vulkanTutorial/libs/glm-1.0.0/gtx/exterior_product.hpp

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/// @ref gtx_exterior_product
/// @file glm/gtx/exterior_product.hpp
///
/// @see core (dependence)
/// @see gtx_exterior_product (dependence)
///
/// @defgroup gtx_exterior_product GLM_GTX_exterior_product
/// @ingroup gtx
///
/// Include <glm/gtx/exterior_product.hpp> to use the features of this extension.
///
/// @brief Allow to perform bit operations on integer values
#pragma once
// Dependencies
#include "../detail/setup.hpp"
#include "../detail/qualifier.hpp"
#ifndef GLM_ENABLE_EXPERIMENTAL
# error "GLM: GLM_GTX_exterior_product is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
#elif GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
# pragma message("GLM: GLM_GTX_exterior_product extension included")
#endif
namespace glm
{
/// @addtogroup gtx_exterior_product
/// @{
/// Returns the cross product of x and y.
///
/// @tparam T Floating-point scalar types
/// @tparam Q Value from qualifier enum
///
/// @see <a href="https://en.wikipedia.org/wiki/Exterior_algebra#Cross_and_triple_products">Exterior product</a>
template<typename T, qualifier Q>
GLM_FUNC_DECL GLM_CONSTEXPR T cross(vec<2, T, Q> const& v, vec<2, T, Q> const& u);
/// @}
} //namespace glm
#include "exterior_product.inl"