plumageRender/src/render/renderSceneModel.cpp

39 lines
638 B
C++

#include "renderSceneModel.h"
RenderSceneModel::RenderSceneModel()
{
}
RenderSceneModel::~RenderSceneModel()
{
}
void RenderSceneModel::setScene(glTFLoader::glTFMainModel value)
{
m_scene = value;
}
glTFLoader::glTFMainModel &RenderSceneModel::getScene()
{
return m_scene;
}
void RenderSceneModel::setSkyBox(glTFLoader::glTFMainModel value)
{
m_skybox = value;
}
glTFLoader::glTFMainModel &RenderSceneModel::getSkyBox()
{
return m_skybox;
}
void RenderSceneModel::destroyScene(VkDevice device)
{
m_scene.destroy(device);
}
void RenderSceneModel::destroySkyBox(VkDevice device)
{
m_skybox.destroy(device);
}