device, vertexBufferMemory, nullptr);
vkDestroyPipeline(device, graphicsPipeline, nullptr);
vkDestroyPipelineLayout(device, pipelineLayout, nullptr);
vkDestroyRenderPass(device, renderPass, nullptr);
for (size_t i = 0; i < MAX_FRAME_IN_FLIGHT; i++)
{
vkDestroySemaphore(device, imageAvailableSemaphores[i], nullptr);
vkDestroySemaphore(device, renderFinishedSemaphores[i], nullptr);
vkDestroyFence(device, inFlightFences[i], nullptr);
}
vkDestroyCommandPool(device, commandPool, nullptr);
vkDestroyDevice(device, nullptr);
if (enableValidationLayers)
{
DestroyDebugUtilsMessengerEXT(instance, debugMessenger, nullptr);
}
vkDestroySurfaceKHR(instance, surface, nullptr);
vkDestroyInstance(instance, nullptr);
glfwDestroyWindow(window);
glfwTerminate();
}
std::vector<const char*> HelloTriangleApplication::getRequiredExtensions() {
uint32_t glfwExtensionCount = 0;
const char** glfwExtensions;
glfwExtensions = glfwGetRequiredInstanceExtensions(&glfwExtensionCount);
std::vector<const char*> extensions(glfwExtensions, glfwExtensions + glfwExtensionCount);
if (enableValidationLayers)
{
extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
}
return extensions;
}
void HelloTriangleApplication::showAvailableExtension()
{
// show available extensions
uint32_t availableExtensionCount = 0;
vkEnumerateInstanceExtensionProperties(nullptr, &availableExtensionCount, nullptr);
std::vector<VkExtensionProperties> availableExtensions(availableExtensionCount);
vkEnumerateInstanceExtensionProperties(nullptr, &availableExtensionCount, availableExtensions.data());
std::cout << "available extensions :" << std::endl;
for (const auto& extension : availableExtensions)
{
std::cout << "\t" << extension.extensionName << " ver:" << extension.specVersion << std::endl;
}
}
VKAPI_ATTR VkBool32 VKAPI_CALL HelloTriangleApplication::debugCallback(
VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity,
VkDebugUtilsMessageTypeFlagsEXT messageTypes,
const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData,
void* pUserData)
{
std::cerr << "validation layer: " << pCallbackData->pMessage << std::endl;
return VK_FALSE;
}
void HelloTriangleApplication::setupDebugMessenger()
{
if (! enableValidationLayers)
{
return;
}
VkDebugUtilsMessengerCreateInfoEXT createInfo{};
populateDebugMessengerCreateInfo(createInfo);
if (CreateDebugUtilsMessengerEXT(instance,&createInfo,nullptr,&debugMessenger)!= VK_SUCCESS)
{
throw std::runtime_error("failed to set up debug messenger in setupDebugMessenger");
}
}
void HelloTriangleApplication::populateDebugMessengerCreateInfo(VkDebugUtilsMessengerCreateInfoEXT& createInfo)
{
createInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT;
createInfo.messageSeverity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT |
VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT |
VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT;
createInfo.messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT |
VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT |
VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT;
createInfo.pfnUserCallback = &debugCallback;
createInfo.pUserData = nullptr;
}
void HelloTriangleApplication::createSurface()
{
if (glfwCreateWindowSurface(instance,window,nullptr,&surface) != VK_SUCCESS)
{
throw std::runtime_error("failed to create window surface in createSurface()");
}
}
bool HelloTriangleApplication::checkDeviceExtensionSupport(VkPhysicalDevice device)
{
uint32_t extensionCount;
vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, nullptr);
std::vector<VkExtensionProperties> availableExtensions(extensionCount);
vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, availableExtensions.data());
std::set<std::string> requiredExtensions(swapchainExtensions.begin(), swapchainExtensions.end());
for (const auto& extension : availableExtensions)
{
requiredExtensions.erase(extension.extensionName);
}
return requiredExtensions.empty();
}
void HelloTriangleApplication::pickPhysicalDevice()
{
uint32_t deviceCount = 0;
vkEnumeratePhysicalDevices(instance, &deviceCount, nullptr);
if (deviceCount==0)
{
throw std::runtime_error("failed to find GPUs with Vulkan support");
}
std::vector<VkPhysicalDevice> devices(deviceCount);
vkEnumeratePhysicalDevices(instance, &deviceCount, devices.data());
for (const auto& device : devices)
{
if (isDeviceSuitable(device))
{
physicalDevice = device;
break;
}
}
if (physicalDevice == VK_NULL_HANDLE)
{
throw std::runtime_error("failed to find a suitable GPU");
}
}
bool HelloTriangleApplication::isDeviceSuitable(VkPhysicalDevice device)
{
QueueFamilyIndices indices = findQueueFamilies(device);
bool extensionsSupported = checkDeviceExtensionSupport(device);
bool swapChainAdequate = false;
if (extensionsSupported)
{
SwapChainSupportDetails swapChainSupport = querySwapChainSupport(device);
swapChainAdequate = !swapChainSupport.formats.empty() && !swapChainSupport.presentModes.empty();
}
return indices.isComplete() && extensionsSupported && swapChainAdequate;
}
HelloTriangleApplication::QueueFamilyIndices HelloTriangleApplication::findQueueFamilies(VkPhysicalDevice device)
{
QueueFamilyIndices indices;
uint32_t queueFamilyCount = 0;
vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, nullptr);
std::vector<VkQueueFamilyProperties> queueFamilies(queueFamilyCount);
vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, queueFamilies.data());
VkBool32 presentSupport = false;
int i = 0;
vkGetPhysicalDeviceSurfaceSupportKHR(device, i, surface, &presentSupport);
for (const auto& queueFamily : queueFamilies)
{
if (queueFamily.queueFlags & VK_QUEUE_GRAPHICS_BIT) {
indices.graphicsFamily = i;
}
if (indices.isComplete())
{
break;
}
if (presentSupport)
{
indices.presentFamily = i;
}
i++;
}
return indices;
}
void HelloTriangleApplication::createLogicalDevice()
{
QueueFamilyIndices indices = findQueueFamilies(physicalDevice);
std::vector<VkDeviceQueueCreateInfo> queueCreateInfos;
std::set<uint32_t> uniqueQueueFamilies = { indices.graphicsFamily.value(),indices.presentFamily.value() };
float queuePriority = 1.0f;
for (uint32_t queueFamily : uniqueQueueFamilies)
{
VkDeviceQueueCreateInfo queueCreateInfo{};
queueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
queueCreateInfo.queueFamilyIndex = queueFamily;
queueCreateInfo.queueCount = 1;
queueCreateInfo.pQueuePriorities = &queuePriority;
queueCreateInfos.push_back(queueCreateInfo);
}
/*
VkDeviceQueueCreateInfo queueCreateInfo{};
queueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
queueCreateInfo.queueFamilyIndex = indices.graphicsFamily.value();
queueCreateInfo.queueCount = 1;
float queuePriority = 1.0f;
queueCreateInfo.pQueuePriorities = &queuePriority;
*/
VkPhysicalDeviceFeatures deviceFeatures{};
VkDeviceCreateInfo deviceCreateInfo{};
deviceCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
deviceCreateInfo.queueCreateInfoCount = static_cast<uint32_t>(queueCreateInfos.size());
deviceCreateInfo.pQueueCreateInfos = queueCreateInfos.data();
deviceCreateInfo.pEnabledFeatures = &deviceFeatures;
deviceCreateInfo.enabledExtensionCount = static_cast<uint32_t>(swapchainExtensions.size());
deviceCreateInfo.ppEnabledExtensionNames = swapchainExtensions.data();
//新版本vulkan已不对实例和设备特定验证层做区分此处保证兼容性
if (enableValidationLayers)
{
deviceCreateInfo.enabledLayerCount = static_cast<uint32_t>(validationLayers.size());
deviceCreateInfo.ppEnabledLayerNames = validationLayers.data();
}
else
{
deviceCreateInfo.enabledLayerCount = 0;
}
if (vkCreateDevice(physicalDevice,&deviceCreateInfo,nullptr,&device) != VK_SUCCESS)
{
throw std::runtime_error("failed to create logical device");
}
vkGetDeviceQueue(device, indices.graphicsFamily.value(), 0, &graphicQueue);
vkGetDeviceQueue(device, indices.presentFamily.value(), 0, &presentQueue);
}
HelloTriangleApplication::SwapChainSupportDetails HelloTriangleApplication::querySwapChainSupport(VkPhysicalDevice device)
{
SwapChainSupportDetails details;
vkGetPhysicalDeviceSurfaceCapabilitiesKHR(device, surface, &details.capabilities);
uint32_t formatCount;
vkGetPhysicalDeviceSurfaceFormatsKHR(device, surface, &formatCount, nullptr);
if (formatCount !=0)
{
details.formats.resize(formatCount);
vkGetPhysicalDeviceSurfaceFormatsKHR(device, surface, &formatCount, details.formats.data());
}
uint32_t presentModeCount;
vkGetPhysicalDeviceSurfacePresentModesKHR(device, surface, &presentModeCount, nullptr);
if (presentModeCount != 0)
{
details.presentModes.resize(presentModeCount);
vkGetPhysicalDeviceSurfacePresentModesKHR(device, surface, &presentModeCount, details.presentModes.data());
}
return details;
}
VkSurfaceFormatKHR HelloTriangleApplication::chooseSwapSurfaceFormat(const std::vector<VkSurfaceFormatKHR>& availableFormats)
{
for (const auto& availableFormat : availableFormats) {
if (availableFormat.format == VK_FORMAT_B8G8R8_SRGB && availableFormat.colorSpace == VK_COLORSPACE_SRGB_NONLINEAR_KHR)
{
return availableFormat;
}
}
return availableFormats[0];
}
VkPresentModeKHR HelloTriangleApplication::chooseSwapPresentMode(const std::vector<VkPresentModeKHR>& availablePresentModes)
{
for (const auto& availablePresentMode : availablePresentModes) {
if (availablePresentMode == VK_PRESENT_MODE_MAILBOX_KHR)
{
return availablePresentMode;
}
}
return VK_PRESENT_MODE_FIFO_KHR;
}
VkExtent2D HelloTriangleApplication::chooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities)
{
if (capabilities.currentExtent.width != std::numeric_limits<uint32_t>::max())
{
return capabilities.currentExtent;
}
else
{
int width, height;
glfwGetFramebufferSize(window, &width, &height);
VkExtent2D actualExtent = {
static_cast<uint32_t>(width),
static_cast<uint32_t>(height)
};
actualExtent.width = std::clamp(actualExtent.width, capabilities.minImageExtent.width, capabilities.maxImageExtent.width);
actualExtent.height = std::clamp(actualExtent.height, capabilities.minImageExtent.height, capabilities.maxImageExtent.height);
return actualExtent;
}
}
void HelloTriangleApplication::createSwapChain()
{
SwapChainSupportDetails swapChainSupport = querySwapChainSupport(physicalDevice);
VkSurfaceFormatKHR surfaceFormat = chooseSwapSurfaceFormat(swapChainSupport.formats);
VkPresentModeKHR presentMode = chooseSwapPresentMode(swapChainSupport.presentModes);
VkExtent2D extent = chooseSwapExtent(swapChainSupport.capabilities);
uint32_t imageCount = swapChainSupport.capabilities.minImageCount + 1;
if (swapChainSupport.capabilities.maxImageCount > 0 && imageCount > swapChainSupport.capabilities.maxImageCount)
{
imageCount = swapChainSupport.capabilities.maxImageCount;
}
VkSwapchainCreateInfoKHR createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
createInfo.surface = surface;
createInfo.minImageCount = imageCount;
createInfo.imageFormat = surfaceFormat.format;
createInfo.imageColorSpace = surfaceFormat.colorSpace;
createInfo.imageExtent = extent;
createInfo.imageArrayLayers = 1;
createInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
QueueFamilyIndices indices = findQueueFamilies(physicalDevice);
uint32_t queueFamilyIndices[] = { indices.graphicsFamily.value(),indices.presentFamily.value() };
if (indices.graphicsFamily != indices.presentFamily)
{
createInfo.imageSharingMode = VK_SHARING_MODE_CONCURRENT;
createInfo.queueFamilyIndexCount = 2;
createInfo.pQueueFamilyIndices = queueFamilyIndices;
}
else
{
createInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
createInfo.queueFamilyIndexCount = 0;
createInfo.pQueueFamilyIndices = nullptr;
}
createInfo.preTransform = swapChainSupport.capabilities.currentTransform;
createInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
createInfo.presentMode = presentMode;
createInfo.clipped = VK_TRUE;
createInfo.oldSwapchain = VK_NULL_HANDLE;
if (vkCreateSwapchainKHR(device,&createInfo,nullptr,&swapChain) != VK_SUCCESS)
{
throw std::runtime_error("failed to create swap chain !");
}
vkGetSwapchainImagesKHR(device, swapChain, &imageCount, nullptr);
swapChainImages.resize(imageCount);
vkGetSwapchainImagesKHR(device, swapChain, &imageCount, swapChainImages.data());
// store swap format and swap extent to member variable
swapChainImageFormat = surfaceFormat.format;
swapChainExtent = extent;
}
void HelloTriangleApplication::cleanupSwapChain()
{
for (auto framebuffer : swapChainFramebuffers)
{
vkDestroyFramebuffer(device, framebuffer, nullptr);
}
for (auto imageView : swapChainImageViews)
{
vkDestroyImageView(device, imageView, nullptr);
}
vkDestroySwapchainKHR(device, swapChain, nullptr);
}
void HelloTriangleApplication::recreateSwapChain()
{
int width = 0, height = 0;
glfwGetFramebufferSize(window, &width, &height);
while (width == 0 || height == 0)
{
if (glfwWindowShouldClose(window))
{
return;
}
glfwGetFramebufferSize(window, &width, &height);
glfwWaitEvents();
}
vkDeviceWaitIdle(device);
cleanupSwapChain();
createSwapChain();
createImageView();
creatFramebuffers();
}
void HelloTriangleApplication::createImageView()
{
swapChainImageViews.resize(swapChainImages.size());
for (size_t i = 0; i < swapChainImages.size(); i++)
{
VkImageViewCreateInfo creatInfo{};
creatInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
creatInfo.image = swapChainImages[i];
creatInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
creatInfo.format = swapChainImageFormat;
creatInfo.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
creatInfo.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
creatInfo.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
creatInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
creatInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
creatInfo.subresourceRange.baseMipLevel = 0;
creatInfo.subresourceRange.levelCount = 1;
creatInfo.subresourceRange.baseArrayLayer = 0;
creatInfo.subresourceRange.layerCount = 1;
if (vkCreateImageView(device,&creatInfo,nullptr,&swapChainImageViews[i]) != VK_SUCCESS)
{
throw std::runtime_error("failed to creat image view");
}
}
}
std::vector<char> HelloTriangleApplication::readFile(const std::string& filename)
{
std::ifstream file(filename, std::ios::ate | std::ios::binary);
if (!file.is_open())
{
throw std::runtime_error("failed to open file!");
}
rsize_t fileSize = (rsize_t)file.tellg();
std::vector<char> buffer(fileSize);
file.seekg(0);
file.read(buffer.data(), fileSize);
file.close();
return buffer;
}
VkShaderModule HelloTriangleApplication::createShaderModule(const std::vector<char> code)
{
VkShaderModuleCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
createInfo.codeSize = code.size();
createInfo.pCode = reinterpret_cast<const uint32_t*>(code.data());
VkShaderModule shaderModeul;
if (vkCreateShaderModule(device,&createInfo,nullptr,&shaderModeul) != VK_SUCCESS)
{
throw std::runtime_error("failed to create shader module!");
}
return shaderModeul;
}
void HelloTriangleApplication::creatFramebuffers()
{
swapChainFramebuffers.resize(swapChainImageViews.size());
for (size_t i = 0; i <swapChainImageViews.size(); i++)
{
VkImageView attachments[] = {
swapChainImageViews[i]
};
VkFramebufferCreateInfo framebufferInfo{};
framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
framebufferInfo.renderPass = renderPass;
framebufferInfo.attachmentCount = 1;
framebufferInfo.pAttachments = attachments;
framebufferInfo.width = swapChainExtent.width;
framebufferInfo.height = swapChainExtent.height;
framebufferInfo.layers = 1;
if (vkCreateFramebuffer(device,&framebufferInfo,nullptr,&swapChainFramebuffers[i]) != VK_SUCCESS)
{
throw std::runtime_error("failed to create framebuffer in createFramebuffer");
}
}
}
void HelloTriangleApplication::createCommandPool()
{
QueueFamilyIndices queueFamilyIndices = findQueueFamilies(physicalDevice);
VkCommandPoolCreateInfo poolInfo{};
poolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
poolInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
poolInfo.queueFamilyIndex = queueFamilyIndices.graphicsFamily.value();
if (vkCreateCommandPool(device,&poolInfo,nullptr,&commandPool) != VK_SUCCESS)
{
throw std::runtime_error("failed to create command pool in createCommandpool");
}
}
void HelloTriangleApplication::createVertexBuffer()
{
VkDeviceSize bufferSize = sizeof(vertices[0]) * vertices.size();
VkBuffer stagingBuffer;
VkDeviceMemory stagingBufferMemory;
createBuffer(bufferSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, stagingBuffer ,stagingBufferMemory);
void* data;
vkMapMemory(device, stagingBufferMemory, 0, bufferSize, 0, &data);
memcpy(data, vertices.data(), (size_t)bufferSize);
vkUnmapMemory(device, stagingBufferMemory);
// host visible buffer as temp buffer
createBuffer(bufferSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT , VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, vertexBuffer, vertexBufferMemory);
// move the vertex data to the device local buffer
copyBuffer(stagingBuffer, vertexBuffer, bufferSize);
vkDestroyBuffer(device, stagingBuffer, nullptr);
vkFreeMemory(device, stagingBufferMemory, nullptr);
}
void HelloTriangleApplication::createIndexBuffer()
{
VkDeviceSize bufferSize = sizeof(indices[0]) * indices.size();
VkBuffer stagingBuffer;
VkDeviceMemory stagingBufferMemory;
createBuffer(bufferSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, stagingBuffer, stagingBufferMemory);
void* data;
vkMapMemory(device, stagingBufferMemory, 0, bufferSize, 0, &data);
memcpy(data, indices.data(), (size_t)bufferSize);
vkUnmapMemory(device, stagingBufferMemory);
// host visible buffer as temp buffer
createBuffer(bufferSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, indexBuffer, indexBufferMemory);
// move the vertex data to the device local buffer
copyBuffer(stagingBuffer, indexBuffer, bufferSize);
vkDestroyBuffer(device, stagingBuffer, nullptr);
vkFreeMemory(device, stagingBufferMemory, nullptr);
}
void HelloTriangleApplication::createUniformBuffers()
{
VkDeviceSize bufferSize = sizeof(UniformBufferObject);
uniformBuffers.resize(MAX_FRAME_IN_FLIGHT);
uniformBuffersMemory.resize(MAX_FRAME_IN_FLIGHT);
uniformBuffersMapped.resize(MAX_FRAME_IN_FLIGHT);
for (size_t i = 0; i < MAX_FRAME_IN_FLIGHT; i++)
{
createBuffer(bufferSize, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, uniformBuffers[i], uniformBuffersMemory[i]);
vkMapMemory(device, uniformBuffersMemory[i], 0, bufferSize, 0, &uniformBuffersMapped[i]);
}
}
void HelloTriangleApplication::createDescriptorPool()
{
VkDescriptorPoolSize poolSize{};
poolSize.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
poolSize.descriptorCount = static_cast<uint32_t>(MAX_FRAME_IN_FLIGHT);
VkDescriptorPoolCreateInfo poolInfo{};
poolInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
poolInfo.poolSizeCount = 1;
poolInfo.pPoolSizes = &poolSize;
poolInfo.maxSets = static_cast<uint32_t>(MAX_FRAME_IN_FLIGHT);
if (vkCreateDescriptorPool(device,&poolInfo,nullptr,&descriptorPool) != VK_SUCCESS)
{
throw std::runtime_error("failed to create descriptor pool");
}
}
void HelloTriangleApplication::createDescriptorSets()
{
std::vector<VkDescriptorSetLayout> layouts(MAX_FRAME_IN_FLIGHT,descriptorSetLayout);
VkDescriptorSetAllocateInfo allocInfo{};
allocInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
allocInfo.descriptorPool = descriptorPool;
allocInfo.descriptorSetCount = static_cast<uint32_t>(MAX_FRAME_IN_FLIGHT);
allocInfo.pSetLayouts = layouts.data();
descriptorSets.resize(MAX_FRAME_IN_FLIGHT);
if (vkAllocateDescriptorSets(device,&allocInfo,descriptorSets.data()) != VK_SUCCESS)
{
throw std::runtime_error("failed to allocate descriptor sets in createDescriptoSets");
}
for (size_t i = 0; i < MAX_FRAME_IN_FLIGHT; i++)
{
VkDescriptorBufferInfo bufferInfo{};
bufferInfo.buffer = uniformBuffers[i];
bufferInfo.offset = 0;
bufferInfo.range = sizeof(UniformBufferObject);
VkWriteDescriptorSet descriptorWrite{};
descriptorWrite.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
descriptorWrite.dstSet = descriptorSets[i];
descriptorWrite.dstBinding = 0;
descriptorWrite.dstArrayElement = 0;
descriptorWrite.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
descriptorWrite.descriptorCount = 1;
descriptorWrite.pBufferInfo = &bufferInfo;
descriptorWrite.pImageInfo = nullptr;
descriptorWrite.pTexelBufferView = nullptr;
vkUpdateDescriptorSets(device, 1, &descriptorWrite, 0, nullptr);
}
}
void HelloTriangleApplication::updateUniformBuffer(uint32_t currentImage)
{
static auto startTime = std::chrono::high_resolution_clock::now();
auto currentTime = std::chrono::high_resolution_clock::now();
float time = std::chrono::duration<float, std::chrono::seconds::period>(currentTime - startTime).count();
UniformBufferObject ubo{};
ubo.model = glm::rotate(glm::mat4(1.0f), time * glm::radians(90.0f), glm::vec3(0.0f, 0.0f, 1.0f));
ubo.view = glm::lookAt(glm::vec3(2.0f, 2.0f, 2.0f), glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f,0.0f,0.1f));
ubo.proj = glm::perspective(glm::radians(45.0f), swapChainExtent.width / (float)swapChainExtent.height, 0.1f, 10.0f);
ubo.proj[1][1] *= -1;
memcpy(uniformBuffersMapped[currentImage], &ubo, sizeof(ubo));
}
void HelloTriangleApplication::createBuffer(VkDeviceSize size, VkBufferUsageFlags usage, VkMemoryPropertyFlags properties, VkBuffer& buffer, VkDeviceMemory& bufferMemory)
{
VkBufferCreateInfo bufferInfo{};
bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
bufferInfo.size = size;
bufferInfo.usage = usage;
bufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
if (vkCreateBuffer(device, &bufferInfo, nullptr, &buffer) != VK_SUCCESS)
{
throw std::runtime_error("failed to create vertex buffer in createVertexBuffer");
}
VkMemoryRequirements memRequirements;
vkGetBufferMemoryRequirements(device, buffer, &memRequirements);
VkMemoryAllocateInfo allocInfo{};
allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
allocInfo.allocationSize = memRequirements.size;
allocInfo.memoryTypeIndex = findMemoryType(memRequirements.memoryTypeBits, properties);
if (vkAllocateMemory(device, &allocInfo, nullptr, &bufferMemory) != VK_SUCCESS)
{
throw std::runtime_error("failed to allocate vertex buffer memory!");
}
vkBindBufferMemory(device, buffer, bufferMemory, 0);
}
void HelloTriangleApplication::copyBuffer(VkBuffer srcBuffer, VkBuffer dstBuffer, VkDeviceSize size)
{
VkCommandBufferAllocateInfo allocInfo{};
allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
allocInfo.commandPool = commandPool;
allocInfo.commandBufferCount = 1;
VkCommandBuffer commandBuffer;
vkAllocateCommandBuffers(device, &allocInfo, &commandBuffer);
VkCommandBufferBeginInfo beginInfo{};
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
vkBeginCommandBuffer(commandBuffer, &beginInfo);
VkBufferCopy copyRegin{};
copyRegin.srcOffset = 0;
copyRegin.dstOffset = 0;
copyRegin.size = size;
vkCmdCopyBuffer(commandBuffer, srcBuffer, dstBuffer, 1, &copyRegin);
vkEndCommandBuffer(commandBuffer);
VkSubmitInfo submitInfo{};
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
submitInfo.commandBufferCount = 1;
submitInfo.pCommandBuffers = &commandBuffer;
vkQueueSubmit(graphicQueue, 1, &submitInfo, VK_NULL_HANDLE);
vkQueueWaitIdle(graphicQueue);
vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer);
}
uint32_t HelloTriangleApplication::findMemoryType(uint32_t typeFilter, VkMemoryPropertyFlags properties)
{
VkPhysicalDeviceMemoryProperties memProperties;
vkGetPhysicalDeviceMemoryProperties(physicalDevice, &memProperties);
for (uint32_t i = 0; i < memProperties.memoryTypeCount; i++)
{
if (typeFilter & (1 << i) && (memProperties.memoryTypes[i].propertyFlags & properties) == properties)
{
return i;
}
}
throw std::runtime_error("failed to find suitable memory type !");
}
void HelloTriangleApplication::createCommandBuffer()
{
commandBuffers.resize(MAX_FRAME_IN_FLIGHT);
VkCommandBufferAllocateInfo allocInfo{};
allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
allocInfo.commandPool = commandPool;
allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
allocInfo.commandBufferCount = (uint32_t) commandBuffers.size();
if (vkAllocateCommandBuffers(device,&allocInfo,commandBuffers.data()) != VK_SUCCESS)
{
throw std::runtime_error("failed to allocate command buffers in createCommandBuffer");
}
}
void HelloTriangleApplication::recordCommandBuffer(VkCommandBuffer commandBuffer, uint32_t imageIndex,uint32_t currentFrame)
{
VkCommandBufferBeginInfo beginInfo{};
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
beginInfo.flags = 0;
beginInfo.pInheritanceInfo = nullptr;
if (vkBeginCommandBuffer(commandBuffer,&beginInfo) != VK_SUCCESS)
{
throw std::runtime_error("failed to begin recording command buffer in recordCommandBuffer");
}
VkRenderPassBeginInfo renderPassBeginInfo{};
renderPassBeginInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
renderPassBeginInfo.renderPass = renderPass;
renderPassBeginInfo.framebuffer = swapChainFramebuffers[imageIndex];
renderPassBeginInfo.renderArea.extent = swapChainExtent;
VkClearValue clearColor = { {{0.0f,0.0f,0.0f,1.0f}} };
renderPassBeginInfo.clearValueCount = 1;
renderPassBeginInfo.pClearValues = &clearColor;
vkCmdBeginRenderPass(commandBuffer, &renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
vkCmdBindPipeline(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, graphicsPipeline);
VkViewport viewport{};
viewport.x = 0.0f;
viewport.y = 0.0f;
viewport.width = static_cast<float>(swapChainExtent.width);
viewport.height = static_cast<float>(swapChainExtent.height);
viewport.minDepth = 0.0f;
viewport.maxDepth = 1.0f;
vkCmdSetViewport(commandBuffer, 0, 1, &viewport);
VkRect2D scissor{};
scissor.offset = { 0,0 };
scissor.extent = swapChainExtent;
vkCmdSetScissor(commandBuffer, 0, 1, &scissor);
// bindVertexBuffer
VkBuffer vertexBuffers[] = { vertexBuffer };
VkDeviceSize offsets[] = { 0 };
vkCmdBindVertexBuffers(commandBuffer, 0, 1, vertexBuffers, offsets);
// bind indexBuffer
vkCmdBindIndexBuffer(commandBuffer, indexBuffer, 0, VK_INDEX_TYPE_UINT16);
vkCmdBindDescriptorSets(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, 0, 1, &descriptorSets[currentFrame], 0, nullptr);
vkCmdDrawIndexed(commandBuffer, static_cast<uint32_t>(indices.size()), 1, 0, 0, 0);
vkCmdEndRenderPass(commandBuffer);
if (vkEndCommandBuffer(commandBuffer) != VK_SUCCESS)
{
throw std::runtime_error("failed to record command buffer in recordCommandBuffer");
}
}
void HelloTriangleApplication::drawFrame()
{
uint32_t currentFrame = 0;
uint32_t imageIndex;
//等待所有fence收到信号后返回uint64_max禁用超时
vkWaitForFences(device, 1, &inFlightFences[currentFrame], VK_TRUE, UINT64_MAX);
VkResult result = vkAcquireNextImageKHR(device, swapChain, UINT64_MAX, imageAvailableSemaphores[currentFrame], VK_NULL_HANDLE, &imageIndex);
if (result == VK_ERROR_OUT_OF_DATE_KHR)
{
recreateSwapChain();
return;
}
else if (result != VK_SUCCESS && result != VK_SUBOPTIMAL_KHR)
{
throw std::runtime_error("failed to acquire swap chain image in drawFrame");
}
vkResetFences(device, 1, &inFlightFences[currentFrame]);
//vkAcquireNextImageKHR(device, swapChain, UINT64_MAX, imageAvailableSemaphores[currentFrame], VK_NULL_HANDLE, &imageIndex);
vkResetCommandBuffer(commandBuffers[currentFrame], 0);
recordCommandBuffer(commandBuffers[currentFrame], imageIndex,currentFrame);
updateUniformBuffer(currentFrame);
VkSubmitInfo submitInfo{};
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
VkSemaphore waitSemaphores[] = { imageAvailableSemaphores[currentFrame]};
VkPipelineStageFlags waitStages[] = { VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT };
submitInfo.waitSemaphoreCount = 1;
submitInfo.pWaitSemaphores = waitSemaphores;
submitInfo.pWaitDstStageMask = waitStages;
submitInfo.commandBufferCount = 1;
submitInfo.pCommandBuffers = &commandBuffers[currentFrame];
VkSemaphore signalSemaphores[] = { renderFinishedSemaphores[currentFrame]};
submitInfo.signalSemaphoreCount = 1;
submitInfo.pSignalSemaphores = signalSemaphores;
if (vkQueueSubmit(graphicQueue,1,&submitInfo,inFlightFences[currentFrame]) != VK_SUCCESS)
{
throw std::runtime_error("failed to submit draw command buffer in drawFrame");
}
VkPresentInfoKHR presentInfo{};
presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
presentInfo.waitSemaphoreCount = 1;
presentInfo.pWaitSemaphores = signalSemaphores;
VkSwapchainKHR swapChains[] = { swapChain };
presentInfo.swapchainCount = 1;
presentInfo.pSwapchains = swapChains;
presentInfo.pImageIndices = &imageIndex;
presentInfo.pResults = nullptr;
//vkQueuePresentKHR(presentQueue, &presentInfo);
result = vkQueuePresentKHR(presentQueue, &presentInfo);
if (result == VK_ERROR_OUT_OF_DATE_KHR || result == VK_SUBOPTIMAL_KHR)
{
framebufferResized = false;
recreateSwapChain();
}
else if (result != VK_SUCCESS)
{
throw std::runtime_error("failed to present swap chain image in drawFrame");
}
currentFrame = (currentFrame + 1) % MAX_FRAME_IN_FLIGHT;//前进下一帧
}
void HelloTriangleApplication::createSyncObjects()
{
imageAvailableSemaphores.resize(MAX_FRAME_IN_FLIGHT);
renderFinishedSemaphores.resize(MAX_FRAME_IN_FLIGHT);
inFlightFences.resize(MAX_FRAME_IN_FLIGHT);
VkSemaphoreCreateInfo semaphoreInfo{};
semaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
VkFenceCreateInfo fenceInfo{};
fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
fenceInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;//防止vkWaitForFences在第一帧无限期阻塞
if (vkCreateSemaphore(device,&semaphoreInfo,nullptr,imageAvailableSemaphores.data()) != VK_SUCCESS ||
vkCreateSemaphore(device, &semaphoreInfo, nullptr, renderFinishedSemaphores.data()) != VK_SUCCESS ||
vkCreateFence(device,&fenceInfo,nullptr,inFlightFences.data()) != VK_SUCCESS)
{
throw std::runtime_error("failed to create semaphores in creatSyncObjects");
}
}
void HelloTriangleApplication::framebufferResizeCallback(GLFWwindow* window, int width, int height)
{
auto app = reinterpret_cast<HelloTriangleApplication*>(glfwGetWindowUserPointer(window));
app->framebufferResized = true;
}
void HelloTriangleApplication::createRenderPass()
{
VkAttachmentDescription colorAttachment{};
colorAttachment.format = swapChainImageFormat;
colorAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
//颜色和深度数据
colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; // 开始时清除附件数据
colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;// 存储渲染内容到内存
//stencil数据
colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;// just dont care
colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
colorAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;// render pass 开始前图形具有的布局
colorAttachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;// render pass 完成时自动转换到的布局,此处为准备用交换链进行呈现
VkAttachmentReference colorAttachmentRef{};
colorAttachmentRef.attachment = 0;
colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
VkSubpassDescription subpass{};
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
subpass.colorAttachmentCount = 1;
subpass.pColorAttachments = &colorAttachmentRef;
VkSubpassDependency dependency{};
dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
dependency.dstSubpass = 0;
dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
dependency.srcAccessMask = 0;
dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
VkRenderPassCreateInfo renderPassInfo{};
renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
renderPassInfo.attachmentCount = 1;
renderPassInfo.pAttachments = &colorAttachment;
renderPassInfo.subpassCount = 1;
renderPassInfo.pSubpasses = &subpass;
renderPassInfo.dependencyCount = 1;
renderPassInfo.pDependencies = &dependency;
if (vkCreateRenderPass(device,&renderPassInfo,nullptr,&renderPass) != VK_SUCCESS)
{
throw std::runtime_error("failed to create render pass in createRenderPass");
}
}
void HelloTriangleApplication::createDescriptorSetLayout()
{
VkDescriptorSetLayoutBinding uboLayoutBinding{};
uboLayoutBinding.binding = 0;
uboLayoutBinding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
uboLayoutBinding.descriptorCount = 1;
uboLayoutBinding.stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
uboLayoutBinding.pImmutableSamplers = nullptr;
VkDescriptorSetLayoutCreateInfo layoutInfo{};
layoutInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
layoutInfo.bindingCount = 1;
layoutInfo.pBindings = &uboLayoutBinding;
if (vkCreateDescriptorSetLayout(device,&layoutInfo,nullptr,&descriptorSetLayout) != VK_SUCCESS)
{
throw std::runtime_error("failed to create descriptor set layout");
}
}
void HelloTriangleApplication::createGraphicPipeline()
{
auto vertShaderCode = readFile("../../../shaders/triangleVert.spv");
auto fragShaderCode = readFile("../../..//shaders/triangleFrag.spv");
//std::cout << "vertShader size:" << vertShaderCode.size() << "\nfragShader size:" << fragShaderCode.size() << std::endl;
VkShaderModule vertShaderModule = createShaderModule(vertShaderCode);
VkShaderModule fragShaderModule = createShaderModule(fragShaderCode);
//指定管线vertex阶段
VkPipelineShaderStageCreateInfo vertShaderStageInfo{};
vertShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
vertShaderStageInfo.stage = VK_SHADER_STAGE_VERTEX_BIT;
//指定模块和入口点
vertShaderStageInfo.module = vertShaderModule;
vertShaderStageInfo.pName = "main";
//指定管线fragment阶段
VkPipelineShaderStageCreateInfo fragShaderStageInfo{};
fragShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
fragShaderStageInfo.stage = VK_SHADER_STAGE_FRAGMENT_BIT;
fragShaderStageInfo.module = fragShaderModule;
fragShaderStageInfo.pName = "main";
VkPipelineShaderStageCreateInfo shaderStages[] = { vertShaderStageInfo,fragShaderStageInfo };
//顶点输入
auto bindingDescription = Vertex::getBindingDescription();
auto attributeDescriptions = Vertex::getAttributeDescriptions();
VkPipelineVertexInputStateCreateInfo vertexInputInfo{};
vertexInputInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
vertexInputInfo.vertexBindingDescriptionCount = 1;
vertexInputInfo.pVertexBindingDescriptions = &bindingDescription;
vertexInputInfo.vertexAttributeDescriptionCount = static_cast<uint32_t>(attributeDescriptions.size());
vertexInputInfo.pVertexAttributeDescriptions = attributeDescriptions.data();
//使用动态状态并保留视口和剪刀裁剪状态
std::vector<VkDynamicState> dynamicStates = {
VK_DYNAMIC_STATE_VIEWPORT,
VK_DYNAMIC_STATE_SCISSOR
};
VkPipelineDynamicStateCreateInfo dynamicState{};
dynamicState.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
dynamicState.dynamicStateCount = static_cast<uint32_t>(dynamicStates.size());
dynamicState.pDynamicStates = dynamicStates.data();
//描述从顶点绘制哪种几何图形及是否启用primitive restart
VkPipelineInputAssemblyStateCreateInfo inputAsseblyState{};
inputAsseblyState.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
inputAsseblyState.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
inputAsseblyState.primitiveRestartEnable = VK_FALSE;
//视口描述将被渲染输出的帧缓冲区域
VkViewport viewport{};
viewport.x = 0.0f;
viewport.y = 0.0f;
viewport.width = (float)swapChainExtent.width;
viewport.height = (float)swapChainExtent.height;
viewport.minDepth = 0.0f;//指定深度值范围,通常为此范围
viewport.maxDepth = 1.0f;
// 剪刀矩阵,定义像素实际存储的区域
VkRect2D scissor{};
scissor.offset = { 0,0 };
scissor.extent = swapChainExtent;
// 创建viewport
VkPipelineViewportStateCreateInfo viewportState{};
viewportState.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
viewportState.viewportCount = 1;
viewportState.scissorCount = 1;
// 光栅化
VkPipelineRasterizationStateCreateInfo rasterizer{};
rasterizer.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
rasterizer.depthClampEnable = VK_FALSE;// 不丢弃超出近平面和远平面的fragment
rasterizer.rasterizerDiscardEnable = VK_FALSE;// 启用则几何图形不会通过光栅化禁用framebuffer的所有输出
rasterizer.polygonMode = VK_POLYGON_MODE_FILL;// fragment填充多边形区域
rasterizer.lineWidth = 1.0f;
rasterizer.cullMode = VK_CULL_MODE_BACK_BIT;// 背面剔除
rasterizer.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
// 根据fragment的斜率偏置深度值
rasterizer.depthBiasEnable = VK_FALSE;
rasterizer.depthBiasConstantFactor = 0.0f;
rasterizer.depthBiasClamp = 0.0f;
rasterizer.depthBiasSlopeFactor = 0.0f;
// 多重采样(禁用)
VkPipelineMultisampleStateCreateInfo multisampling{};
multisampling.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
multisampling.sampleShadingEnable = VK_FALSE;
multisampling.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
multisampling.minSampleShading = 1.0f;
multisampling.pSampleMask = nullptr;
multisampling.alphaToCoverageEnable = VK_FALSE;
multisampling.alphaToOneEnable = VK_FALSE;
// 深度或模版缓冲区(暂留)
// 颜色混合 color blending
//每个附加帧缓冲区的配置
VkPipelineColorBlendAttachmentState colorBlendAttachment{};
colorBlendAttachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
colorBlendAttachment.blendEnable = VK_FALSE;
colorBlendAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_ONE;
colorBlendAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO;
colorBlendAttachment.colorBlendOp = VK_BLEND_OP_ADD;
colorBlendAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
colorBlendAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
colorBlendAttachment.alphaBlendOp = VK_BLEND_OP_ADD;
/*
alpha混合
colorBlendAttachment.blendEnable = VK_TRUE;
colorBlendAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_SRC_ALPHA;
colorBlendAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
colorBlendAttachment.colorBlendOp = VK_BLEND_OP_ADD;
colorBlendAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
colorBlendAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
colorBlendAttachment.alphaBlendOp = VK_BLEND_OP_ADD;
*/
//全局颜色混合配置,按位运算
VkPipelineColorBlendStateCreateInfo colorBlendState{};
colorBlendState.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
colorBlendState.logicOpEnable = VK_FALSE;
colorBlendState.logicOp = VK_LOGIC_OP_COPY;
colorBlendState.attachmentCount = 1;
colorBlendState.pAttachments = &colorBlendAttachment;
colorBlendState.blendConstants[0] = 0.0f;
colorBlendState.blendConstants[1] = 0.0f;
colorBlendState.blendConstants[2] = 0.0f;
colorBlendState.blendConstants[3] = 0.0f;
VkPipelineLayoutCreateInfo pipelineLayoutInfo{};
pipelineLayoutInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
pipelineLayoutInfo.setLayoutCount = 1;
pipelineLayoutInfo.pSetLayouts = &descriptorSetLayout;
pipelineLayoutInfo.pushConstantRangeCount = 0;
pipelineLayoutInfo.pPushConstantRanges = nullptr;
if (vkCreatePipelineLayout(device,&pipelineLayoutInfo,nullptr,&pipelineLayout) != VK_SUCCESS)
{
throw std::runtime_error("failed to create pipeline Layout in createGraphicPipeline");
}
VkGraphicsPipelineCreateInfo pipelineInfo{};
pipelineInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
pipelineInfo.stageCount = 2;
pipelineInfo.pStages = shaderStages;
pipelineInfo.pVertexInputState = &vertexInputInfo;
pipelineInfo.pInputAssemblyState = &inputAsseblyState;
pipelineInfo.pViewportState = &viewportState;
pipelineInfo.pRasterizationState = &rasterizer;
pipelineInfo.pMultisampleState = &multisampling;
pipelineInfo.pDepthStencilState = nullptr;
pipelineInfo.pColorBlendState = &colorBlendState;
pipelineInfo.pDynamicState = &dynamicState;
//
pipelineInfo.layout = pipelineLayout;
pipelineInfo.renderPass = renderPass;
pipelineInfo.subpass = 0;
pipelineInfo.basePipelineHandle = VK_NULL_HANDLE;
pipelineInfo.basePipelineIndex = -1;
if (vkCreateGraphicsPipelines(device,VK_NULL_HANDLE,1,&pipelineInfo,nullptr,&graphicsPipeline) != VK_SUCCESS)
{
throw std::runtime_error("failed to create graphics pipeline in createGraphicPipeline");
}
// 管道创建完成后销毁着色器模块
vkDestroyShaderModule(device, fragShaderModule, nullptr);
vkDestroyShaderModule(device, vertShaderModule, nullptr);
}
bool HelloTriangleApplication::checkValidationLayerSupport() {
uint32_t layerCount;
vkEnumerateInstanceLayerProperties(&layerCount, nullptr);
std::vector<VkLayerProperties> availableLayers(layerCount);
vkEnumerateInstanceLayerProperties(&layerCount, availableLayers.data());
// check if validationLayers can be found in availableLayers
for (const char* layerName: validationLayers)
{
bool layerFound = false;
for (const auto& layerProperties : availableLayers) {
if (strcmp(layerName,layerProperties.layerName)==0)
{
layerFound = true;
break;
}
}
if (!layerFound)
{
return false;
}
}
return true;
}
VkResult CreateDebugUtilsMessengerEXT(VkInstance instance, const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDebugUtilsMessengerEXT* pDebugMessenger)
{
auto func = (PFN_vkCreateDebugUtilsMessengerEXT) vkGetInstanceProcAddr(instance, "vkCreateDebugUtilsMessengerEXT");
if (func != nullptr)
{
return func(instance, pCreateInfo, pAllocator, pDebugMessenger);
}
else
{
return VK_ERROR_EXTENSION_NOT_PRESENT;
}
}
void DestroyDebugUtilsMessengerEXT(VkInstance instance, VkDebugUtilsMessengerEXT debugMessenger, const VkAllocationCallbacks* pAllocator)
{
auto func = (PFN_vkDestroyDebugUtilsMessengerEXT)vkGetInstanceProcAddr(instance, "vkDestroyDebugUtilsMessengerEXT");
if (func!=nullptr)
{
func(instance, debugMessenger, pAllocator);
}
}
int main()
{
HelloTriangleApplication app;
try
{
app.run(Width,Height);
}
catch (const std::exception& e)
{
std::cerr << e.what() << std::endl;
return EXIT_FAILURE;
}
return EXIT_SUCCESS;
}
VkVertexInputBindingDescription HelloTriangleApplication::Vertex::getBindingDescription()
{
VkVertexInputBindingDescription bindingDescription{};
bindingDescription.binding = 0;
bindingDescription.stride = sizeof(Vertex);
bindingDescription.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
return bindingDescription;
}
std::array<VkVertexInputAttributeDescription,2> HelloTriangleApplication::Vertex::getAttributeDescriptions()
{
std::array<VkVertexInputAttributeDescription,2> attributeDescriptions{};
attributeDescriptions[0].binding = 0;
attributeDescriptions[0].location = 0;
attributeDescriptions[0].format = VK_FORMAT_R32G32_SFLOAT;
attributeDescriptions[0].offset = offsetof(Vertex, pos);
attributeDescriptions[1].binding = 0;
attributeDescriptions[1].location = 1;
attributeDescriptions[1].format = VK_FORMAT_R32G32B32_SFLOAT;
attributeDescriptions[1].offset = offsetof(Vertex, color);
return attributeDescriptions;
}