vulkanTutorial/VulkanTutorial.cpp

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// VulkanTutorial.cpp: 定义应用程序的入口点。
//
#include "VulkanTutorial.h"
const int Width = 800;
const int Height = 600;
const std::vector<const char*> validationLayers = {
"VK_LAYER_KHRONOS_validation"
};
const std::vector<const char*> swapchainExtensions = {
VK_KHR_SWAPCHAIN_EXTENSION_NAME
};
#ifdef NDEBUG
const bool enableValidationLayers = false;
#else
const bool enableValidationLayers = true;
#endif // NDEBUG
//window init
GLFWwindow* HelloTriangleApplication::initWindow(int Width, int Height) {
glfwInit();
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE);
window = glfwCreateWindow(Width, Height, "vulkan", nullptr, nullptr);
return window;
}
// vulkan instace create
void HelloTriangleApplication::createInstance() {
// check validation layers
if (enableValidationLayers && ! checkValidationLayerSupport())
{
throw std::runtime_error("validation layers requsted,but not available");
}
//setup appliaction info
VkApplicationInfo appInfo{};
appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
appInfo.pApplicationName = "Hello Triangle";
appInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
appInfo.pEngineName = "No_Engine";
appInfo.engineVersion = VK_MAKE_VERSION(1, 0, 0);
appInfo.apiVersion = VK_API_VERSION_1_0;
// setup createInfo
VkInstanceCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
createInfo.pApplicationInfo = &appInfo;
auto requiredExtensions = getRequiredExtensions();
createInfo.enabledExtensionCount = static_cast<uint32_t>(requiredExtensions.size());
createInfo.ppEnabledExtensionNames = requiredExtensions.data();
/* enable glfw extension in creatInfo
uint32_t glfwExtentionCount = 0;
const char** glfwExtensions;
glfwExtensions = glfwGetRequiredInstanceExtensions(&glfwExtentionCount);
createInfo.enabledExtensionCount = glfwExtentionCount;
createInfo.ppEnabledExtensionNames = glfwExtensions;
*/
// enable validation layer if available in createInfo
VkDebugUtilsMessengerCreateInfoEXT debugCreateInfo{};
if (enableValidationLayers)
{
createInfo.enabledLayerCount = static_cast<uint32_t>(validationLayers.size());
createInfo.ppEnabledLayerNames = validationLayers.data();
populateDebugMessengerCreateInfo(debugCreateInfo);
createInfo.pNext = (VkDebugUtilsMessengerCreateInfoEXT*) &debugCreateInfo;
}
else
{
createInfo.enabledLayerCount = 0;
createInfo.pNext = nullptr;
}
// throw error in creating instance
if (vkCreateInstance(&createInfo, nullptr, &instance)!=VK_SUCCESS)
{
throw std::runtime_error("failed to create instance");
}
}
void HelloTriangleApplication::initVulkan() {
createInstance();
//showAvailableExtension();
setupDebugMessenger();
createSurface();
pickPhysicalDevice();
createLogicalDevice();
createSwapChain();
creatImageView();
createRenderPass();
createGraphicPipeline();
}
void HelloTriangleApplication::mainLoop(GLFWwindow* window){
while (!glfwWindowShouldClose(window))
{
glfwPollEvents();
}
}
void HelloTriangleApplication::cleanup(GLFWwindow* window) {
std::cout << "\nstart to destroy resource\n" << std::endl;
vkDestroyPipelineLayout(device, pipelineLayout, nullptr);
vkDestroyRenderPass(device, renderPass, nullptr);
for (auto imageView : swapChainImageViews)
{
vkDestroyImageView(device, imageView, nullptr);
}
vkDestroySwapchainKHR(device, swapChain, nullptr);
vkDestroySurfaceKHR(instance, surface, nullptr);
if (enableValidationLayers)
{
DestroyDebugUtilsMessengerEXT(instance, debugMessenger, nullptr);
}
vkDestroyDevice(device, nullptr);
vkDestroyInstance(instance, nullptr);
glfwDestroyWindow(window);
glfwTerminate();
}
std::vector<const char*> HelloTriangleApplication::getRequiredExtensions() {
uint32_t glfwExtensionCount = 0;
const char** glfwExtensions;
glfwExtensions = glfwGetRequiredInstanceExtensions(&glfwExtensionCount);
std::vector<const char*> extensions(glfwExtensions, glfwExtensions + glfwExtensionCount);
if (enableValidationLayers)
{
extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
}
return extensions;
}
void HelloTriangleApplication::showAvailableExtension()
{
// show available extensions
uint32_t availableExtensionCount = 0;
vkEnumerateInstanceExtensionProperties(nullptr, &availableExtensionCount, nullptr);
std::vector<VkExtensionProperties> availableExtensions(availableExtensionCount);
vkEnumerateInstanceExtensionProperties(nullptr, &availableExtensionCount, availableExtensions.data());
std::cout << "available extensions :" << std::endl;
for (const auto& extension : availableExtensions)
{
std::cout << "\t" << extension.extensionName << " ver:" << extension.specVersion << std::endl;
}
}
VKAPI_ATTR VkBool32 VKAPI_CALL HelloTriangleApplication::debugCallback(
VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity,
VkDebugUtilsMessageTypeFlagsEXT messageTypes,
const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData,
void* pUserData)
{
std::cerr << "validation layer: " << pCallbackData->pMessage << std::endl;
return VK_FALSE;
}
void HelloTriangleApplication::setupDebugMessenger()
{
if (! enableValidationLayers)
{
return;
}
VkDebugUtilsMessengerCreateInfoEXT createInfo{};
populateDebugMessengerCreateInfo(createInfo);
if (CreateDebugUtilsMessengerEXT(instance,&createInfo,nullptr,&debugMessenger)!= VK_SUCCESS)
{
throw std::runtime_error("failed to set up debug messenger in setupDebugMessenger");
}
}
void HelloTriangleApplication::populateDebugMessengerCreateInfo(VkDebugUtilsMessengerCreateInfoEXT& createInfo)
{
createInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT;
createInfo.messageSeverity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT |
VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT |
VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT;
createInfo.messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT |
VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT |
VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT;
createInfo.pfnUserCallback = &debugCallback;
createInfo.pUserData = nullptr;
}
void HelloTriangleApplication::createSurface()
{
if (glfwCreateWindowSurface(instance,window,nullptr,&surface) != VK_SUCCESS)
{
throw std::runtime_error("failed to create window surface in createSurface()");
}
}
bool HelloTriangleApplication::checkDeviceExtensionSupport(VkPhysicalDevice device)
{
uint32_t extensionCount;
vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, nullptr);
std::vector<VkExtensionProperties> availableExtensions(extensionCount);
vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, availableExtensions.data());
std::set<std::string> requiredExtensions(swapchainExtensions.begin(), swapchainExtensions.end());
for (const auto& extension : availableExtensions)
{
requiredExtensions.erase(extension.extensionName);
}
return requiredExtensions.empty();
}
void HelloTriangleApplication::pickPhysicalDevice()
{
uint32_t deviceCount = 0;
vkEnumeratePhysicalDevices(instance, &deviceCount, nullptr);
if (deviceCount==0)
{
throw std::runtime_error("failed to find GPUs with Vulkan support");
}
std::vector<VkPhysicalDevice> devices(deviceCount);
vkEnumeratePhysicalDevices(instance, &deviceCount, devices.data());
for (const auto& device : devices)
{
if (isDeviceSuitable(device))
{
physicalDevice = device;
break;
}
}
if (physicalDevice == VK_NULL_HANDLE)
{
throw std::runtime_error("failed to find a suitable GPU");
}
}
bool HelloTriangleApplication::isDeviceSuitable(VkPhysicalDevice device)
{
QueueFamilyIndices indices = findQueueFamilies(device);
bool extensionsSupported = checkDeviceExtensionSupport(device);
bool swapChainAdequate = false;
if (extensionsSupported)
{
SwapChainSupportDetails swapChainSupport = querySwapChainSupport(device);
swapChainAdequate = !swapChainSupport.formats.empty() && !swapChainSupport.presentModes.empty();
}
return indices.isComplete() && extensionsSupported && swapChainAdequate;
}
HelloTriangleApplication::QueueFamilyIndices HelloTriangleApplication::findQueueFamilies(VkPhysicalDevice device)
{
QueueFamilyIndices indices;
uint32_t queueFamilyCount = 0;
vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, nullptr);
std::vector<VkQueueFamilyProperties> queueFamilies(queueFamilyCount);
vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, queueFamilies.data());
VkBool32 presentSupport = false;
int i = 0;
vkGetPhysicalDeviceSurfaceSupportKHR(device, i, surface, &presentSupport);
for (const auto& queueFamily : queueFamilies)
{
if (queueFamily.queueFlags & VK_QUEUE_GRAPHICS_BIT) {
indices.graphicsFamily = i;
}
if (indices.isComplete())
{
break;
}
if (presentSupport)
{
indices.presentFamily = i;
}
i++;
}
return indices;
}
void HelloTriangleApplication::createLogicalDevice()
{
QueueFamilyIndices indices = findQueueFamilies(physicalDevice);
std::vector<VkDeviceQueueCreateInfo> queueCreateInfos;
std::set<uint32_t> uniqueQueueFamilies = { indices.graphicsFamily.value(),indices.presentFamily.value() };
float queuePriority = 1.0f;
for (uint32_t queueFamily : uniqueQueueFamilies)
{
VkDeviceQueueCreateInfo queueCreateInfo{};
queueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
queueCreateInfo.queueFamilyIndex = queueFamily;
queueCreateInfo.queueCount = 1;
queueCreateInfo.pQueuePriorities = &queuePriority;
queueCreateInfos.push_back(queueCreateInfo);
}
/*
VkDeviceQueueCreateInfo queueCreateInfo{};
queueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
queueCreateInfo.queueFamilyIndex = indices.graphicsFamily.value();
queueCreateInfo.queueCount = 1;
float queuePriority = 1.0f;
queueCreateInfo.pQueuePriorities = &queuePriority;
*/
VkPhysicalDeviceFeatures deviceFeatures{};
VkDeviceCreateInfo deviceCreateInfo{};
deviceCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
deviceCreateInfo.queueCreateInfoCount = static_cast<uint32_t>(queueCreateInfos.size());
deviceCreateInfo.pQueueCreateInfos = queueCreateInfos.data();
deviceCreateInfo.pEnabledFeatures = &deviceFeatures;
deviceCreateInfo.enabledExtensionCount = static_cast<uint32_t>(swapchainExtensions.size());
deviceCreateInfo.ppEnabledExtensionNames = swapchainExtensions.data();
//新版本vulkan已不对实例和设备特定验证层做区分此处保证兼容性
if (enableValidationLayers)
{
deviceCreateInfo.enabledLayerCount = static_cast<uint32_t>(validationLayers.size());
deviceCreateInfo.ppEnabledLayerNames = validationLayers.data();
}
else
{
deviceCreateInfo.enabledLayerCount = 0;
}
if (vkCreateDevice(physicalDevice,&deviceCreateInfo,nullptr,&device) != VK_SUCCESS)
{
throw std::runtime_error("failed to create logical device");
}
vkGetDeviceQueue(device, indices.graphicsFamily.value(), 0, &graphicQueue);
vkGetDeviceQueue(device, indices.presentFamily.value(), 0, &presentQueue);
}
HelloTriangleApplication::SwapChainSupportDetails HelloTriangleApplication::querySwapChainSupport(VkPhysicalDevice device)
{
SwapChainSupportDetails details;
vkGetPhysicalDeviceSurfaceCapabilitiesKHR(device, surface, &details.capabilities);
uint32_t formatCount;
vkGetPhysicalDeviceSurfaceFormatsKHR(device, surface, &formatCount, nullptr);
if (formatCount !=0)
{
details.formats.resize(formatCount);
vkGetPhysicalDeviceSurfaceFormatsKHR(device, surface, &formatCount, details.formats.data());
}
uint32_t presentModeCount;
vkGetPhysicalDeviceSurfacePresentModesKHR(device, surface, &presentModeCount, nullptr);
if (presentModeCount != 0)
{
details.presentModes.resize(presentModeCount);
vkGetPhysicalDeviceSurfacePresentModesKHR(device, surface, &presentModeCount, details.presentModes.data());
}
return details;
}
VkSurfaceFormatKHR HelloTriangleApplication::chooseSwapSurfaceFormat(const std::vector<VkSurfaceFormatKHR>& availableFormats)
{
for (const auto& availableFormat : availableFormats) {
if (availableFormat.format == VK_FORMAT_B8G8R8_SRGB && availableFormat.colorSpace == VK_COLORSPACE_SRGB_NONLINEAR_KHR)
{
return availableFormat;
}
}
return availableFormats[0];
}
VkPresentModeKHR HelloTriangleApplication::chooseSwapPresentMode(const std::vector<VkPresentModeKHR>& availablePresentModes)
{
for (const auto& availablePresentMode : availablePresentModes) {
if (availablePresentMode == VK_PRESENT_MODE_MAILBOX_KHR)
{
return availablePresentMode;
}
}
return VK_PRESENT_MODE_FIFO_KHR;
}
VkExtent2D HelloTriangleApplication::chooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities)
{
if (capabilities.currentExtent.width != std::numeric_limits<uint32_t>::max())
{
return capabilities.currentExtent;
}
else
{
int width, height;
glfwGetFramebufferSize(window, &width, &height);
VkExtent2D actualExtent = {
static_cast<uint32_t>(width),
static_cast<uint32_t>(height)
};
actualExtent.width = std::clamp(actualExtent.width, capabilities.minImageExtent.width, capabilities.maxImageExtent.width);
actualExtent.height = std::clamp(actualExtent.height, capabilities.minImageExtent.height, capabilities.maxImageExtent.height);
return actualExtent;
}
}
void HelloTriangleApplication::createSwapChain()
{
SwapChainSupportDetails swapChainSupport = querySwapChainSupport(physicalDevice);
VkSurfaceFormatKHR surfaceFormat = chooseSwapSurfaceFormat(swapChainSupport.formats);
VkPresentModeKHR presentMode = chooseSwapPresentMode(swapChainSupport.presentModes);
VkExtent2D extent = chooseSwapExtent(swapChainSupport.capabilities);
uint32_t imageCount = swapChainSupport.capabilities.minImageCount + 1;
if (swapChainSupport.capabilities.maxImageCount > 0 && imageCount > swapChainSupport.capabilities.maxImageCount)
{
imageCount = swapChainSupport.capabilities.maxImageCount;
}
VkSwapchainCreateInfoKHR createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
createInfo.surface = surface;
createInfo.minImageCount = imageCount;
createInfo.imageFormat = surfaceFormat.format;
createInfo.imageColorSpace = surfaceFormat.colorSpace;
createInfo.imageExtent = extent;
createInfo.imageArrayLayers = 1;
createInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
QueueFamilyIndices indices = findQueueFamilies(physicalDevice);
uint32_t queueFamilyIndices[] = { indices.graphicsFamily.value(),indices.presentFamily.value() };
if (indices.graphicsFamily != indices.presentFamily)
{
createInfo.imageSharingMode = VK_SHARING_MODE_CONCURRENT;
createInfo.queueFamilyIndexCount = 2;
createInfo.pQueueFamilyIndices = queueFamilyIndices;
}
else
{
createInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
createInfo.queueFamilyIndexCount = 0;
createInfo.pQueueFamilyIndices = nullptr;
}
createInfo.preTransform = swapChainSupport.capabilities.currentTransform;
createInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
createInfo.presentMode = presentMode;
createInfo.clipped = VK_TRUE;
createInfo.oldSwapchain = VK_NULL_HANDLE;
if (vkCreateSwapchainKHR(device,&createInfo,nullptr,&swapChain) != VK_SUCCESS)
{
throw std::runtime_error("failed to create swap chain !");
}
vkGetSwapchainImagesKHR(device, swapChain, &imageCount, nullptr);
swapChainImages.resize(imageCount);
vkGetSwapchainImagesKHR(device, swapChain, &imageCount, swapChainImages.data());
// store swap format and swap extent to member variable
swapChainImageFormat = surfaceFormat.format;
swapChainExtent = extent;
}
void HelloTriangleApplication::creatImageView()
{
swapChainImageViews.resize(swapChainImages.size());
for (size_t i = 0; i < swapChainImages.size(); i++)
{
VkImageViewCreateInfo creatInfo{};
creatInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
creatInfo.image = swapChainImages[i];
creatInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
creatInfo.format = swapChainImageFormat;
creatInfo.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
creatInfo.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
creatInfo.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
creatInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
creatInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
creatInfo.subresourceRange.baseMipLevel = 0;
creatInfo.subresourceRange.levelCount = 1;
creatInfo.subresourceRange.baseArrayLayer = 0;
creatInfo.subresourceRange.layerCount = 1;
if (vkCreateImageView(device,&creatInfo,nullptr,&swapChainImageViews[i]) != VK_SUCCESS)
{
throw std::runtime_error("failed to creat image view");
}
}
}
std::vector<char> HelloTriangleApplication::readFile(const std::string& filename)
{
std::ifstream file(filename, std::ios::ate | std::ios::binary);
if (!file.is_open())
{
throw std::runtime_error("failed to open file!");
}
rsize_t fileSize = (rsize_t)file.tellg();
std::vector<char> buffer(fileSize);
file.seekg(0);
file.read(buffer.data(), fileSize);
file.close();
return buffer;
}
VkShaderModule HelloTriangleApplication::createShaderModule(const std::vector<char> code)
{
VkShaderModuleCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
createInfo.codeSize = code.size();
createInfo.pCode = reinterpret_cast<const uint32_t*>(code.data());
VkShaderModule shaderModeul;
if (vkCreateShaderModule(device,&createInfo,nullptr,&shaderModeul) != VK_SUCCESS)
{
throw std::runtime_error("failed to create shader module!");
}
return shaderModeul;
}
void HelloTriangleApplication::createRenderPass()
{
VkAttachmentDescription colorAttachment{};
colorAttachment.format = swapChainImageFormat;
colorAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
//颜色和深度数据
colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; // 开始时清除附件数据
colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;// 存储渲染内容到内存
//stencil数据
colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;// just dont care
colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
colorAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;// render pass 开始前图形具有的布局
colorAttachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;// render pass 完成时自动转换到的布局,此处为准备用交换链进行呈现
VkAttachmentReference colorAttachmentRef{};
colorAttachmentRef.attachment = 0;
colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
VkSubpassDescription subpass{};
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
subpass.colorAttachmentCount = 1;
subpass.pColorAttachments = &colorAttachmentRef;
VkRenderPassCreateInfo renderPassInfo{};
renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
renderPassInfo.attachmentCount = 1;
renderPassInfo.pAttachments = &colorAttachment;
renderPassInfo.subpassCount = 1;
renderPassInfo.pSubpasses = &subpass;
if (vkCreateRenderPass(device,&renderPassInfo,nullptr,&renderPass) != VK_SUCCESS)
{
throw std::runtime_error("failed to create render pass in createRenderPass");
}
}
void HelloTriangleApplication::createGraphicPipeline()
{
auto vertShaderCode = readFile("../../../shaders/triangleVert.spv");
auto fragShaderCode = readFile("../../..//shaders/triangleFrag.spv");
//std::cout << "vertShader size:" << vertShaderCode.size() << "\nfragShader size:" << fragShaderCode.size() << std::endl;
VkShaderModule vertShaderModule = createShaderModule(vertShaderCode);
VkShaderModule fragShaderModule = createShaderModule(fragShaderCode);
//指定管线vertex阶段
VkPipelineShaderStageCreateInfo vertShaderStageInfo{};
vertShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
vertShaderStageInfo.stage = VK_SHADER_STAGE_VERTEX_BIT;
//指定模块和入口点
vertShaderStageInfo.module = vertShaderModule;
vertShaderStageInfo.pName = "main";
//指定管线fragment阶段
VkPipelineShaderStageCreateInfo fragShaderStageInfo{};
fragShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
fragShaderStageInfo.stage = VK_SHADER_STAGE_VERTEX_BIT;
fragShaderStageInfo.module = fragShaderModule;
fragShaderStageInfo.pName = "main";
VkPipelineShaderStageCreateInfo shaderStages[] = { vertShaderStageInfo,fragShaderStageInfo };
//顶点输入
VkPipelineVertexInputStateCreateInfo vertexInputInfo{};
vertexInputInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
vertexInputInfo.vertexBindingDescriptionCount = 0;
vertexInputInfo.pVertexBindingDescriptions = nullptr;
vertexInputInfo.vertexAttributeDescriptionCount = 0;
vertexInputInfo.pVertexAttributeDescriptions = nullptr;
//使用动态状态并保留视口和剪刀裁剪状态
std::vector<VkDynamicState> dynamicStates = {
VK_DYNAMIC_STATE_VIEWPORT,
VK_DYNAMIC_STATE_SCISSOR
};
VkPipelineDynamicStateCreateInfo dynamicState{};
dynamicState.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
dynamicState.dynamicStateCount = static_cast<uint32_t>(dynamicStates.size());
dynamicState.pDynamicStates = dynamicStates.data();
//描述从顶点绘制哪种几何图形及是否启用primitive restart
VkPipelineInputAssemblyStateCreateInfo inputAsseblyState{};
inputAsseblyState.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
inputAsseblyState.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
inputAsseblyState.primitiveRestartEnable = VK_FALSE;
//视口描述将被渲染输出的帧缓冲区域
VkViewport viewport{};
viewport.x = 0.0f;
viewport.y = 0.0f;
viewport.width = (float)swapChainExtent.width;
viewport.height = (float)swapChainExtent.height;
viewport.minDepth = 0.0f;//指定深度值范围,通常为此范围
viewport.maxDepth = 1.0f;
// 剪刀矩阵,定义像素实际存储的区域
VkRect2D scissor{};
scissor.offset = { 0,0 };
scissor.extent = swapChainExtent;
// 创建viewport
VkPipelineViewportStateCreateInfo viewportState{};
viewportState.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
viewportState.viewportCount = 1;
viewportState.scissorCount = 1;
// 光栅化
VkPipelineRasterizationStateCreateInfo rasterizer{};
rasterizer.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
rasterizer.depthClampEnable = VK_FALSE;// 不丢弃超出近平面和远平面的fragment
rasterizer.rasterizerDiscardEnable = VK_FALSE;// 启用则几何图形不会通过光栅化禁用framebuffer的所有输出
rasterizer.polygonMode = VK_POLYGON_MODE_FILL;// fragment填充多边形区域
rasterizer.lineWidth = 1.0f;
rasterizer.cullMode = VK_CULL_MODE_BACK_BIT;// 背面剔除
rasterizer.frontFace = VK_FRONT_FACE_CLOCKWISE;
// 根据fragment的斜率偏置深度值
rasterizer.depthBiasEnable = VK_FALSE;
rasterizer.depthBiasConstantFactor = 0.0f;
rasterizer.depthBiasClamp = 0.0f;
rasterizer.depthBiasSlopeFactor = 0.0f;
// 多重采样(禁用)
VkPipelineMultisampleStateCreateInfo multisampling{};
multisampling.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
multisampling.sampleShadingEnable = VK_FALSE;
multisampling.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
multisampling.minSampleShading = 1.0f;
multisampling.pSampleMask = nullptr;
multisampling.alphaToCoverageEnable = VK_FALSE;
multisampling.alphaToOneEnable = VK_FALSE;
// 深度或模版缓冲区(暂留)
// 颜色混合 color blending
//每个附加帧缓冲区的配置
VkPipelineColorBlendAttachmentState colorBlendAttachment{};
colorBlendAttachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
colorBlendAttachment.blendEnable = VK_FALSE;
colorBlendAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_ONE;
colorBlendAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO;
colorBlendAttachment.colorBlendOp = VK_BLEND_OP_ADD;
colorBlendAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
colorBlendAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
colorBlendAttachment.alphaBlendOp = VK_BLEND_OP_ADD;
/*
alpha混合
colorBlendAttachment.blendEnable = VK_TRUE;
colorBlendAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_SRC_ALPHA;
colorBlendAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
colorBlendAttachment.colorBlendOp = VK_BLEND_OP_ADD;
colorBlendAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
colorBlendAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
colorBlendAttachment.alphaBlendOp = VK_BLEND_OP_ADD;
*/
//全局颜色混合配置,按位运算
VkPipelineColorBlendStateCreateInfo colorBlendState{};
colorBlendState.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
colorBlendState.logicOpEnable = VK_FALSE;
colorBlendState.logicOp = VK_LOGIC_OP_COPY;
colorBlendState.attachmentCount = 1;
colorBlendState.pAttachments = &colorBlendAttachment;
colorBlendState.blendConstants[0] = 0.0f;
colorBlendState.blendConstants[1] = 0.0f;
colorBlendState.blendConstants[2] = 0.0f;
colorBlendState.blendConstants[3] = 0.0f;
VkPipelineLayoutCreateInfo pipelineLayoutInfo{};
pipelineLayoutInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
pipelineLayoutInfo.setLayoutCount = 0;
pipelineLayoutInfo.pSetLayouts = nullptr;
pipelineLayoutInfo.pushConstantRangeCount = 0;
pipelineLayoutInfo.pPushConstantRanges = nullptr;
if (vkCreatePipelineLayout(device,&pipelineLayoutInfo,nullptr,&pipelineLayout) != VK_SUCCESS)
{
throw std::runtime_error("failed to create pipeline Layout in createGraphicPipeline");
}
// 管道创建完成后销毁着色器模块
vkDestroyShaderModule(device, fragShaderModule, nullptr);
vkDestroyShaderModule(device, vertShaderModule, nullptr);
}
bool HelloTriangleApplication::checkValidationLayerSupport() {
uint32_t layerCount;
vkEnumerateInstanceLayerProperties(&layerCount, nullptr);
std::vector<VkLayerProperties> availableLayers(layerCount);
vkEnumerateInstanceLayerProperties(&layerCount, availableLayers.data());
// check if validationLayers can be found in availableLayers
for (const char* layerName: validationLayers)
{
bool layerFound = false;
for (const auto& layerProperties : availableLayers) {
if (strcmp(layerName,layerProperties.layerName)==0)
{
layerFound = true;
break;
}
}
if (!layerFound)
{
return false;
}
}
return true;
}
VkResult CreateDebugUtilsMessengerEXT(VkInstance instance, const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDebugUtilsMessengerEXT* pDebugMessenger)
{
auto func = (PFN_vkCreateDebugUtilsMessengerEXT) vkGetInstanceProcAddr(instance, "vkCreateDebugUtilsMessengerEXT");
if (func != nullptr)
{
return func(instance, pCreateInfo, pAllocator, pDebugMessenger);
}
else
{
return VK_ERROR_EXTENSION_NOT_PRESENT;
}
}
void DestroyDebugUtilsMessengerEXT(VkInstance instance, VkDebugUtilsMessengerEXT debugMessenger, const VkAllocationCallbacks* pAllocator)
{
auto func = (PFN_vkDestroyDebugUtilsMessengerEXT)vkGetInstanceProcAddr(instance, "vkDestroyDebugUtilsMessengerEXT");
if (func!=nullptr)
{
func(instance, debugMessenger, pAllocator);
}
}
int main()
{
HelloTriangleApplication app;
try
{
app.run(Width,Height);
}
catch (const std::exception& e)
{
std::cerr << e.what() << std::endl;
return EXIT_FAILURE;
}
return EXIT_SUCCESS;
}